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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/vulkan/tests/native_window.h"
#include "base/containers/flat_map.h"
#include "base/notimplemented.h"
#include "build/build_config.h"
#include "ui/platform_window/platform_window_delegate.h"
#include "ui/platform_window/platform_window_init_properties.h"
#if BUILDFLAG(IS_OZONE)
#include "ui/ozone/public/ozone_platform.h"
#endif
namespace gpu {
namespace {
class Window : public ui::PlatformWindowDelegate {
public:
Window() = default;
~Window() override = default;
void Initialize(const gfx::Rect& bounds) {
DCHECK(!platform_window_);
#if BUILDFLAG(IS_OZONE)
ui::PlatformWindowInitProperties props(bounds);
platform_window_ = ui::OzonePlatform::GetInstance()->CreatePlatformWindow(
this, std::move(props));
#else
NOTIMPLEMENTED();
return;
#endif
platform_window_->Show();
}
gfx::AcceleratedWidget widget() const { return widget_; }
private:
// ui::PlatformWindowDelegate:
void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) override {
widget_ = widget;
}
void OnBoundsChanged(const BoundsChange& change) override {}
void OnDamageRect(const gfx::Rect& damaged_region) override {}
void DispatchEvent(ui::Event* event) override {}
void OnCloseRequest() override {}
void OnClosed() override {}
void OnWindowStateChanged(ui::PlatformWindowState old_state,
ui::PlatformWindowState new_state) override {}
void OnLostCapture() override {}
void OnWillDestroyAcceleratedWidget() override {}
void OnAcceleratedWidgetDestroyed() override {}
void OnActivationChanged(bool active) override {}
void OnCursorUpdate() override {}
std::unique_ptr<ui::PlatformWindow> platform_window_;
gfx::AcceleratedWidget widget_ = gfx::kNullAcceleratedWidget;
};
base::flat_map<gfx::AcceleratedWidget, std::unique_ptr<Window>> g_windows_;
} // namespace
gfx::AcceleratedWidget CreateNativeWindow(const gfx::Rect& bounds) {
auto window = std::make_unique<Window>();
window->Initialize(bounds);
gfx::AcceleratedWidget widget = window->widget();
if (widget != gfx::kNullAcceleratedWidget)
g_windows_[widget] = std::move(window);
return widget;
}
void DestroyNativeWindow(gfx::AcceleratedWidget window) {
auto it = g_windows_.find(window);
CHECK(it != g_windows_.end());
g_windows_.erase(it);
}
} // namespace gpu
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