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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/base/seekable_buffer.h"
#include <algorithm>
#include "base/check_op.h"
#include "media/base/data_buffer.h"
#include "media/base/timestamp_constants.h"
namespace media {
SeekableBuffer::SeekableBuffer(size_t backward_capacity,
size_t forward_capacity)
: backward_capacity_(backward_capacity),
forward_capacity_(forward_capacity),
current_time_(kNoTimestamp) {
current_buffer_ = buffers_.begin();
}
SeekableBuffer::~SeekableBuffer() = default;
void SeekableBuffer::Clear() {
buffers_.clear();
current_buffer_ = buffers_.begin();
current_buffer_offset_ = 0;
backward_bytes_ = 0;
forward_bytes_ = 0;
current_time_ = kNoTimestamp;
}
size_t SeekableBuffer::Read(base::span<uint8_t> data) {
return InternalRead(base::SpanOrSize(data), true, 0);
}
size_t SeekableBuffer::Peek(base::span<uint8_t> data, size_t forward_offset) {
return InternalRead(base::SpanOrSize(data), false, forward_offset);
}
base::span<const uint8_t> SeekableBuffer::GetCurrentChunk() const {
BufferQueue::iterator current_buffer = current_buffer_;
size_t current_buffer_offset = current_buffer_offset_;
// Advance position if we are in the end of the current buffer, skipping
// any empty buffers.
while (current_buffer != buffers_.end() &&
current_buffer_offset >= (*current_buffer)->size()) {
++current_buffer;
current_buffer_offset = 0;
}
if (current_buffer == buffers_.end()) {
return {};
}
return (*current_buffer)->data().subspan(current_buffer_offset);
}
bool SeekableBuffer::Append(const scoped_refptr<DataBuffer>& buffer_in) {
if (buffers_.empty() && buffer_in->timestamp() != kNoTimestamp) {
current_time_ = buffer_in->timestamp();
}
// Since the forward capacity is only used to check the criteria for buffer
// full, we always append data to the buffer.
buffers_.push_back(buffer_in);
// After we have written the first buffer, update `current_buffer_` to point
// to it.
if (current_buffer_ == buffers_.end()) {
current_buffer_ = buffers_.begin();
}
// Update the `forward_bytes_` counter since we have more bytes.
forward_bytes_ += buffer_in->size();
// Advise the user to stop append if the amount of forward bytes exceeds
// the forward capacity. A false return value means the user should stop
// appending more data to this buffer.
return forward_bytes() < forward_capacity_;
}
bool SeekableBuffer::Append(base::span<const uint8_t> data) {
if (!data.empty()) {
return Append(DataBuffer::CopyFrom(data));
}
// Return our remaining forward capacity.
return forward_bytes() < forward_capacity_;
}
bool SeekableBuffer::Seek(ptrdiff_t offset) {
if (offset > 0) {
return SeekForward(offset);
}
if (offset < 0) {
return SeekBackward(-offset);
}
return true;
}
bool SeekableBuffer::SeekForward(size_t num_bytes) {
// Perform seeking forward only if we have enough bytes in the queue.
if (num_bytes > forward_bytes()) {
return false;
}
// Do a read of `num_bytes` bytes.
const size_t bytes_taken =
InternalRead(base::SpanOrSize<uint8_t>(num_bytes), true, 0);
CHECK_EQ(bytes_taken, num_bytes);
return true;
}
bool SeekableBuffer::SeekBackward(size_t num_bytes) {
if (num_bytes > backward_bytes()) {
return false;
}
// Loop until we taken enough bytes and rewind by the desired `num_bytes`.
size_t bytes_taken = 0;
while (bytes_taken < num_bytes) {
// `current_buffer_` can never be invalid when we are in this loop. It can
// only be invalid before any data is appended. The invalid case should be
// handled by checks before we enter this loop.
CHECK(current_buffer_ != buffers_.end());
// We try to consume at most `num_bytes` bytes in the backward direction. We
// also have to account for the offset we are in the current buffer, so take
// the minimum between the two to determine the amount of bytes to take from
// the current buffer.
const size_t consumed =
std::min(num_bytes - bytes_taken, current_buffer_offset_);
// Decreases the offset in the current buffer since we are rewinding.
current_buffer_offset_ -= consumed;
// Increase the amount of bytes taken in the backward direction. This
// determines when to stop the loop.
bytes_taken += consumed;
// Forward bytes increases and backward bytes decreases by the amount
// consumed in the current buffer.
forward_bytes_ += consumed;
backward_bytes_ -= consumed;
// The current buffer pointed by current iterator has been consumed. Move
// the iterator backward so it points to the previous buffer.
if (current_buffer_offset_ == 0) {
if (current_buffer_ == buffers_.begin()) {
break;
}
// Move the iterator backward.
--current_buffer_;
// Set the offset into the current buffer to be the buffer size as we
// are preparing for rewind for next iteration.
current_buffer_offset_ = (*current_buffer_)->size();
}
}
UpdateCurrentTime(current_buffer_, current_buffer_offset_);
CHECK_EQ(bytes_taken, num_bytes);
return true;
}
void SeekableBuffer::EvictBackwardBuffers() {
// Advances the iterator until we hit the current pointer.
while (backward_bytes() > backward_capacity_) {
auto first_buffer = buffers_.begin();
if (first_buffer == current_buffer_) {
break;
}
backward_bytes_ -= (*first_buffer)->size();
buffers_.erase(first_buffer);
}
}
size_t SeekableBuffer::InternalRead(base::SpanOrSize<uint8_t> data,
bool advance_position,
size_t forward_offset) {
auto current_buffer = current_buffer_;
size_t current_buffer_offset = current_buffer_offset_;
size_t bytes_to_skip = forward_offset;
size_t bytes_taken = 0;
while (bytes_taken < data.size()) {
if (current_buffer == buffers_.end()) {
break;
}
scoped_refptr<DataBuffer> buffer = *current_buffer;
auto buffer_data = buffer->data().subspan(current_buffer_offset);
if (bytes_to_skip == 0) {
// Find the right amount to copy from the current buffer referenced by
// `buffer`. We shall copy no more than `size` bytes in total and
// each single step copied no more than the current buffer size.
const size_t copied =
std::min(data.size() - bytes_taken, buffer_data.size());
// If seeking forward, data may be empty.
if (auto data_span = data.span()) {
// We currently don't support only copying a subsection during reads.
data_span->subspan(bytes_taken, copied)
.copy_from(buffer_data.first(copied));
}
// Increase total number of bytes copied, which regulates when to end this
// loop.
bytes_taken += copied;
// We have read `copied` bytes from the current buffer. Advances the
// offset.
current_buffer_offset += copied;
} else {
const size_t skipped = std::min(buffer_data.size(), bytes_to_skip);
current_buffer_offset += skipped;
bytes_to_skip -= skipped;
}
// The buffer has been consumed.
if (current_buffer_offset == buffer->size()) {
if (advance_position) {
// Next buffer may not have timestamp, so we need to update current
// timestamp before switching to the next buffer.
UpdateCurrentTime(current_buffer, current_buffer_offset);
}
// If we are at the last buffer, don't advance.
if (std::next(current_buffer) == buffers_.end()) {
break;
}
++current_buffer;
current_buffer_offset = 0;
}
}
if (advance_position) {
// We have less forward bytes and more backward bytes. Updates these
// counters by `bytes_taken`.
forward_bytes_ -= bytes_taken;
backward_bytes_ += bytes_taken;
CHECK(current_buffer_ != buffers_.end() || forward_bytes() == 0);
current_buffer_ = current_buffer;
current_buffer_offset_ = current_buffer_offset;
UpdateCurrentTime(current_buffer_, current_buffer_offset_);
EvictBackwardBuffers();
}
return bytes_taken;
}
void SeekableBuffer::UpdateCurrentTime(BufferQueue::iterator buffer,
size_t offset) {
// Garbage values are unavoidable, so this check will remain.
if (buffer != buffers_.end() && (*buffer)->timestamp() != kNoTimestamp) {
CHECK_LE(offset, (*buffer)->size());
const int64_t time_offset =
((*buffer)->duration().InMicroseconds() * offset) / (*buffer)->size();
current_time_ = (*buffer)->timestamp() + base::Microseconds(time_offset);
}
}
} // namespace media
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