File: touch_adjustment.h

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/*
 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAGE_TOUCH_ADJUSTMENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAGE_TOUCH_ADJUSTMENT_H_

#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/geometry/float_point.h"
#include "third_party/blink/renderer/platform/geometry/int_point.h"
#include "third_party/blink/renderer/platform/geometry/int_rect.h"
#include "third_party/blink/renderer/platform/geometry/layout_size.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace blink {

class Node;
class LocalFrame;

bool FindBestClickableCandidate(Node*& target_node,
                                IntPoint& target_point,
                                const IntPoint& touch_hotspot,
                                const IntRect& touch_area,
                                const HeapVector<Member<Node>>&);
bool FindBestContextMenuCandidate(Node*& target_node,
                                  IntPoint& target_point,
                                  const IntPoint& touch_hotspot,
                                  const IntRect& touch_area,
                                  const HeapVector<Member<Node>>&);

// Applies an upper bound to the touch area as the adjustment rect. The
// touch_area is in root frame coordinates, which is in physical pixel when
// zoom-for-dsf is enabled, otherwise in dip (when page scale is 1).
CORE_EXPORT LayoutSize
GetHitTestRectForAdjustment(LocalFrame& frame, const LayoutSize& touch_area);

struct TouchAdjustmentResult {
  uint32_t unique_event_id;
  FloatPoint adjusted_point;
};

}  // namespace blink

#endif