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package qml
// #include <stdlib.h>
// #include "capi.h"
import "C"
import (
"bytes"
"fmt"
"image/color"
"reflect"
"strings"
"unicode"
"unsafe"
)
var (
intIs64 bool
intDT C.DataType
ptrSize = C.size_t(unsafe.Sizeof(uintptr(0)))
nilPtr = unsafe.Pointer(uintptr(0))
nilCharPtr = (*C.char)(nilPtr)
typeString = reflect.TypeOf("")
typeBool = reflect.TypeOf(false)
typeInt = reflect.TypeOf(int(0))
typeInt64 = reflect.TypeOf(int64(0))
typeInt32 = reflect.TypeOf(int32(0))
typeFloat64 = reflect.TypeOf(float64(0))
typeFloat32 = reflect.TypeOf(float32(0))
typeIface = reflect.TypeOf(new(interface{})).Elem()
typeRGBA = reflect.TypeOf(color.RGBA{})
typeObjSlice = reflect.TypeOf([]Object(nil))
typeObject = reflect.TypeOf([]Object(nil)).Elem()
typePainter = reflect.TypeOf(&Painter{})
typeList = reflect.TypeOf(&List{})
typeMap = reflect.TypeOf(&Map{})
typeGenericMap = reflect.TypeOf(map[string]interface{}(nil))
)
func init() {
var i int = 1<<31 - 1
intIs64 = (i+1 > 0)
if intIs64 {
intDT = C.DTInt64
} else {
intDT = C.DTInt32
}
}
// packDataValue packs the provided Go value into a C.DataValue for
// shiping into C++ land.
//
// For simple types (bool, int, etc) value is converted into a
// native C++ value. For anything else, including cases when value
// has a type that has an underlying simple type, the Go value itself
// is encapsulated into a C++ wrapper so that field access and method
// calls work.
//
// This must be run from the main GUI thread due to the cases where
// calling wrapGoValue is necessary.
func packDataValue(value interface{}, dvalue *C.DataValue, engine *Engine, owner valueOwner) {
datap := unsafe.Pointer(&dvalue.data)
if value == nil {
dvalue.dataType = C.DTInvalid
return
}
switch value := value.(type) {
case string:
dvalue.dataType = C.DTString
cstr, cstrlen := unsafeStringData(value)
*(**C.char)(datap) = cstr
dvalue.len = cstrlen
case bool:
dvalue.dataType = C.DTBool
*(*bool)(datap) = value
case int:
if value > 1<<31-1 {
dvalue.dataType = C.DTInt64
*(*int64)(datap) = int64(value)
} else {
dvalue.dataType = C.DTInt32
*(*int32)(datap) = int32(value)
}
case int64:
dvalue.dataType = C.DTInt64
*(*int64)(datap) = value
case int32:
dvalue.dataType = C.DTInt32
*(*int32)(datap) = value
case uint64:
dvalue.dataType = C.DTUint64
*(*uint64)(datap) = value
case uint32:
dvalue.dataType = C.DTUint32
*(*uint32)(datap) = value
case float64:
dvalue.dataType = C.DTFloat64
*(*float64)(datap) = value
case float32:
dvalue.dataType = C.DTFloat32
*(*float32)(datap) = value
case *Common:
dvalue.dataType = C.DTObject
*(*unsafe.Pointer)(datap) = value.addr
case color.RGBA:
dvalue.dataType = C.DTColor
*(*uint32)(datap) = uint32(value.A)<<24 | uint32(value.R)<<16 | uint32(value.G)<<8 | uint32(value.B)
default:
dvalue.dataType = C.DTObject
if obj, ok := value.(Object); ok {
*(*unsafe.Pointer)(datap) = obj.Common().addr
} else {
*(*unsafe.Pointer)(datap) = wrapGoValue(engine, value, owner)
}
}
}
// TODO Handle byte slices.
// unpackDataValue converts a value shipped by C++ into a native Go value.
//
// HEADS UP: This is considered safe to be run out of the main GUI thread.
// If that changes, fix the call sites.
func unpackDataValue(dvalue *C.DataValue, engine *Engine) interface{} {
datap := unsafe.Pointer(&dvalue.data)
switch dvalue.dataType {
case C.DTString:
s := C.GoStringN(*(**C.char)(datap), dvalue.len)
// TODO If we move all unpackDataValue calls to the GUI thread,
// can we get rid of this allocation somehow?
C.free(unsafe.Pointer(*(**C.char)(datap)))
return s
case C.DTBool:
return *(*bool)(datap)
case C.DTInt64:
return *(*int64)(datap)
case C.DTInt32:
return int(*(*int32)(datap))
case C.DTUint64:
return *(*uint64)(datap)
case C.DTUint32:
return *(*uint32)(datap)
case C.DTUintptr:
return *(*uintptr)(datap)
case C.DTFloat64:
return *(*float64)(datap)
case C.DTFloat32:
return *(*float32)(datap)
case C.DTColor:
var c uint32 = *(*uint32)(datap)
return color.RGBA{byte(c >> 16), byte(c >> 8), byte(c), byte(c >> 24)}
case C.DTGoAddr:
// ObjectByName also does this fold conversion, to have access
// to the cvalue. Perhaps the fold should be returned.
fold := ensureEngine(engine.addr, C.GoRef(uintptr(datap)))
return fold.gvalue
case C.DTInvalid:
return nil
case C.DTObject:
// TODO Would be good to preserve identity on the Go side. See initGoType as well.
obj := &Common{
engine: engine,
addr: *(*unsafe.Pointer)(datap),
}
if len(converters) > 0 {
// TODO Embed the type name in DataValue to drop these calls.
typeName := obj.TypeName()
if typeName == "PlainObject" {
typeName = strings.TrimRight(obj.String("plainType"), "&*")
if strings.HasPrefix(typeName, "const ") {
typeName = typeName[6:]
}
}
if f, ok := converters[typeName]; ok {
return f(engine, obj)
}
}
return obj
case C.DTValueList, C.DTValueMap:
var dvlist []C.DataValue
var dvlisth = (*reflect.SliceHeader)(unsafe.Pointer(&dvlist))
dvlisth.Data = uintptr(*(*unsafe.Pointer)(datap))
dvlisth.Len = int(dvalue.len)
dvlisth.Cap = int(dvalue.len)
result := make([]interface{}, len(dvlist))
for i := range result {
result[i] = unpackDataValue(&dvlist[i], engine)
}
C.free(*(*unsafe.Pointer)(datap))
if dvalue.dataType == C.DTValueList {
return &List{result}
} else {
return &Map{result}
}
}
panic(fmt.Sprintf("unsupported data type: %d", dvalue.dataType))
}
func dataTypeOf(typ reflect.Type) C.DataType {
// Compare against the specific types rather than their kind.
// Custom types may have methods that must be supported.
switch typ {
case typeString:
return C.DTString
case typeBool:
return C.DTBool
case typeInt:
return intDT
case typeInt64:
return C.DTInt64
case typeInt32:
return C.DTInt32
case typeFloat32:
return C.DTFloat32
case typeFloat64:
return C.DTFloat64
case typeIface:
return C.DTAny
case typeRGBA:
return C.DTColor
case typeObjSlice:
return C.DTListProperty
}
return C.DTObject
}
var typeInfoSize = C.size_t(unsafe.Sizeof(C.GoTypeInfo{}))
var memberInfoSize = C.size_t(unsafe.Sizeof(C.GoMemberInfo{}))
var typeInfoCache = make(map[reflect.Type]*C.GoTypeInfo)
func appendLoweredName(buf []byte, name string) []byte {
var last rune
var lasti int
for i, rune := range name {
if !unicode.IsUpper(rune) {
if lasti == 0 {
last = unicode.ToLower(last)
}
buf = append(buf, string(last)...)
buf = append(buf, name[i:]...)
return buf
}
if i > 0 {
buf = append(buf, string(unicode.ToLower(last))...)
}
lasti, last = i, rune
}
return append(buf, string(unicode.ToLower(last))...)
}
func typeInfo(v interface{}) *C.GoTypeInfo {
vt := reflect.TypeOf(v)
for vt.Kind() == reflect.Ptr {
vt = vt.Elem()
}
typeInfo := typeInfoCache[vt]
if typeInfo != nil {
return typeInfo
}
typeInfo = (*C.GoTypeInfo)(C.malloc(typeInfoSize))
typeInfo.typeName = C.CString(vt.Name())
typeInfo.metaObject = nilPtr
typeInfo.paint = (*C.GoMemberInfo)(nilPtr)
var setters map[string]int
var getters map[string]int
// TODO Only do that if it's a struct?
vtptr := reflect.PtrTo(vt)
if vt.Kind() != reflect.Struct {
panic(fmt.Sprintf("handling of %s (%#v) is incomplete; please report to the developers", vt, v))
}
numField := vt.NumField()
numMethod := vtptr.NumMethod()
privateFields := 0
privateMethods := 0
// struct { FooBar T; Baz T } => "fooBar\0baz\0"
namesLen := 0
for i := 0; i < numField; i++ {
field := vt.Field(i)
if field.PkgPath != "" {
privateFields++
continue
}
namesLen += len(field.Name) + 1
}
for i := 0; i < numMethod; i++ {
method := vtptr.Method(i)
if method.PkgPath != "" {
privateMethods++
continue
}
namesLen += len(method.Name) + 1
// Track setters and getters.
if len(method.Name) > 3 && method.Name[:3] == "Set" {
if method.Type.NumIn() == 2 {
if setters == nil {
setters = make(map[string]int)
}
setters[method.Name[3:]] = i
}
} else if method.Type.NumIn() == 1 && method.Type.NumOut() == 1 {
if getters == nil {
getters = make(map[string]int)
}
getters[method.Name] = i
}
}
names := make([]byte, 0, namesLen)
for i := 0; i < numField; i++ {
field := vt.Field(i)
if field.PkgPath != "" {
continue // not exported
}
names = appendLoweredName(names, field.Name)
names = append(names, 0)
}
for i := 0; i < numMethod; i++ {
method := vtptr.Method(i)
if method.PkgPath != "" {
continue // not exported
}
if _, ok := getters[method.Name]; !ok {
continue
}
if _, ok := setters[method.Name]; !ok {
delete(getters, method.Name)
continue
}
// This is a getter method
names = appendLoweredName(names, method.Name)
names = append(names, 0)
}
for i := 0; i < numMethod; i++ {
method := vtptr.Method(i)
if method.PkgPath != "" {
continue // not exported
}
if _, ok := getters[method.Name]; ok {
continue // getter already handled above
}
names = appendLoweredName(names, method.Name)
names = append(names, 0)
}
if len(names) != namesLen {
panic("pre-allocated buffer size was wrong")
}
typeInfo.memberNames = C.CString(string(names))
// Assemble information on members.
membersLen := numField - privateFields + numMethod - privateMethods
membersi := uintptr(0)
mnamesi := uintptr(0)
members := uintptr(C.malloc(memberInfoSize * C.size_t(membersLen)))
mnames := uintptr(unsafe.Pointer(typeInfo.memberNames))
for i := 0; i < numField; i++ {
field := vt.Field(i)
if field.PkgPath != "" {
continue // not exported
}
memberInfo := (*C.GoMemberInfo)(unsafe.Pointer(members + uintptr(memberInfoSize)*membersi))
memberInfo.memberName = (*C.char)(unsafe.Pointer(mnames + mnamesi))
memberInfo.memberType = dataTypeOf(field.Type)
memberInfo.reflectIndex = C.int(i)
memberInfo.reflectGetIndex = -1
memberInfo.reflectSetIndex = -1
memberInfo.addrOffset = C.int(field.Offset)
membersi += 1
mnamesi += uintptr(len(field.Name)) + 1
if methodIndex, ok := setters[field.Name]; ok {
memberInfo.reflectSetIndex = C.int(methodIndex)
}
}
for i := 0; i < numMethod; i++ {
method := vtptr.Method(i)
if method.PkgPath != "" {
continue // not exported
}
if _, ok := getters[method.Name]; !ok {
continue // not a getter
}
memberInfo := (*C.GoMemberInfo)(unsafe.Pointer(members + uintptr(memberInfoSize)*membersi))
memberInfo.memberName = (*C.char)(unsafe.Pointer(mnames + mnamesi))
memberInfo.memberType = dataTypeOf(method.Type.Out(0))
memberInfo.reflectIndex = -1
memberInfo.reflectGetIndex = C.int(getters[method.Name])
memberInfo.reflectSetIndex = C.int(setters[method.Name])
memberInfo.addrOffset = 0
membersi += 1
mnamesi += uintptr(len(method.Name)) + 1
}
for i := 0; i < numMethod; i++ {
method := vtptr.Method(i)
if method.PkgPath != "" {
continue // not exported
}
if _, ok := getters[method.Name]; ok {
continue // getter already handled above
}
memberInfo := (*C.GoMemberInfo)(unsafe.Pointer(members + uintptr(memberInfoSize)*membersi))
memberInfo.memberName = (*C.char)(unsafe.Pointer(mnames + mnamesi))
memberInfo.memberType = C.DTMethod
memberInfo.reflectIndex = C.int(i)
memberInfo.reflectGetIndex = -1
memberInfo.reflectSetIndex = -1
memberInfo.addrOffset = 0
signature, result := methodQtSignature(method)
// TODO The signature data might be embedded in the same array as the member names.
memberInfo.methodSignature = C.CString(signature)
memberInfo.resultSignature = C.CString(result)
// TODO Sort out methods with a variable number of arguments.
// It's called while bound, so drop the receiver.
memberInfo.numIn = C.int(method.Type.NumIn() - 1)
memberInfo.numOut = C.int(method.Type.NumOut())
membersi += 1
mnamesi += uintptr(len(method.Name)) + 1
if method.Name == "Paint" && memberInfo.numIn == 1 && memberInfo.numOut == 0 && method.Type.In(1) == typePainter {
typeInfo.paint = memberInfo
}
}
typeInfo.members = (*C.GoMemberInfo)(unsafe.Pointer(members))
typeInfo.membersLen = C.int(membersLen)
typeInfo.fields = typeInfo.members
typeInfo.fieldsLen = C.int(numField - privateFields + len(getters))
typeInfo.methods = (*C.GoMemberInfo)(unsafe.Pointer(members + uintptr(memberInfoSize)*uintptr(typeInfo.fieldsLen)))
typeInfo.methodsLen = C.int(numMethod - privateMethods - len(getters))
if int(membersi) != membersLen {
panic("used more space than allocated for member names")
}
if int(mnamesi) != namesLen {
panic("allocated buffer doesn't match used space")
}
if typeInfo.fieldsLen+typeInfo.methodsLen != typeInfo.membersLen {
panic("lengths are inconsistent")
}
typeInfoCache[vt] = typeInfo
return typeInfo
}
func methodQtSignature(method reflect.Method) (signature, result string) {
var buf bytes.Buffer
for i, rune := range method.Name {
if i == 0 {
buf.WriteRune(unicode.ToLower(rune))
} else {
buf.WriteString(method.Name[i:])
break
}
}
buf.WriteByte('(')
n := method.Type.NumIn()
for i := 1; i < n; i++ {
if i > 1 {
buf.WriteByte(',')
}
buf.WriteString("QVariant")
}
buf.WriteByte(')')
signature = buf.String()
switch method.Type.NumOut() {
case 0:
// keep it as ""
case 1:
result = "QVariant"
default:
result = "QVariantList"
}
return
}
func hashable(value interface{}) (hashable bool) {
defer func() { recover() }()
return value == value
}
// unsafeString returns a Go string backed by C data.
//
// If the C data is deallocated or moved, the string will be
// invalid and will crash the program if used. As such, the
// resulting string must only be used inside the implementation
// of the qml package and while the life time of the C data
// is guaranteed.
func unsafeString(data *C.char, size C.int) string {
var s string
sh := (*reflect.StringHeader)(unsafe.Pointer(&s))
sh.Data = uintptr(unsafe.Pointer(data))
sh.Len = int(size)
return s
}
// unsafeStringData returns a C string backed by Go data. The C
// string is NOT null-terminated, so its length must be taken
// into account.
//
// If the s Go string is garbage collected, the returned C data
// will be invalid and will crash the program if used. As such,
// the resulting data must only be used inside the implementation
// of the qml package and while the life time of the Go string
// is guaranteed.
func unsafeStringData(s string) (*C.char, C.int) {
return *(**C.char)(unsafe.Pointer(&s)), C.int(len(s))
}
// unsafeBytesData returns a C string backed by Go data. The C
// string is NOT null-terminated, so its length must be taken
// into account.
//
// If the array backing the b Go slice is garbage collected, the
// returned C data will be invalid and will crash the program if
// used. As such, the resulting data must only be used inside the
// implementation of the qml package and while the life time of
// the Go array is guaranteed.
func unsafeBytesData(b []byte) (*C.char, C.int) {
return *(**C.char)(unsafe.Pointer(&b)), C.int(len(b))
}
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