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// XEntityCtrl.cpp: Body of the XEntityCtrl class.
//
//////////////////////////////////////////////////////////////////////
#include "XEntityCtrl.h"
#include <stdio.h>
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
XEntityCtrl::XEntityCtrl()
{
}
XEntityCtrl::~XEntityCtrl()
{
}
void XEntityCtrl::OnPacketReceived(CigiBasePacket *Packet)
{
CigiEntityCtrlV3_3 *InPckt = (CigiEntityCtrlV3_3 *)Packet;
bool ok = true;
printf("===> EntityCtrl <===\n");
printf("EntityID ==> %d\n",InPckt->GetEntityID());
printf("EntityState ==> %d\n",InPckt->GetEntityState());
printf("AttachState ==> %d\n",InPckt->GetAttachState());
printf("CollisionDetectEn ==> %d\n",InPckt->GetCollisionDetectEn());
printf("InheritAlpha ==> %d\n",InPckt->GetInheritAlpha());
printf("GrndClamp ==> %d\n",InPckt->GetGrndClamp());
printf("AnimationDir ==> %d\n",InPckt->GetAnimationDir());
printf("AnimationLoopMode ==> %d\n",InPckt->GetAnimationLoopMode());
printf("AnimationState ==> %d\n",InPckt->GetAnimationState());
if(InPckt->GetSmoothingEn())
printf("Smoothing Enabled\n");
else
printf("Smoothing Disabled\n");
printf("Alpha ==> %d\n",InPckt->GetAlpha());
printf("EntityType ==> %d\n",InPckt->GetEntityType());
printf("ParentID ==> %d\n",InPckt->GetParentID());
printf("Roll ==> %f\n",InPckt->GetRoll());
printf("Pitch ==> %f\n",InPckt->GetPitch());
printf("Yaw ==> %f\n",InPckt->GetYaw());
printf("Xoff ==> %f\n",InPckt->GetXoff());
printf("Yoff ==> %f\n",InPckt->GetYoff());
printf("Zoff ==> %f\n",InPckt->GetZoff());
}
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