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// XCollDetSegRespV3.cpp: Body of the XCollDetSegRespV3 class.
//
//////////////////////////////////////////////////////////////////////
#include "XCollDetSegRespV3.h"
#include <CigiCollDetSegRespV3.h>
#include <stdio.h>
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
XCollDetSegRespV3::XCollDetSegRespV3()
{
}
XCollDetSegRespV3::~XCollDetSegRespV3()
{
}
void XCollDetSegRespV3::OnPacketReceived(CigiBasePacket *Packet)
{
CigiCollDetSegRespV3 *InPckt = (CigiCollDetSegRespV3 *)Packet;
printf("Collision Detection Segment Response V3:\n");
printf("\tEntity ID = %u\n",InPckt->GetEntityID());
printf("\tSegment ID = %u\n",InPckt->GetSegID());
printf("\tCollision Type = %d : ",InPckt->GetCollType());
switch(InPckt->GetCollType())
{
case 0:
printf("NonEntity\n");
break;
case 1:
printf("Entity\n");
break;
default:
printf("\n");
break;
}
printf("\tCollision Entity ID = %u\n",InPckt->GetCollEntityID());
printf("\tMaterial = %u\n",InPckt->GetMaterial());
printf("\tIntersection Distance = %f\n",InPckt->GetIntersectDist());
}
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