File: simple_server.txt

package info (click to toggle)
circuits 2.1.0-2
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 7,384 kB
  • ctags: 3,037
  • sloc: python: 14,416; makefile: 146; sh: 61
file content (126 lines) | stat: -rw-r--r-- 3,152 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
How To: Build a Simple Server
=============================


Overview
--------

In this guide we're going to walk through the steps required to build a
simple chat server. Users will connect using a standard telnet client and
start chatting with other users that are connected.


Prerequisites
^^^^^^^^^^^^^

- `Python <http://www.python.org>`_
- `circuits <http://pypi.python.org/circuits>`_


Components Used
"""""""""""""""

- :py:class:`~circuits.core.components.Component`
- :py:class:`~circuits.net.sockets.TCPServer`


Events Used
"""""""""""

- :py:class:`~circuits.net.sockets.Write`


Step 1 - Setting up
-------------------

Let's start off by importing the components and events we'll need.

.. code-block:: python

   #!/usr/bin/env python

   from circuits import Component
   from circuits.net.sockets import TCPServer, Write


Step 2 - Building the Server
----------------------------

Next let's define our ``Server`` Component with a simple event handler that
broadcasts all incoming messages to every connected client. We'll keep a list
of clients connected to our server in ``self._clients``.

We need to define three event handlers.

#. An event handler to update our list of connected clients when a new client
   connects.
#. An event handler to update our list of connected clients when a client has
   disconnected.
#. An event handler to handle messages from connected clients and broadcast
   them to every other connected client.


.. code-block:: python
   
   class Server(Component):
   
       def __init__(self, host, port=8000):
           super(Server, self).__init__()
   
           self._clients = []
   
           TCPServer((host, port)).register(self)
   
       def connect(self, sock, host, port):
           self._clients.append(sock)
   
       def disconnect(self, sock):
           self._clients.remove(sock)
   
       def read(self, sock, data):
           for client in self._clients:
               if not client == sock:
                   self.fire(Write(client, data.strip()))


Let's walk through this in details:

1. Create a new Component called ``Server``
2. Define its initialization arguments as ``(host, port=8000)``
3. Call the super constructor of the underlying Component
   (*This is important as all components need to be initialized properly*)
4. Register a ``TCPServer`` Component and configure it.
5. Create Event Handlers for:

   - Dealing with new connecting clients.
   - Dealing with clients whom have disconnected.
   - Dealing with messages from connected clients.


Step 3 - Running the Server
---------------------------

The last step is simply to create an instance of the ``Server`` Component
and run it (*making sure to configure it with a host and port*).

.. code-block:: python
   
   Server("localhost").run()

That's it!

Using a standard telnet client try connecting to localhost on port 8000.
Try connecting a second client and watch what happens in the 2nd client
when you type text into the 1st.

Enjoy!


Source Code
-----------

.. literalinclude:: simple_server.py
   :language: python
   :linenos:

:download:`Download simple_server.py <simple_server.py>`