1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552
|
<HTML>
<HEAD>
<TITLE>Utilities (Subsystem of AIMA Code)</TITLE>
<!-- Changed by: Peter Norvig, 30-Oct-1996 -->
</HEAD>
<BODY bgcolor="#ffffff">
<H1>Utilities (Subsystem of AIMA Code)</H1>
The <b>utilities</b> system provides a set of basic functions, macros,
and data types that are used throughout the other systems. For
example, we define the <tt>while</tt> and <tt>for</tt> iteration
macros, the two-dimensional point (and operations on it), the queue
and binary tree types, and some debugging and testing code.
<P><HR size=3></UL><A HREF="../utilities/"><B>utilities/</B></A>:
<UL> <LI><A HREF="#utilities/utilities.lisp"><B>utilities.lisp</B></A> Basic utility functions and macros, used throughout the code. <LI><A HREF="#utilities/binary-tree.lisp"><B>binary-tree.lisp</B></A> The following definitions implement binary search trees.<LI><A HREF="#utilities/queue.lisp"><B>queue.lisp</B></A> The Queue datatype<LI><A HREF="#utilities/cltl2.lisp"><B>cltl2.lisp</B></A> Compatibility package for 'Common Lisp the Language: 2nd edition'<LI><A HREF="#utilities/test-utilities.lisp"><B>test-utilities.lisp</B></A> Test cases for the basic utilities</UL>
<A NAME="utilities/utilities.lisp"><HR>
<H2>File <A HREF="../utilities/utilities.lisp">utilities/utilities.lisp</A></H2></A>
<H2><I> Basic utility functions and macros, used throughout the code. </I>
</H2>
<I> The utilities are divided into control flow macros, list</I>
<I> utilities, functions for 2-dimensional points, numeric utilities,</I>
<I> some trivial functions, utilities for strings, symbols and</I>
<I> printing, a debugging tool, and a testing tool."</I>
<H2><I> Control Flow Macros</I>
</H2>
<I> We define iteration macros to match the book's pseudo-code.</I>
<I> This could all be done with LOOP, but some users don't have</I>
<I> the LOOP from the 2nd edition of 'Common Lisp: the Language'.</I>
<A NAME="while"><P><A HREF="../utilities/utilities.lisp"><B>while</B></A></A> <I>macro</I> (test
do
&body
body)
<blockquote>Execute body while the test is true.</blockquote>
<A NAME="for-each"><P><A HREF="../utilities/utilities.lisp"><B>for-each</B></A></A> <I>macro</I> (var
in
list
do
&body
body)
<blockquote>Execute body for each element of list. VAR can be a list or tree
of variables, in which case the elements are destructured.</blockquote>
<A NAME="for"><P><A HREF="../utilities/utilities.lisp"><B>for</B></A></A> <I>macro</I> (var
=
start
to
end
do
&body
body)
<blockquote>Execute body with var bound to succesive integers.</blockquote>
<A NAME="deletef"><P><A HREF="../utilities/utilities.lisp"><B>deletef</B></A></A> <I>macro</I> (item
sequence
&rest
keys
&environment
env)
<blockquote>Destructively delete item from sequence, which must be SETF-able.</blockquote>
<A NAME="define-if-undefined"><P><A HREF="../utilities/utilities.lisp"><B>define-if-undefined</B></A></A> <I>macro</I> (&rest
definitions)
<blockquote>Use this to conditionally define functions, variables, or macros that
may or may not be pre-defined in this Lisp. This can be used to provide
CLtL2 compatibility for older Lisps.</blockquote>
<H2><I> List Utilities</I>
</H2>
<A NAME="length>1"><P><A HREF="../utilities/utilities.lisp"><B>length>1</B></A></A> <I>function</I> (list)
<blockquote>Is this a list of 2 or more elements?</blockquote>
<A NAME="length=1"><P><A HREF="../utilities/utilities.lisp"><B>length=1</B></A></A> <I>function</I> (list)
<blockquote>Is this a list of exactly one element?</blockquote>
<A NAME="random-element"><P><A HREF="../utilities/utilities.lisp"><B>random-element</B></A></A> <I>function</I> (list)
<blockquote>Return some element of the list, chosen at random.</blockquote>
<A NAME="mappend"><P><A HREF="../utilities/utilities.lisp"><B>mappend</B></A></A> <I>function</I> (fn
&rest
lists)
<blockquote>Apply fn to respective elements of list(s), and append results.</blockquote>
<A NAME="starts-with"><P><A HREF="../utilities/utilities.lisp"><B>starts-with</B></A></A> <I>function</I> (list
element)
<blockquote>Is this a list that starts with the given element?</blockquote>
<A NAME="last1"><P><A HREF="../utilities/utilities.lisp"><B>last1</B></A></A> <I>function</I> (list)
<blockquote>Return the last element of a list.</blockquote>
<A NAME="left-rotate"><P><A HREF="../utilities/utilities.lisp"><B>left-rotate</B></A></A> <I>function</I> (list)
<blockquote>Move the first element to the end of the list.</blockquote>
<A NAME="right-rotate"><P><A HREF="../utilities/utilities.lisp"><B>right-rotate</B></A></A> <I>function</I> (list)
<blockquote>Move the last element to the front of the list.</blockquote>
<A NAME="transpose"><P><A HREF="../utilities/utilities.lisp"><B>transpose</B></A></A> <I>function</I> (list-of-lists)
<blockquote>Transpose a matrix represented as a list of lists.
Example: (transpose '((a b c) (d e f))) => ((a d) (b e) (c f)).</blockquote>
<A NAME="reuse-cons"><P><A HREF="../utilities/utilities.lisp"><B>reuse-cons</B></A></A> <I>function</I> (x
y
x-y)
<blockquote>Return (cons x y), or reuse x-y if it is equal to (cons x y)</blockquote>
<A NAME="make-exp"><P><A HREF="../utilities/utilities.lisp"><B>make-exp</B></A></A> <I>function</I> (op
&rest
args)
<P>
<A NAME="op"><P><A HREF="../utilities/utilities.lisp"><B>op</B></A></A> <I>function</I> (exp)
<blockquote>Operator of an expression</blockquote>
<A NAME="args"><P><A HREF="../utilities/utilities.lisp"><B>args</B></A></A> <I>function</I> (exp)
<blockquote>Arguments of an expression</blockquote>
<A NAME="arg1"><P><A HREF="../utilities/utilities.lisp"><B>arg1</B></A></A> <I>function</I> (exp)
<blockquote>First argument</blockquote>
<A NAME="arg2"><P><A HREF="../utilities/utilities.lisp"><B>arg2</B></A></A> <I>function</I> (exp)
<blockquote>Second argument</blockquote>
<A NAME="prefix->infix"><P><A HREF="../utilities/utilities.lisp"><B>prefix->infix</B></A></A> <I>function</I> (exp)
<blockquote>Convert a fully parenthesized prefix expression into infix notation.</blockquote>
<A NAME="insert-between"><P><A HREF="../utilities/utilities.lisp"><B>insert-between</B></A></A> <I>function</I> (item
list)
<blockquote>Insert item between every element of list.</blockquote>
<H2><I> Functions for manipulating 2-dimensional points </I>
</H2>
<A NAME="xy"><P><A HREF="../utilities/utilities.lisp"><B>xy</B></A></A> <I>type</I> (x
y)
<blockquote>A two-dimensional (i.e. x and y) point.</blockquote>
<A NAME="xy-p"><P><A HREF="../utilities/utilities.lisp"><B>xy-p</B></A></A> <I>function</I> (arg)
<blockquote>Is the argument a 2-D point?</blockquote>
<A NAME="@"><P><A HREF="../utilities/utilities.lisp"><B>@</B></A></A> <I>function</I> (x
y)
<blockquote>Create a 2-D point</blockquote>
<A NAME="xy-equal"><P><A HREF="../utilities/utilities.lisp"><B>xy-equal</B></A></A> <I>function</I> (p
q)
<P>
<A NAME="xy-add"><P><A HREF="../utilities/utilities.lisp"><B>xy-add</B></A></A> <I>function</I> (p
q)
<blockquote>Add two points, component-wise.</blockquote>
<A NAME="xy-distance"><P><A HREF="../utilities/utilities.lisp"><B>xy-distance</B></A></A> <I>function</I> (p
q)
<blockquote>The distance between two points.</blockquote>
<A NAME="x+y-distance"><P><A HREF="../utilities/utilities.lisp"><B>x+y-distance</B></A></A> <I>function</I> (p
q)
<blockquote>The 'city block distance' between two points.</blockquote>
<A NAME="xy-between"><P><A HREF="../utilities/utilities.lisp"><B>xy-between</B></A></A> <I>function</I> (xy1
xy2
xy3)
<blockquote>Predicate; return t iff xy1 is between xy2 and xy3. Points are collinear.</blockquote>
<A NAME="rotate"><P><A HREF="../utilities/utilities.lisp"><B>rotate</B></A></A> <I>function</I> (o
a
b
c
d)
<P>
<A NAME="inside"><P><A HREF="../utilities/utilities.lisp"><B>inside</B></A></A> <I>function</I> (l
xmax
ymax)
<blockquote>Is the point l inside a rectangle from 0,0 to xmax,ymax?</blockquote>
<H2><I> Numeric Utilities</I>
</H2>
<A NAME="infinity"><P><A HREF="../utilities/utilities.lisp"><B>infinity</B></A></A> <I>constant</I>
<P>
<A NAME="minus-infinity"><P><A HREF="../utilities/utilities.lisp"><B>minus-infinity</B></A></A> <I>constant</I>
<P>
<A NAME="average"><P><A HREF="../utilities/utilities.lisp"><B>average</B></A></A> <I>function</I> (numbers)
<blockquote>Numerical average (mean) of a list of numbers.</blockquote>
<A NAME="running-average"><P><A HREF="../utilities/utilities.lisp"><B>running-average</B></A></A> <I>function</I> (avg
new
n)
<blockquote>Calculate new average given previous average over n data points</blockquote>
<A NAME="square"><P><A HREF="../utilities/utilities.lisp"><B>square</B></A></A> <I>function</I> (x)
<P>
<A NAME="sum"><P><A HREF="../utilities/utilities.lisp"><B>sum</B></A></A> <I>function</I> (numbers
&optional
key)
<blockquote>Add up all the numbers; if KEY is given, apply it to each number first.</blockquote>
<A NAME="between"><P><A HREF="../utilities/utilities.lisp"><B>between</B></A></A> <I>function</I> (x
y
z)
<blockquote>Predicate; return t iff number x is between numbers y and z.</blockquote>
<A NAME="rms-error"><P><A HREF="../utilities/utilities.lisp"><B>rms-error</B></A></A> <I>function</I> (predicted
target)
<blockquote>Compute root mean square error between predicted list and target list</blockquote>
<A NAME="ms-error"><P><A HREF="../utilities/utilities.lisp"><B>ms-error</B></A></A> <I>function</I> (predicted
target)
<blockquote>Compute mean square error between predicted list and target list</blockquote>
<A NAME="boolean-error"><P><A HREF="../utilities/utilities.lisp"><B>boolean-error</B></A></A> <I>function</I> (predicted
target)
<P>
<A NAME="dot-product"><P><A HREF="../utilities/utilities.lisp"><B>dot-product</B></A></A> <I>function</I> (l1
l2)
<P>
<A NAME="iota"><P><A HREF="../utilities/utilities.lisp"><B>iota</B></A></A> <I>function</I> (n
&optional
start-at)
<blockquote>Return a list of n consecutive integers, by default starting at 0.</blockquote>
<A NAME="random-integer"><P><A HREF="../utilities/utilities.lisp"><B>random-integer</B></A></A> <I>function</I> (from
to)
<blockquote>Return an integer chosen at random from the given interval.</blockquote>
<A NAME="normal"><P><A HREF="../utilities/utilities.lisp"><B>normal</B></A></A> <I>function</I> (x
mu
sigma)
<P>
<A NAME="sample-with-replacement"><P><A HREF="../utilities/utilities.lisp"><B>sample-with-replacement</B></A></A> <I>function</I> (n
population)
<P>
<A NAME="sample-without-replacement"><P><A HREF="../utilities/utilities.lisp"><B>sample-without-replacement</B></A></A> <I>function</I> (n
population
&optional
m)
<P>
<A NAME="fuzz"><P><A HREF="../utilities/utilities.lisp"><B>fuzz</B></A></A> <I>function</I> (quantity
&optional
proportion
round-off)
<blockquote>Add and also subtract a random fuzz-factor to a quantity.</blockquote>
<A NAME="round-off"><P><A HREF="../utilities/utilities.lisp"><B>round-off</B></A></A> <I>function</I> (number
precision)
<blockquote>Round off the number to specified precision. E.g. (round-off 1.23 .1) = 1.2</blockquote>
<H2><I> Trivial Functions</I>
</H2>
<A NAME="nothing"><P><A HREF="../utilities/utilities.lisp"><B>nothing</B></A></A> <I>function</I> (&rest
args)
<blockquote>Don't do anything, and return nil.</blockquote>
<A NAME="declare-ignore"><P><A HREF="../utilities/utilities.lisp"><B>declare-ignore</B></A></A> <I>function</I> (&rest
args)
<blockquote>Ignore the arguments.</blockquote>
<A NAME="true"><P><A HREF="../utilities/utilities.lisp"><B>true</B></A></A> <I>function</I> (&rest
args)
<blockquote>Always return true.</blockquote>
<A NAME="false"><P><A HREF="../utilities/utilities.lisp"><B>false</B></A></A> <I>function</I> (&rest
args)
<blockquote>Always return false.</blockquote>
<A NAME="required"><P><A HREF="../utilities/utilities.lisp"><B>required</B></A></A> <I>function</I> (&optional
msg
&rest
args)
<blockquote>If this ever gets called, it means something that was required was not
supplied. Use as default value for &key args or defstruct slots.</blockquote>
<H2><I> Utilities for strings and symbols and printing</I>
</H2>
<A NAME="stringify"><P><A HREF="../utilities/utilities.lisp"><B>stringify</B></A></A> <I>function</I> (exp)
<blockquote>Coerce argument to a string.</blockquote>
<A NAME="concat-symbol"><P><A HREF="../utilities/utilities.lisp"><B>concat-symbol</B></A></A> <I>function</I> (&rest
args)
<blockquote>Concatenate the args into one string, and turn that into a symbol.</blockquote>
<A NAME="print-grid"><P><A HREF="../utilities/utilities.lisp"><B>print-grid</B></A></A> <I>function</I> (array
&key
stream
key
width)
<blockquote>Print the contents of a 2-D array, numbering the edges.</blockquote>
<A NAME="print-centered"><P><A HREF="../utilities/utilities.lisp"><B>print-centered</B></A></A> <I>function</I> (string
width
&optional
stream)
<blockquote>Print STRING centered in a field WIDTH wide.</blockquote>
<A NAME="print-repeated"><P><A HREF="../utilities/utilities.lisp"><B>print-repeated</B></A></A> <I>function</I> (string
n
&optional
stream)
<blockquote>Print the string n times.</blockquote>
<A NAME="print-dashes"><P><A HREF="../utilities/utilities.lisp"><B>print-dashes</B></A></A> <I>function</I> (width
&optional
stream
separate-line)
<blockquote>Print a line of dashes WIDTH wide.</blockquote>
<H2><I> Assorted conversion utilities and predicates</I>
</H2>
<A NAME="copy-array"><P><A HREF="../utilities/utilities.lisp"><B>copy-array</B></A></A> <I>function</I> (a)
<blockquote>Make a copy of an array.</blockquote>
<A NAME="copy-subarray"><P><A HREF="../utilities/utilities.lisp"><B>copy-subarray</B></A></A> <I>function</I> (a
b
indices
dim)
<P>
<A NAME="array->vector"><P><A HREF="../utilities/utilities.lisp"><B>array->vector</B></A></A> <I>function</I> (array)
<blockquote>Convert a multi-dimensional array to a vector with the same elements.</blockquote>
<A NAME="plot-alist"><P><A HREF="../utilities/utilities.lisp"><B>plot-alist</B></A></A> <I>function</I> (alist
file)
<P>
<A NAME="copy-hash-table"><P><A HREF="../utilities/utilities.lisp"><B>copy-hash-table</B></A></A> <I>function</I> (h1
&optional
copy-fn)
<P>
<A NAME="hash-table->list"><P><A HREF="../utilities/utilities.lisp"><B>hash-table->list</B></A></A> <I>function</I> (table)
<blockquote>Convert a hash table into a list of (key . val) pairs.</blockquote>
<A NAME="hprint"><P><A HREF="../utilities/utilities.lisp"><B>hprint</B></A></A> <I>function</I> (h
&optional
stream)
<blockquote>prints a hash table line by line</blockquote>
<A NAME="compose"><P><A HREF="../utilities/utilities.lisp"><B>compose</B></A></A> <I>function</I> (f
g)
<blockquote>Return a function h such that (h x) = (f (g x)).</blockquote>
<A NAME="the-biggest"><P><A HREF="../utilities/utilities.lisp"><B>the-biggest</B></A></A> <I>function</I> (fn
l)
<P>
<A NAME="the-biggest-random-tie"><P><A HREF="../utilities/utilities.lisp"><B>the-biggest-random-tie</B></A></A> <I>function</I> (fn
l)
<P>
<A NAME="the-biggest-that"><P><A HREF="../utilities/utilities.lisp"><B>the-biggest-that</B></A></A> <I>function</I> (fn
p
l)
<P>
<A NAME="the-smallest"><P><A HREF="../utilities/utilities.lisp"><B>the-smallest</B></A></A> <I>function</I> (fn
l)
<P>
<A NAME="the-smallest-random-tie"><P><A HREF="../utilities/utilities.lisp"><B>the-smallest-random-tie</B></A></A> <I>function</I> (fn
l)
<P>
<A NAME="the-smallest-that"><P><A HREF="../utilities/utilities.lisp"><B>the-smallest-that</B></A></A> <I>function</I> (fn
p
l)
<P>
<H2><I> Debugging tool</I>
</H2>
<A NAME="*debugging*"><P><A HREF="../utilities/utilities.lisp"><B>*debugging*</B></A></A> <I>variable</I>
<P>
<A NAME="dprint"><P><A HREF="../utilities/utilities.lisp"><B>dprint</B></A></A> <I>function</I> (&rest
args)
<blockquote>Echo all the args when *debugging* is true. Return the first one.</blockquote>
<H2><I> Testing Tool: deftest and test</I>
</H2>
<A NAME="deftest"><P><A HREF="../utilities/utilities.lisp"><B>deftest</B></A></A> <I>macro</I> (name
&rest
examples)
<blockquote>Define a set of test examples. Each example is of the form (exp test)
or (exp). Evaluate exp and see if the result passes the test. Within the
test, the result is bound to *. The example ((f 2))) has no test to
fail, so it alweays passes the test. But ((+ 2 2) (= * 3)) has the test
(= * 3), which fails because * will be bound to the result 4, so the test
fails. Call (TEST name) to count how many tests are failed within the
named test. NAME is the name of an aima-system.</blockquote>
<A NAME="add-test"><P><A HREF="../utilities/utilities.lisp"><B>add-test</B></A></A> <I>function</I> (name
examples)
<blockquote>The functional interface for deftest: adds test examples to a system.</blockquote>
<A NAME="test"><P><A HREF="../utilities/utilities.lisp"><B>test</B></A></A> <I>function</I> (&optional
name
print?)
<blockquote>Run a test suite and sum the number of errors. If all is well, this
should return 0. The second argument says what to print: nil for
nothing, t for everything, or FAIL for just those examples that fail.
If there are no test examples in the named system, put the system has
other systems as parts, run the tests for all those and sum the result.</blockquote>
<A NAME="test-example"><P><A HREF="../utilities/utilities.lisp"><B>test-example</B></A></A> <I>function</I> (example
&optional
print?)
<blockquote>Does the EXP part of this example pass the TEST?</blockquote>
<A NAME="utilities/binary-tree.lisp"><HR>
<H2>File <A HREF="../utilities/binary-tree.lisp">utilities/binary-tree.lisp</A></H2></A>
<H2><I> The following definitions implement binary search trees.</I>
</H2>
<I> They are not balanced as yet. Currently, they all order their</I>
<I> elements by #'<, and test for identity of elements by #'eq.</I>
<A NAME="search-tree-node"><P><A HREF="../utilities/binary-tree.lisp"><B>search-tree-node</B></A></A> <I>type</I> (value
num-elements
key
parent
leftson
rightson)
<blockquote>node for binary search tree</blockquote>
<A NAME="make-search-tree"><P><A HREF="../utilities/binary-tree.lisp"><B>make-search-tree</B></A></A> <I>function</I> (root-elem
root-key)
<blockquote>return dummy header for binary search tree, with initial
element root-elem whose key is root-key.</blockquote>
<A NAME="create-sorted-tree"><P><A HREF="../utilities/binary-tree.lisp"><B>create-sorted-tree</B></A></A> <I>function</I> (list-of-elems
key-fun)
<blockquote>return binary search tree containing list-of-elems ordered according
tp key-fun</blockquote>
<A NAME="empty-tree"><P><A HREF="../utilities/binary-tree.lisp"><B>empty-tree</B></A></A> <I>function</I> (root)
<blockquote>Predicate of search trees; return t iff empty.</blockquote>
<A NAME="leftmost"><P><A HREF="../utilities/binary-tree.lisp"><B>leftmost</B></A></A> <I>function</I> (tree-node)
<blockquote>return leftmost descendant of tree-node</blockquote>
<A NAME="rightmost"><P><A HREF="../utilities/binary-tree.lisp"><B>rightmost</B></A></A> <I>function</I> (header)
<blockquote>return rightmost descendant of header</blockquote>
<A NAME="pop-least-element"><P><A HREF="../utilities/binary-tree.lisp"><B>pop-least-element</B></A></A> <I>function</I> (header)
<blockquote>return least element of binary search tree; delete from tree as side-effect</blockquote>
<A NAME="pop-largest-element"><P><A HREF="../utilities/binary-tree.lisp"><B>pop-largest-element</B></A></A> <I>function</I> (header)
<blockquote>return largest element of binary search tree; delete from tree as side-effect</blockquote>
<A NAME="least-key"><P><A HREF="../utilities/binary-tree.lisp"><B>least-key</B></A></A> <I>function</I> (header)
<blockquote>return least key of binary search tree; no side effects</blockquote>
<A NAME="largest-key"><P><A HREF="../utilities/binary-tree.lisp"><B>largest-key</B></A></A> <I>function</I> (header)
<blockquote>return least key of binary search tree; no side effects</blockquote>
<A NAME="insert-element"><P><A HREF="../utilities/binary-tree.lisp"><B>insert-element</B></A></A> <I>function</I> (element
parent
key
&optional
direction)
<blockquote>insert new element at proper place in binary search tree</blockquote>
<A NAME="randomized-insert-element"><P><A HREF="../utilities/binary-tree.lisp"><B>randomized-insert-element</B></A></A> <I>function</I> (element
parent
key
&optional
direction)
<blockquote>insert new element at proper place in binary search tree -- break
ties randomly</blockquote>
<A NAME="randomized-push"><P><A HREF="../utilities/binary-tree.lisp"><B>randomized-push</B></A></A> <I>function</I> (element
list)
<blockquote>return list with element destructively inserted at random into list</blockquote>
<A NAME="find-element"><P><A HREF="../utilities/binary-tree.lisp"><B>find-element</B></A></A> <I>function</I> (element
parent
key
&optional
direction)
<blockquote>return t if element is int tree</blockquote>
<A NAME="delete-element"><P><A HREF="../utilities/binary-tree.lisp"><B>delete-element</B></A></A> <I>function</I> (element
parent
key
&optional
error-p)
<blockquote>delete element from binary search tree</blockquote>
<A NAME="inorder-successor"><P><A HREF="../utilities/binary-tree.lisp"><B>inorder-successor</B></A></A> <I>function</I> (tree-node)
<blockquote>return inorder-successor of tree-node assuming it has a right son</blockquote>
<A NAME="list-elements"><P><A HREF="../utilities/binary-tree.lisp"><B>list-elements</B></A></A> <I>function</I> (parent)
<blockquote>return list of elements in tree</blockquote>
<A NAME="utilities/queue.lisp"><HR>
<H2>File <A HREF="../utilities/queue.lisp">utilities/queue.lisp</A></H2></A>
<H2><I> The Queue datatype</I>
</H2>
<I> We can remove elements form the front of a queue. We can add elements in</I>
<I> three ways: to the front, to the back, or ordered by some numeric score.</I>
<I> This is done with the following enqueing functions, which make use of the</I>
<I> following implementations of the elements:</I>
<I> ENQUEUE-AT-FRONT - elements are a list</I>
<I> ENQUEUE-AT-END - elements are a list, with a pointer to end</I>
<I> ENQUEUE-BY-PRIORITY - elements are a heap, implemented as an array</I>
<I> The best element in the queue is always in position 0.</I>
<I> The heap implementation is taken from "Introduction to Algorithms" by</I>
<I> Cormen, Lieserson & Rivest [CL&R], Chapter 7. We could certainly speed</I>
<I> up the constant factors of this implementation. It is meant to be clear</I>
<I> and simple and O(log n), but not super efficient. Consider a Fibonacci</I>
<I> heap [Page 420 CL&R] if you really have large queues to deal with.</I>
<A NAME="q"><P><A HREF="../utilities/queue.lisp"><B>q</B></A></A> <I>type</I> (key
last
elements)
<P>
<H2><I> Basic Operations on Queues</I>
</H2>
<A NAME="make-empty-queue"><P><A HREF="../utilities/queue.lisp"><B>make-empty-queue</B></A></A> <I>function</I> ()
<P>
<A NAME="empty-queue?"><P><A HREF="../utilities/queue.lisp"><B>empty-queue?</B></A></A> <I>function</I> (q)
<blockquote>Are there no elements in the queue?</blockquote>
<A NAME="queue-front"><P><A HREF="../utilities/queue.lisp"><B>queue-front</B></A></A> <I>function</I> (q)
<blockquote>Return the element at the front of the queue.</blockquote>
<A NAME="remove-front"><P><A HREF="../utilities/queue.lisp"><B>remove-front</B></A></A> <I>function</I> (q)
<blockquote>Remove the element from the front of the queue and return it.</blockquote>
<H2><I> The Three Enqueing Functions</I>
</H2>
<A NAME="enqueue-at-front"><P><A HREF="../utilities/queue.lisp"><B>enqueue-at-front</B></A></A> <I>function</I> (q
items)
<blockquote>Add a list of items to the front of the queue.</blockquote>
<A NAME="enqueue-at-end"><P><A HREF="../utilities/queue.lisp"><B>enqueue-at-end</B></A></A> <I>function</I> (q
items)
<blockquote>Add a list of items to the end of the queue.</blockquote>
<A NAME="enqueue-by-priority"><P><A HREF="../utilities/queue.lisp"><B>enqueue-by-priority</B></A></A> <I>function</I> (q
items
key)
<blockquote>Insert the items by priority according to the key function.</blockquote>
<H2><I> The Heap Implementation of Priority Queues</I>
</H2>
<I> The idea is to store a heap in an array so that the heap property is</I>
<I> maintained for all elements: heap[Parent(i)] <= heap[i]. Note that we</I>
<I> start at index 0, not 1, and that we put the lowest value at the top of</I>
<I> the heap, not the highest value.</I>
<A NAME="heap-val"><P><A HREF="../utilities/queue.lisp"><B>heap-val</B></A></A> <I>function</I> (heap
i
key)
<P>
<A NAME="heap-parent"><P><A HREF="../utilities/queue.lisp"><B>heap-parent</B></A></A> <I>function</I> (i)
<P>
<A NAME="heap-left"><P><A HREF="../utilities/queue.lisp"><B>heap-left</B></A></A> <I>function</I> (i)
<P>
<A NAME="heap-right"><P><A HREF="../utilities/queue.lisp"><B>heap-right</B></A></A> <I>function</I> (i)
<P>
<A NAME="heapify"><P><A HREF="../utilities/queue.lisp"><B>heapify</B></A></A> <I>function</I> (heap
i
key)
<blockquote>Assume that the children of i are heaps, but that heap[i] may be
larger than its children. If it is, move heap[i] down where it belongs.
[Page 143 CL&R].</blockquote>
<A NAME="heap-extract-min"><P><A HREF="../utilities/queue.lisp"><B>heap-extract-min</B></A></A> <I>function</I> (heap
key)
<blockquote>Pop the best (lowest valued) item off the heap. [Page 150 CL&R].</blockquote>
<A NAME="heap-insert"><P><A HREF="../utilities/queue.lisp"><B>heap-insert</B></A></A> <I>function</I> (heap
item
key)
<blockquote>Put an item into a heap. [Page 150 CL&R].</blockquote>
<A NAME="make-heap"><P><A HREF="../utilities/queue.lisp"><B>make-heap</B></A></A> <I>function</I> (&optional
size)
<P>
<A NAME="heap-sort"><P><A HREF="../utilities/queue.lisp"><B>heap-sort</B></A></A> <I>function</I> (numbers
&key
key)
<blockquote>Return a sorted list, with elements that are < according to key first.</blockquote>
<A NAME="utilities/cltl2.lisp"><HR>
<H2>File <A HREF="../utilities/cltl2.lisp">utilities/cltl2.lisp</A></H2></A>
<H2><I> Compatibility package for 'Common Lisp the Language: 2nd edition'</I>
</H2>
<I> Functions and macros in CLtL2 that are not in the first edition of</I>
<I> the book, and thus not in some old implementations of Common Lisp.</I>
<A NAME="with-simple-restart"><P><A HREF="../utilities/cltl2.lisp"><B>with-simple-restart</B></A></A> <I>macro</I> (restart
&rest
body)
<blockquote>Like PROGN, except provides control over restarts if there is an error.</blockquote>
<A NAME="destructuring-bind"><P><A HREF="../utilities/cltl2.lisp"><B>destructuring-bind</B></A></A> <I>macro</I> (lambda-list
list
&body
body)
<blockquote>Bind the variables in lambda-list to the result list and execute body.</blockquote>
<H2><I> Mini Implementation of CLOS</I>
</H2>
<I> If you don't have CLOS (the Common Lisp Object System) installed,</I>
<I> then this defines a simple version of DEFMETHOD which only</I>
<I> dispatches on the first argument, and works for structures (and</I>
<I> some other types) but not classes. Note that you can still do</I>
<I> (single) inheritance with structures using the :include option.</I>
<I> To properly inform DEFMETHOD of the inheritance tree, you should</I>
<I> use DEFSTRUCTURE rather than DEFSTRUCT. This has the added</I>
<I> benefit of allowing you to write PRINT-STRUCTURE methods rather</I>
<I> than :print-function functions, if you like (they will be</I>
<I> inherited properly, and they don't have the silly DEPTH argument).</I>
<A NAME="defstructure"><P><A HREF="../utilities/cltl2.lisp"><B>defstructure</B></A></A> <I>macro</I> (type-and-args
&rest
slots)
<blockquote>This is just like DEFSTRUCT, except it keeps track of :include types, for
the benefit of METHOD-FOR, and it makes printing go through PRINT-STRUCTURE.</blockquote>
<A NAME="print-structure:t"><P><A HREF="../utilities/cltl2.lisp"><B>print-structure</B></A></A> <I>method</I> ((structure
t)
stream)
<blockquote>Print a structure. You can specialize this function.
It will be called to print anything defined with DEFSTRUCTURE.</blockquote>
<A NAME="defmethod"><P><A HREF="../utilities/cltl2.lisp"><B>defmethod</B></A></A> <I>macro</I> (name
((var
class)
&rest
other-args)
&rest
body)
<blockquote>This version of DEFMETHOD is like the CLOS version, except it only
dispatches on the first argument, and it only handles structures and
some built-in types, not classes.</blockquote>
<A NAME="ensure-generic-function"><P><A HREF="../utilities/cltl2.lisp"><B>ensure-generic-function</B></A></A> <I>function</I> (name)
<blockquote>Define NAME to be a generic function.</blockquote>
<A NAME="supertype"><P><A HREF="../utilities/cltl2.lisp"><B>supertype</B></A></A> <I>function</I> (type)
<blockquote>Find the most specific supertype of this type.</blockquote>
<A NAME="call-method-for"><P><A HREF="../utilities/cltl2.lisp"><B>call-method-for</B></A></A> <I>function</I> (name
type
var
args)
<blockquote>Find the method for this type, following :supertype links if needed.</blockquote>
<A NAME="utilities/test-utilities.lisp"><HR>
<H2>File <A HREF="../utilities/test-utilities.lisp">utilities/test-utilities.lisp</A></H2></A>
<H2><I> Test cases for the basic utilities</I>
</H2>
<HR>
<TABLE BORDER=4 CELLPADDING=4 CELLSPACING=0><tr>
<td> <A HREF="../../aima.html">AIMA Home</A>
<td> <A HREF="../../contact.html">Authors</A>
<td> <A HREF="overview.html">Lisp Code</A>
<td> <A HREF="../../prog.html">AI Programming</A>
<td> <A HREF="../../instructors.html">Instructors Pages</A>
</TABLE>
</BODY>
</HTML>
|