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#include "LV2NetworkPlayer.hxx"
#include "LV2Library.hxx"
// LV2 Callbacks
extern "C"
{
static CLAM::LV2NetworkPlayer * exporter(LV2_Handle handle)
{
return (CLAM::LV2NetworkPlayer*)handle;
}
// Construct a new plugin instance.
static LV2_Handle Instantiate(const LV2_Descriptor * descriptor, double sampleRate, const char *path, const LV2_Feature * const* features)
{
// std::cout << "INSTANTIATE"<<std::endl;
return new CLAM::LV2NetworkPlayer(descriptor);
}
// Destruct plugin instance
static void CleanUp(LV2_Handle handle)
{
// std::cout << "CLEANUP"<<std::endl;
delete exporter(handle);
}
// Run the plugin
static void Run(LV2_Handle handle,uint32_t sampleCount)
{
// std::cout << "RUN" << std::endl;
exporter(handle)->RunExporter( sampleCount );
}
// Activate Plugin
static void Activate(LV2_Handle handle)
{
// std::cout << "ACTIVATE"<<std::endl;
exporter(handle)->ActivateExporter();
}
static void Deactivate(LV2_Handle handle)
{
// std::cout << "DEACTIVATE"<<std::endl;
exporter(handle)->DeactivateExporter();
}
// Connect a port to a data location.
static void ConnectTo(LV2_Handle handle, uint32_t port,void* data)
{
// std::cout << "CONNECT_2"<<std::endl;
exporter(handle)->ConnectPortExporter( port, data );
}
/* This function is necessary when creates the plugin without library
LV2_SYMBOL_EXPORT
const LV2_Descriptor *lv2_descriptor( uint32_t index)
{
std::cout << "CREATE_LV2_DESCRIPTOR"<<std::endl;
if(index==0) {
return LV2NetworkPlayer::CreateLV2Descriptor();
}
else
return NULL;
}
*/
}
namespace CLAM
{
LV2NetworkPlayer::LV2NetworkPlayer(const LV2_Descriptor * descriptor)
{
mClamBufferSize=512;
mExternBufferSize=mClamBufferSize;
std::istringstream xmlfile(LV2Library::getNetwork(descriptor->URI));
try
{
CLAM::XmlStorage::Restore( _network, xmlfile);
}
catch ( CLAM::XmlStorageErr err)
{
std::cerr << "CLAM LV2: Error while loading CLAM network based plugin '" << descriptor->URI<< "'." <<std::endl;
std::cerr << err.what() << std::endl;
std::cerr << "Plugin not loaded." << std::endl;
return;
}
if (_network.HasMisconfiguredProcessings())
{
std::cerr << "CLAM LV2: Error while configuring CLAM network based plugin '"<< descriptor->URI<< "'." <<std::endl;
std::cerr << _network.GetConfigurationErrors() << std::endl;
std::cerr << "Plugin not loaded." << std::endl;
return;
}
if (_network.HasUnconnectedInPorts())
{
std::cerr << "CLAM LV2: Error loading CLAM network based plugin '" <<descriptor->URI<< "'." <<std::endl;
std::cerr << "Plugin not loaded because internal network inports were unconnected." <<std::endl;
std::cerr << _network.GetUnconnectedInPorts() << std::flush;
return;
}
// TOFIX: Should be a full link for the network to obtain parameters
// but the network adquires the ownership of the player and, in this case,
// the player owns the network.
SetNetworkBackLink(_network);
LocateConnections();
}
void LV2NetworkPlayer::LocateConnections()
{
// CHECK THAT ALL VECTORS AREN'T EMPTY
// CLAM_ASSERT( mReceiverList.empty(), "NetworkLADSPAPlugin::LocateConnections() : there are already registered input ports");
// CLAM_ASSERT( mSenderList.empty(), "NetworkLADSPAPlugin::LocateConnections() : there are already registered output ports");
// CLAM_ASSERT( mInControlList.empty(), "NetworkLADSPAPlugin::LocateConnections() : there are already registered controls");
// CLAM_ASSERT( mOutControlList.empty(), "NetworkLADSPAPlugin::LocateConnections() : there are already registered controls");
CacheSourcesAndSinks();
_sourceBuffers.resize(GetNSources());
for (unsigned i=0; i<GetNSources(); i++)
{
SetSourceFrameSize(i, mExternBufferSize);
}
_sinkBuffers.resize(GetNSinks());
for (unsigned i=0; i<GetNSinks(); i++)
{
SetSinkFrameSize(i, mExternBufferSize);
}
InControlList controlSources = _network.getOrderedControlSources();
for (CLAM::Network::ControlSources::const_iterator it=controlSources.begin(); it!=controlSources.end(); it++)
{ //std::cout<<"INSERT CONTROL SOURCE"<<std::endl;
LV2Info<CLAM::ControlSource> info;
info.name = _network.GetNetworkId(*it).c_str();
info.processing=*it;
mInControlList.push_back(info);
}
_inControlBuffers.resize(mInControlList.size());
OutControlList controlSinks = _network.getOrderedControlSinks();
for (CLAM::Network::ControlSinks::const_iterator it=controlSinks.begin(); it!=controlSinks.end(); it++)
{ //std::cout<<"INSERT CONTROL SINK"<<std::endl;
LV2Info<CLAM::ControlSink> info;
info.name = _network.GetNetworkId( *it ).c_str();
info.processing =*it;
mOutControlList.push_back(info);
}
_outControlBuffers.resize(mOutControlList.size());
}
LV2NetworkPlayer::~LV2NetworkPlayer(){}
void LV2NetworkPlayer::ActivateExporter()
{
_network.Start();
}
void LV2NetworkPlayer::DeactivateExporter()
{
_network.Stop();
}
void LV2NetworkPlayer::CleanupExporter(){}
void LV2NetworkPlayer::InstantiateExporter(){}
void LV2NetworkPlayer::ConnectPortExporter(uint32_t port, void *data)
{
if ( port < _inControlBuffers.size() )
{
_inControlBuffers[port]=(float*)data;
return;
}
port-=_inControlBuffers.size();
if ( port < _outControlBuffers.size())
{
_outControlBuffers[port]=(float*)data;
return;
}
port-=_outControlBuffers.size();
if ( port < _sourceBuffers.size() )
{
_sourceBuffers[port]=(float*)data;
return;
}
port-=_sourceBuffers.size();
if ( port < _sinkBuffers.size() )
{
_sinkBuffers[port]=(float*)data;
return;
}
CLAM_ASSERT(true,"Accessing a non-existing port");
}
void LV2NetworkPlayer::UpdatePortFrameAndHopSize()
{
for (unsigned i=0; i<GetNSources(); i++)
SetSourceFrameSize(i, mExternBufferSize);
for (unsigned i=0; i<GetNSinks(); i++)
SetSinkFrameSize(i, mExternBufferSize);
}
void LV2NetworkPlayer::SetAudioSourceBuffers(const unsigned long nframes)
{
for (unsigned i=0; i<GetNSources(); i++)
SetSourceBuffer(i,_sourceBuffers[i], nframes);
}
void LV2NetworkPlayer::SetAudioSinkBuffers(const unsigned long nframes)
{
for (unsigned i=0; i<GetNSinks(); i++)
SetSinkBuffer(i,_sinkBuffers[i], nframes);
}
void LV2NetworkPlayer::ProcessInControlValues()
{
for (LV2InControlList::iterator it=mInControlList.begin(); it!=mInControlList.end(); it++)
it->processing->Do( (float) *(it->dataBuffer) );
}
void LV2NetworkPlayer::ProcessOutControlValues()
{
}
void LV2NetworkPlayer::RunExporter(uint32_t nframes)
{
if(nframes != mExternBufferSize)
{
mExternBufferSize=nframes;
if(nframes == 0) return;
UpdatePortFrameAndHopSize();
}
ProcessInControlValues();
SetAudioSourceBuffers(nframes);
SetAudioSinkBuffers(nframes);
_network.Do();
ProcessOutControlValues();
}
//TODO Delete the networkXmlContent
LV2_Descriptor * LV2NetworkPlayer::CreateLV2Descriptor(
const std::string & networkXmlContent,
const std::string & uri
)
{
// HERE WRITE THE RDF
LV2_Descriptor * descriptor = new LV2_Descriptor;
descriptor->URI = LV2Library::dupstr(uri.c_str());
descriptor->extension_data = NULL;
descriptor->instantiate = ::Instantiate;
descriptor->connect_port = ::ConnectTo;
descriptor->activate = ::Activate;
descriptor->run = ::Run;
descriptor->deactivate = Deactivate;
descriptor->cleanup = ::CleanUp;
return descriptor;
}
}
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