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/*
* Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "MyProcessingWithPortsAndControls.hxx"
namespace CLAM
{
MyProcessingWithPortsAndControls::MyProcessingWithPortsAndControls()
// we specify for each port its name, and the processing parent
: mModControl( "Modulation", this ),
mInput( "Audio Input", this ),
mOutput( "Audio Output", this )
// for the control, just the name and the processing
{
MyProcessingWithPortsAndControlsConfig cfg;
Configure( cfg );
}
MyProcessingWithPortsAndControls::MyProcessingWithPortsAndControls( const MyProcessingWithPortsAndControlsConfig & cfg )
: mModControl( "Modulation", this ),
mInput( "Audio Input", this ),
mOutput( "Audio Output", this )
{
Configure( cfg );
}
MyProcessingWithPortsAndControls::~MyProcessingWithPortsAndControls()
{
}
bool MyProcessingWithPortsAndControls::ConcreteConfigure( const ProcessingConfig & cfg )
{
CopyAsConcreteConfig(mConfig, cfg);
return true;
}
// this is the do with parameter: just receive a value from control and multiply the input signal with it.
bool MyProcessingWithPortsAndControls::Do(const Audio & in, Audio & out)
{
if( !AbleToExecute() ) return true;
CLAM::TData value = mModControl.GetLastValue();
for(int i=0; i<in.GetSize(); i++)
{
out.GetBuffer()[i] = value * in.GetBuffer()[i];
}
return true;
}
// the automatic Do gets the data from the ports and process it. After this, notify the ports that it is finished (with Consume and Produce methods)
bool MyProcessingWithPortsAndControls::Do()
{
bool res = Do( mInput.GetAudio(), mOutput.GetAudio() );
mInput.Consume();
mOutput.Produce();
return res;
}
} // namespace CLAM
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