1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
|
//====- X86MachineFuctionInfo.h - X86 machine function info -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares X86-specific per-machine-function information.
//
//===----------------------------------------------------------------------===//
#ifndef X86MACHINEFUNCTIONINFO_H
#define X86MACHINEFUNCTIONINFO_H
#include "llvm/CodeGen/MachineFunction.h"
namespace llvm {
/// X86MachineFunctionInfo - This class is derived from MachineFunction and
/// contains private X86 target-specific information for each MachineFunction.
class X86MachineFunctionInfo : public MachineFunctionInfo {
/// ForceFramePointer - True if the function is required to use of frame
/// pointer for reasons other than it containing dynamic allocation or
/// that FP eliminatation is turned off. For example, Cygwin main function
/// contains stack pointer re-alignment code which requires FP.
bool ForceFramePointer;
/// CalleeSavedFrameSize - Size of the callee-saved register portion of the
/// stack frame in bytes.
unsigned CalleeSavedFrameSize;
/// BytesToPopOnReturn - Number of bytes function pops on return (in addition
/// to the space used by the return address).
/// Used on windows platform for stdcall & fastcall name decoration
unsigned BytesToPopOnReturn;
/// ReturnAddrIndex - FrameIndex for return slot.
int ReturnAddrIndex;
/// TailCallReturnAddrDelta - The number of bytes by which return address
/// stack slot is moved as the result of tail call optimization.
int TailCallReturnAddrDelta;
/// SRetReturnReg - Some subtargets require that sret lowering includes
/// returning the value of the returned struct in a register. This field
/// holds the virtual register into which the sret argument is passed.
unsigned SRetReturnReg;
/// GlobalBaseReg - keeps track of the virtual register initialized for
/// use as the global base register. This is used for PIC in some PIC
/// relocation models.
unsigned GlobalBaseReg;
/// ReserveFP - whether the function should reserve the frame pointer
/// when allocating, even if there may not actually be a frame pointer used.
bool ReserveFP;
/// VarArgsFrameIndex - FrameIndex for start of varargs area.
int VarArgsFrameIndex;
/// RegSaveFrameIndex - X86-64 vararg func register save area.
int RegSaveFrameIndex;
/// VarArgsGPOffset - X86-64 vararg func int reg offset.
unsigned VarArgsGPOffset;
/// VarArgsFPOffset - X86-64 vararg func fp reg offset.
unsigned VarArgsFPOffset;
public:
X86MachineFunctionInfo() : ForceFramePointer(false),
CalleeSavedFrameSize(0),
BytesToPopOnReturn(0),
ReturnAddrIndex(0),
TailCallReturnAddrDelta(0),
SRetReturnReg(0),
GlobalBaseReg(0),
VarArgsFrameIndex(0),
RegSaveFrameIndex(0),
VarArgsGPOffset(0),
VarArgsFPOffset(0) {}
explicit X86MachineFunctionInfo(MachineFunction &MF)
: ForceFramePointer(false),
CalleeSavedFrameSize(0),
BytesToPopOnReturn(0),
ReturnAddrIndex(0),
TailCallReturnAddrDelta(0),
SRetReturnReg(0),
GlobalBaseReg(0),
ReserveFP(false),
VarArgsFrameIndex(0),
RegSaveFrameIndex(0),
VarArgsGPOffset(0),
VarArgsFPOffset(0) {}
bool getForceFramePointer() const { return ForceFramePointer;}
void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
unsigned getCalleeSavedFrameSize() const { return CalleeSavedFrameSize; }
void setCalleeSavedFrameSize(unsigned bytes) { CalleeSavedFrameSize = bytes; }
unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; }
void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;}
int getRAIndex() const { return ReturnAddrIndex; }
void setRAIndex(int Index) { ReturnAddrIndex = Index; }
int getTCReturnAddrDelta() const { return TailCallReturnAddrDelta; }
void setTCReturnAddrDelta(int delta) {TailCallReturnAddrDelta = delta;}
unsigned getSRetReturnReg() const { return SRetReturnReg; }
void setSRetReturnReg(unsigned Reg) { SRetReturnReg = Reg; }
unsigned getGlobalBaseReg() const { return GlobalBaseReg; }
void setGlobalBaseReg(unsigned Reg) { GlobalBaseReg = Reg; }
bool getReserveFP() const { return ReserveFP; }
void setReserveFP(bool reserveFP) { ReserveFP = reserveFP; }
int getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
void setVarArgsFrameIndex(int Idx) { VarArgsFrameIndex = Idx; }
int getRegSaveFrameIndex() const { return RegSaveFrameIndex; }
void setRegSaveFrameIndex(int Idx) { RegSaveFrameIndex = Idx; }
unsigned getVarArgsGPOffset() const { return VarArgsGPOffset; }
void setVarArgsGPOffset(unsigned Offset) { VarArgsGPOffset = Offset; }
unsigned getVarArgsFPOffset() const { return VarArgsFPOffset; }
void setVarArgsFPOffset(unsigned Offset) { VarArgsFPOffset = Offset; }
};
} // End llvm namespace
#endif
|