1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580
|
//===- CloneFunction.cpp - Clone a function into another function ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the CloneFunctionInto interface, which is used as the
// low-level function cloner. This is used by the CloneFunction and function
// inliner to do the dirty work of copying the body of a function around.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Function.h"
#include "llvm/LLVMContext.h"
#include "llvm/Metadata.h"
#include "llvm/Support/CFG.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/DebugInfo.h"
#include "llvm/ADT/SmallVector.h"
#include <map>
using namespace llvm;
// CloneBasicBlock - See comments in Cloning.h
BasicBlock *llvm::CloneBasicBlock(const BasicBlock *BB,
ValueToValueMapTy &VMap,
const Twine &NameSuffix, Function *F,
ClonedCodeInfo *CodeInfo) {
BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "", F);
if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
// Loop over all instructions, and copy them over.
for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end();
II != IE; ++II) {
Instruction *NewInst = II->clone();
if (II->hasName())
NewInst->setName(II->getName()+NameSuffix);
NewBB->getInstList().push_back(NewInst);
VMap[II] = NewInst; // Add instruction map to value.
hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II));
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
if (isa<ConstantInt>(AI->getArraySize()))
hasStaticAllocas = true;
else
hasDynamicAllocas = true;
}
}
if (CodeInfo) {
CodeInfo->ContainsCalls |= hasCalls;
CodeInfo->ContainsUnwinds |= isa<UnwindInst>(BB->getTerminator());
CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas &&
BB != &BB->getParent()->getEntryBlock();
}
return NewBB;
}
// Clone OldFunc into NewFunc, transforming the old arguments into references to
// VMap values.
//
void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
ValueToValueMapTy &VMap,
bool ModuleLevelChanges,
SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix, ClonedCodeInfo *CodeInfo) {
assert(NameSuffix && "NameSuffix cannot be null!");
#ifndef NDEBUG
for (Function::const_arg_iterator I = OldFunc->arg_begin(),
E = OldFunc->arg_end(); I != E; ++I)
assert(VMap.count(I) && "No mapping from source argument specified!");
#endif
// Clone any attributes.
if (NewFunc->arg_size() == OldFunc->arg_size())
NewFunc->copyAttributesFrom(OldFunc);
else {
//Some arguments were deleted with the VMap. Copy arguments one by one
for (Function::const_arg_iterator I = OldFunc->arg_begin(),
E = OldFunc->arg_end(); I != E; ++I)
if (Argument* Anew = dyn_cast<Argument>(VMap[I]))
Anew->addAttr( OldFunc->getAttributes()
.getParamAttributes(I->getArgNo() + 1));
NewFunc->setAttributes(NewFunc->getAttributes()
.addAttr(0, OldFunc->getAttributes()
.getRetAttributes()));
NewFunc->setAttributes(NewFunc->getAttributes()
.addAttr(~0, OldFunc->getAttributes()
.getFnAttributes()));
}
// Loop over all of the basic blocks in the function, cloning them as
// appropriate. Note that we save BE this way in order to handle cloning of
// recursive functions into themselves.
//
for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
BI != BE; ++BI) {
const BasicBlock &BB = *BI;
// Create a new basic block and copy instructions into it!
BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc,
CodeInfo);
VMap[&BB] = CBB; // Add basic block mapping.
if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator()))
Returns.push_back(RI);
}
// Loop over all of the instructions in the function, fixing up operand
// references as we go. This uses VMap to do all the hard work.
//
for (Function::iterator BB = cast<BasicBlock>(VMap[OldFunc->begin()]),
BE = NewFunc->end(); BB != BE; ++BB)
// Loop over all instructions, fixing each one as we find it...
for (BasicBlock::iterator II = BB->begin(); II != BB->end(); ++II)
RemapInstruction(II, VMap, ModuleLevelChanges);
}
/// CloneFunction - Return a copy of the specified function, but without
/// embedding the function into another module. Also, any references specified
/// in the VMap are changed to refer to their mapped value instead of the
/// original one. If any of the arguments to the function are in the VMap,
/// the arguments are deleted from the resultant function. The VMap is
/// updated to include mappings from all of the instructions and basicblocks in
/// the function from their old to new values.
///
Function *llvm::CloneFunction(const Function *F,
ValueToValueMapTy &VMap,
bool ModuleLevelChanges,
ClonedCodeInfo *CodeInfo) {
std::vector<const Type*> ArgTypes;
// The user might be deleting arguments to the function by specifying them in
// the VMap. If so, we need to not add the arguments to the arg ty vector
//
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
if (VMap.count(I) == 0) // Haven't mapped the argument to anything yet?
ArgTypes.push_back(I->getType());
// Create a new function type...
FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(),
ArgTypes, F->getFunctionType()->isVarArg());
// Create the new function...
Function *NewF = Function::Create(FTy, F->getLinkage(), F->getName());
// Loop over the arguments, copying the names of the mapped arguments over...
Function::arg_iterator DestI = NewF->arg_begin();
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
if (VMap.count(I) == 0) { // Is this argument preserved?
DestI->setName(I->getName()); // Copy the name over...
VMap[I] = DestI++; // Add mapping to VMap
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(NewF, F, VMap, ModuleLevelChanges, Returns, "", CodeInfo);
return NewF;
}
namespace {
/// PruningFunctionCloner - This class is a private class used to implement
/// the CloneAndPruneFunctionInto method.
struct PruningFunctionCloner {
Function *NewFunc;
const Function *OldFunc;
ValueToValueMapTy &VMap;
bool ModuleLevelChanges;
SmallVectorImpl<ReturnInst*> &Returns;
const char *NameSuffix;
ClonedCodeInfo *CodeInfo;
const TargetData *TD;
public:
PruningFunctionCloner(Function *newFunc, const Function *oldFunc,
ValueToValueMapTy &valueMap,
bool moduleLevelChanges,
SmallVectorImpl<ReturnInst*> &returns,
const char *nameSuffix,
ClonedCodeInfo *codeInfo,
const TargetData *td)
: NewFunc(newFunc), OldFunc(oldFunc),
VMap(valueMap), ModuleLevelChanges(moduleLevelChanges),
Returns(returns), NameSuffix(nameSuffix), CodeInfo(codeInfo), TD(td) {
}
/// CloneBlock - The specified block is found to be reachable, clone it and
/// anything that it can reach.
void CloneBlock(const BasicBlock *BB,
std::vector<const BasicBlock*> &ToClone);
public:
/// ConstantFoldMappedInstruction - Constant fold the specified instruction,
/// mapping its operands through VMap if they are available.
Constant *ConstantFoldMappedInstruction(const Instruction *I);
};
}
/// CloneBlock - The specified block is found to be reachable, clone it and
/// anything that it can reach.
void PruningFunctionCloner::CloneBlock(const BasicBlock *BB,
std::vector<const BasicBlock*> &ToClone){
Value *&BBEntry = VMap[BB];
// Have we already cloned this block?
if (BBEntry) return;
// Nope, clone it now.
BasicBlock *NewBB;
BBEntry = NewBB = BasicBlock::Create(BB->getContext());
if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
// Loop over all instructions, and copy them over, DCE'ing as we go. This
// loop doesn't include the terminator.
for (BasicBlock::const_iterator II = BB->begin(), IE = --BB->end();
II != IE; ++II) {
// If this instruction constant folds, don't bother cloning the instruction,
// instead, just add the constant to the value map.
if (Constant *C = ConstantFoldMappedInstruction(II)) {
VMap[II] = C;
continue;
}
Instruction *NewInst = II->clone();
if (II->hasName())
NewInst->setName(II->getName()+NameSuffix);
NewBB->getInstList().push_back(NewInst);
VMap[II] = NewInst; // Add instruction map to value.
hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II));
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
if (isa<ConstantInt>(AI->getArraySize()))
hasStaticAllocas = true;
else
hasDynamicAllocas = true;
}
}
// Finally, clone over the terminator.
const TerminatorInst *OldTI = BB->getTerminator();
bool TerminatorDone = false;
if (const BranchInst *BI = dyn_cast<BranchInst>(OldTI)) {
if (BI->isConditional()) {
// If the condition was a known constant in the callee...
ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition());
// Or is a known constant in the caller...
if (Cond == 0)
Cond = dyn_cast_or_null<ConstantInt>(VMap[BI->getCondition()]);
// Constant fold to uncond branch!
if (Cond) {
BasicBlock *Dest = BI->getSuccessor(!Cond->getZExtValue());
VMap[OldTI] = BranchInst::Create(Dest, NewBB);
ToClone.push_back(Dest);
TerminatorDone = true;
}
}
} else if (const SwitchInst *SI = dyn_cast<SwitchInst>(OldTI)) {
// If switching on a value known constant in the caller.
ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition());
if (Cond == 0) // Or known constant after constant prop in the callee...
Cond = dyn_cast_or_null<ConstantInt>(VMap[SI->getCondition()]);
if (Cond) { // Constant fold to uncond branch!
BasicBlock *Dest = SI->getSuccessor(SI->findCaseValue(Cond));
VMap[OldTI] = BranchInst::Create(Dest, NewBB);
ToClone.push_back(Dest);
TerminatorDone = true;
}
}
if (!TerminatorDone) {
Instruction *NewInst = OldTI->clone();
if (OldTI->hasName())
NewInst->setName(OldTI->getName()+NameSuffix);
NewBB->getInstList().push_back(NewInst);
VMap[OldTI] = NewInst; // Add instruction map to value.
// Recursively clone any reachable successor blocks.
const TerminatorInst *TI = BB->getTerminator();
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
ToClone.push_back(TI->getSuccessor(i));
}
if (CodeInfo) {
CodeInfo->ContainsCalls |= hasCalls;
CodeInfo->ContainsUnwinds |= isa<UnwindInst>(OldTI);
CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas &&
BB != &BB->getParent()->front();
}
if (ReturnInst *RI = dyn_cast<ReturnInst>(NewBB->getTerminator()))
Returns.push_back(RI);
}
/// ConstantFoldMappedInstruction - Constant fold the specified instruction,
/// mapping its operands through VMap if they are available.
Constant *PruningFunctionCloner::
ConstantFoldMappedInstruction(const Instruction *I) {
SmallVector<Constant*, 8> Ops;
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (Constant *Op = dyn_cast_or_null<Constant>(MapValue(I->getOperand(i),
VMap, ModuleLevelChanges)))
Ops.push_back(Op);
else
return 0; // All operands not constant!
if (const CmpInst *CI = dyn_cast<CmpInst>(I))
return ConstantFoldCompareInstOperands(CI->getPredicate(), Ops[0], Ops[1],
TD);
if (const LoadInst *LI = dyn_cast<LoadInst>(I))
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ops[0]))
if (!LI->isVolatile() && CE->getOpcode() == Instruction::GetElementPtr)
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(CE->getOperand(0)))
if (GV->isConstant() && GV->hasDefinitiveInitializer())
return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(),
CE);
return ConstantFoldInstOperands(I->getOpcode(), I->getType(), &Ops[0],
Ops.size(), TD);
}
static DebugLoc
UpdateInlinedAtInfo(const DebugLoc &InsnDL, const DebugLoc &TheCallDL,
LLVMContext &Ctx) {
DebugLoc NewLoc = TheCallDL;
if (MDNode *IA = InsnDL.getInlinedAt(Ctx))
NewLoc = UpdateInlinedAtInfo(DebugLoc::getFromDILocation(IA), TheCallDL,
Ctx);
return DebugLoc::get(InsnDL.getLine(), InsnDL.getCol(),
InsnDL.getScope(Ctx), NewLoc.getAsMDNode(Ctx));
}
/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
/// except that it does some simple constant prop and DCE on the fly. The
/// effect of this is to copy significantly less code in cases where (for
/// example) a function call with constant arguments is inlined, and those
/// constant arguments cause a significant amount of code in the callee to be
/// dead. Since this doesn't produce an exact copy of the input, it can't be
/// used for things like CloneFunction or CloneModule.
void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
ValueToValueMapTy &VMap,
bool ModuleLevelChanges,
SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix,
ClonedCodeInfo *CodeInfo,
const TargetData *TD,
Instruction *TheCall) {
assert(NameSuffix && "NameSuffix cannot be null!");
#ifndef NDEBUG
for (Function::const_arg_iterator II = OldFunc->arg_begin(),
E = OldFunc->arg_end(); II != E; ++II)
assert(VMap.count(II) && "No mapping from source argument specified!");
#endif
PruningFunctionCloner PFC(NewFunc, OldFunc, VMap, ModuleLevelChanges,
Returns, NameSuffix, CodeInfo, TD);
// Clone the entry block, and anything recursively reachable from it.
std::vector<const BasicBlock*> CloneWorklist;
CloneWorklist.push_back(&OldFunc->getEntryBlock());
while (!CloneWorklist.empty()) {
const BasicBlock *BB = CloneWorklist.back();
CloneWorklist.pop_back();
PFC.CloneBlock(BB, CloneWorklist);
}
// Loop over all of the basic blocks in the old function. If the block was
// reachable, we have cloned it and the old block is now in the value map:
// insert it into the new function in the right order. If not, ignore it.
//
// Defer PHI resolution until rest of function is resolved.
SmallVector<const PHINode*, 16> PHIToResolve;
for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
BI != BE; ++BI) {
BasicBlock *NewBB = cast_or_null<BasicBlock>(VMap[BI]);
if (NewBB == 0) continue; // Dead block.
// Add the new block to the new function.
NewFunc->getBasicBlockList().push_back(NewBB);
// Loop over all of the instructions in the block, fixing up operand
// references as we go. This uses VMap to do all the hard work.
//
BasicBlock::iterator I = NewBB->begin();
DebugLoc TheCallDL;
if (TheCall)
TheCallDL = TheCall->getDebugLoc();
// Handle PHI nodes specially, as we have to remove references to dead
// blocks.
if (PHINode *PN = dyn_cast<PHINode>(I)) {
// Skip over all PHI nodes, remembering them for later.
BasicBlock::const_iterator OldI = BI->begin();
for (; (PN = dyn_cast<PHINode>(I)); ++I, ++OldI) {
if (I->hasMetadata()) {
if (!TheCallDL.isUnknown()) {
DebugLoc IDL = I->getDebugLoc();
if (!IDL.isUnknown()) {
DebugLoc NewDL = UpdateInlinedAtInfo(IDL, TheCallDL,
I->getContext());
I->setDebugLoc(NewDL);
}
} else {
// The cloned instruction has dbg info but the call instruction
// does not have dbg info. Remove dbg info from cloned instruction.
I->setDebugLoc(DebugLoc());
}
}
PHIToResolve.push_back(cast<PHINode>(OldI));
}
}
// FIXME:
// FIXME:
// FIXME: Unclone all this metadata stuff.
// FIXME:
// FIXME:
// Otherwise, remap the rest of the instructions normally.
for (; I != NewBB->end(); ++I) {
if (I->hasMetadata()) {
if (!TheCallDL.isUnknown()) {
DebugLoc IDL = I->getDebugLoc();
if (!IDL.isUnknown()) {
DebugLoc NewDL = UpdateInlinedAtInfo(IDL, TheCallDL,
I->getContext());
I->setDebugLoc(NewDL);
}
} else {
// The cloned instruction has dbg info but the call instruction
// does not have dbg info. Remove dbg info from cloned instruction.
I->setDebugLoc(DebugLoc());
}
}
RemapInstruction(I, VMap, ModuleLevelChanges);
}
}
// Defer PHI resolution until rest of function is resolved, PHI resolution
// requires the CFG to be up-to-date.
for (unsigned phino = 0, e = PHIToResolve.size(); phino != e; ) {
const PHINode *OPN = PHIToResolve[phino];
unsigned NumPreds = OPN->getNumIncomingValues();
const BasicBlock *OldBB = OPN->getParent();
BasicBlock *NewBB = cast<BasicBlock>(VMap[OldBB]);
// Map operands for blocks that are live and remove operands for blocks
// that are dead.
for (; phino != PHIToResolve.size() &&
PHIToResolve[phino]->getParent() == OldBB; ++phino) {
OPN = PHIToResolve[phino];
PHINode *PN = cast<PHINode>(VMap[OPN]);
for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) {
if (BasicBlock *MappedBlock =
cast_or_null<BasicBlock>(VMap[PN->getIncomingBlock(pred)])) {
Value *InVal = MapValue(PN->getIncomingValue(pred),
VMap, ModuleLevelChanges);
assert(InVal && "Unknown input value?");
PN->setIncomingValue(pred, InVal);
PN->setIncomingBlock(pred, MappedBlock);
} else {
PN->removeIncomingValue(pred, false);
--pred, --e; // Revisit the next entry.
}
}
}
// The loop above has removed PHI entries for those blocks that are dead
// and has updated others. However, if a block is live (i.e. copied over)
// but its terminator has been changed to not go to this block, then our
// phi nodes will have invalid entries. Update the PHI nodes in this
// case.
PHINode *PN = cast<PHINode>(NewBB->begin());
NumPreds = std::distance(pred_begin(NewBB), pred_end(NewBB));
if (NumPreds != PN->getNumIncomingValues()) {
assert(NumPreds < PN->getNumIncomingValues());
// Count how many times each predecessor comes to this block.
std::map<BasicBlock*, unsigned> PredCount;
for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB);
PI != E; ++PI)
--PredCount[*PI];
// Figure out how many entries to remove from each PHI.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
++PredCount[PN->getIncomingBlock(i)];
// At this point, the excess predecessor entries are positive in the
// map. Loop over all of the PHIs and remove excess predecessor
// entries.
BasicBlock::iterator I = NewBB->begin();
for (; (PN = dyn_cast<PHINode>(I)); ++I) {
for (std::map<BasicBlock*, unsigned>::iterator PCI =PredCount.begin(),
E = PredCount.end(); PCI != E; ++PCI) {
BasicBlock *Pred = PCI->first;
for (unsigned NumToRemove = PCI->second; NumToRemove; --NumToRemove)
PN->removeIncomingValue(Pred, false);
}
}
}
// If the loops above have made these phi nodes have 0 or 1 operand,
// replace them with undef or the input value. We must do this for
// correctness, because 0-operand phis are not valid.
PN = cast<PHINode>(NewBB->begin());
if (PN->getNumIncomingValues() == 0) {
BasicBlock::iterator I = NewBB->begin();
BasicBlock::const_iterator OldI = OldBB->begin();
while ((PN = dyn_cast<PHINode>(I++))) {
Value *NV = UndefValue::get(PN->getType());
PN->replaceAllUsesWith(NV);
assert(VMap[OldI] == PN && "VMap mismatch");
VMap[OldI] = NV;
PN->eraseFromParent();
++OldI;
}
}
// NOTE: We cannot eliminate single entry phi nodes here, because of
// VMap. Single entry phi nodes can have multiple VMap entries
// pointing at them. Thus, deleting one would require scanning the VMap
// to update any entries in it that would require that. This would be
// really slow.
}
// Now that the inlined function body has been fully constructed, go through
// and zap unconditional fall-through branches. This happen all the time when
// specializing code: code specialization turns conditional branches into
// uncond branches, and this code folds them.
Function::iterator I = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]);
while (I != NewFunc->end()) {
BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator());
if (!BI || BI->isConditional()) { ++I; continue; }
// Note that we can't eliminate uncond branches if the destination has
// single-entry PHI nodes. Eliminating the single-entry phi nodes would
// require scanning the VMap to update any entries that point to the phi
// node.
BasicBlock *Dest = BI->getSuccessor(0);
if (!Dest->getSinglePredecessor() || isa<PHINode>(Dest->begin())) {
++I; continue;
}
// We know all single-entry PHI nodes in the inlined function have been
// removed, so we just need to splice the blocks.
BI->eraseFromParent();
// Move all the instructions in the succ to the pred.
I->getInstList().splice(I->end(), Dest->getInstList());
// Make all PHI nodes that referred to Dest now refer to I as their source.
Dest->replaceAllUsesWith(I);
// Remove the dest block.
Dest->eraseFromParent();
// Do not increment I, iteratively merge all things this block branches to.
}
}
|