1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216
|
/*
* Copyright (C) 2015 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
* Copyright (C) 2007-2008 Sourcefire, Inc.
*
* Authors: Nigel Horne
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
* TODO: Allow individual items to be updated or removed
*
* It is up to the caller to create a mutex for the table if needed
*/
#if HAVE_CONFIG_H
#include "clamav-config.h"
#endif
#include <stdlib.h>
#include <string.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#include <assert.h>
#include "clamav.h"
#include "table.h"
#include "others.h"
struct table *
tableCreate(void)
{
return (struct table *)cli_calloc(1, sizeof(struct table));
}
void
tableDestroy(table_t *table)
{
tableEntry *tableItem;
assert(table != NULL);
tableItem = table->tableHead;
while(tableItem) {
tableEntry *tableNext = tableItem->next;
if(tableItem->key)
free(tableItem->key);
free(tableItem);
tableItem = tableNext;
}
free(table);
}
/*
* Returns the value, or -1 for failure
*/
int
tableInsert(table_t *table, const char *key, int value)
{
const int v = tableFind(table, key);
if(v > 0) /* duplicate key */
return (v == value) ? value : -1; /* allow real dups */
assert(value != -1); /* that would confuse us */
if(table->tableHead == NULL)
table->tableLast = table->tableHead = (tableEntry *)cli_malloc(sizeof(tableEntry));
else {
/*
* Re-use deleted items
*/
if(table->flags&TABLE_HAS_DELETED_ENTRIES) {
tableEntry *tableItem;
assert(table->tableHead != NULL);
for(tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
if(tableItem->key == NULL) {
/* This item has been deleted */
tableItem->key = cli_strdup(key);
tableItem->value = value;
return value;
}
table->flags &= ~TABLE_HAS_DELETED_ENTRIES;
}
table->tableLast = table->tableLast->next =
(tableEntry *)cli_malloc(sizeof(tableEntry));
}
if(table->tableLast == NULL) {
cli_dbgmsg("tableInsert: Unable to allocate memory for table\n");
return -1;
}
table->tableLast->next = NULL;
table->tableLast->key = cli_strdup(key);
table->tableLast->value = value;
return value;
}
/*
* Returns the value - -1 for not found. This means the value of a valid key
* can't be -1 :-(
*
* Linear search. Since tables are rarely more than 3 or 4 in size, and never
* reach double figures, there's no need for optimisation
*/
int
tableFind(const table_t *table, const char *key)
{
const tableEntry *tableItem;
#ifdef CL_DEBUG
int cost;
#endif
assert(table != NULL);
if(key == NULL)
return -1; /* not treated as a fatal error */
#ifdef CL_DEBUG
cost = 0;
#endif
for(tableItem = table->tableHead; tableItem; tableItem = tableItem->next) {
#ifdef CL_DEBUG
cost++;
#endif
if(tableItem->key && (strcasecmp(tableItem->key, key) == 0)) {
#ifdef CL_DEBUG
cli_dbgmsg("tableFind: Cost of '%s' = %d\n", key, cost);
#endif
return tableItem->value;
}
}
return -1; /* not found */
}
/*
* Change a value in the table. If the key isn't in the table insert it
* Returns -1 for error, otherwise the new value
*/
int
tableUpdate(table_t *table, const char *key, int new_value)
{
tableEntry *tableItem;
assert(table != NULL);
if(key == NULL)
return -1; /* not treated as a fatal error */
for(tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
if(tableItem->key && (strcasecmp(tableItem->key, key) == 0)) {
tableItem->value = new_value;
return new_value;
}
/* not found */
return tableInsert(table, key, new_value);
}
/*
* Remove an item from the table
*/
void
tableRemove(table_t *table, const char *key)
{
tableEntry *tableItem;
assert(table != NULL);
if(key == NULL)
return; /* not treated as a fatal error */
for(tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
if(tableItem->key && (strcasecmp(tableItem->key, key) == 0)) {
free(tableItem->key);
tableItem->key = NULL;
table->flags |= TABLE_HAS_DELETED_ENTRIES;
/* don't break, duplicate keys are allowed */
}
}
void
tableIterate(table_t *table, void(*callback)(char *key, int value, void *arg), void *arg)
{
tableEntry *tableItem;
if(table == NULL)
return;
for(tableItem = table->tableHead; tableItem; tableItem = tableItem->next)
if(tableItem->key) /* check node has not been deleted */
(*callback)(tableItem->key, tableItem->value, arg);
}
|