1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
|
/*
Example of playing a cd.
*/
#include <ClanLib/application.h>
#include <ClanLib/core.h>
#include <ClanLib/sound.h>
class CDPlayApp : public CL_ClanApplication
{
public:
virtual char *get_title() { return "CD Play Application"; }
virtual int main(int, char **)
{
// make sure there is some "visible" output
CL_ConsoleWindow console("My console");
console.redirect_stdio();
try
{
CL_SetupCore::init();
// Setup Sound
CL_SetupSound::init();
// Get the first drive in the system
CL_CDDrive* mycd = CL_CDAudio::cd_drives.front();
// open the cd
mycd->init();
std::cout << "Playing tracks 7 and 8" << std::endl;
//play tracks 7 and 8
mycd->play_tracks(7,8);
// you can exit right now.. the system will continue
// playing the cd.. If not, you need the following while
// if you stop the CD by hand, this loop will exit (because the CD
// won't be playing anymore
while(mycd->is_playing())
{
CL_System::keep_alive();
CL_System::sleep(10);
}
// stop the cd
mycd->stop();
CL_SetupSound::deinit();
CL_SetupCore::deinit();
}
catch(CL_Error ce)
{
std::cout << ce.message << std::endl;
}
// Display console close message and wait for a key
console.display_close_message();
return 0;
}
} app;
|