File: project.cpp

package info (click to toggle)
clanlib 0.5.4-1-6
  • links: PTS
  • area: main
  • in suites: woody
  • size: 10,320 kB
  • ctags: 10,893
  • sloc: cpp: 76,056; xml: 3,281; sh: 2,961; perl: 1,204; asm: 837; makefile: 775
file content (178 lines) | stat: -rw-r--r-- 4,660 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
/*
	$Id: project.cpp,v 1.22 2001/12/27 23:43:17 sphair Exp $

	------------------------------------------------------------------------
	ClanLib, the platform independent game SDK.

	This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
	version 2. See COPYING for details.

	For a total list of contributers see CREDITS.

	------------------------------------------------------------------------
*/

#ifdef WIN32
#pragma warning(disable : 4786)
#include <windows.h>
#endif

#include "project.h"

/////////////////////////////////////////////////////////////////////////////
// Project files exclude list:

static const char *exclude_from_build[] =
{
	".",
	"..",
	"CVS",
	"Be",
	"X11",
	"GGI",
	"Svgalib",
	"FBDev",
	"DirectFB",
	"TTY",
	"Unix",
	"oss.cpp",
	"cdaudio_linux.cpp",
	"DirectSound",
	"GLX",
	"blit_gl_dynamic.cpp", // not working yet (dv)
	"selection_list.cpp",
	"menubar.cpp",
	"menubar_default.cpp",
	"menubar_generic.cpp",
	"menudata.cpp",
	"menudata_generic.cpp",
	"menuitem.cpp",
	"menuitem_default.cpp",
	"menuitem_generic.cpp",
	"popupmenu.cpp",
	"popupmenu_generic.cpp",
	"popupmenu_default.cpp",
	"Mac",
	"MacOS",
	"Quartz",
	"OSX",
	NULL
};

/////////////////////////////////////////////////////////////////////////////
// Project construction:

Project::Project()
{
}

Project::Project(
	const std::string &name,
	const std::string &libname,
	const std::list<std::string> &libs_list_shared,
	const std::list<std::string> &libs_list_release,
	const std::list<std::string> &libs_list_debug,
	const std::list<std::string> &defines_list,
	const std::list<std::string> &ignore_list)
:
	name(name),
	libname(libname),
	libs_shared(libs_list_shared),
	libs_release(libs_list_release),
	libs_debug(libs_list_debug),
	defines_list(defines_list)
{
#ifdef _MSC_VER
	std::string lib_main_header;
	lib_main_header = std::string("Sources\\API\\") + name + std::string(".h");
 	files.push_back(lib_main_header);

	generate_dir(std::string("Sources\\API\\")+name, ignore_list);
#endif
	generate_dir(std::string("Sources\\")+name, ignore_list);
}

/////////////////////////////////////////////////////////////////////////////
// Project attributes:

/////////////////////////////////////////////////////////////////////////////
// Project operations:

/////////////////////////////////////////////////////////////////////////////
// Project implementation:

void Project::generate_dir(
	const std::string &dir,
	const std::list<std::string> &ignore_list)
{
	std::string path = dir;
	if (path[path.length()-1] != '\\') path += '\\';

	WIN32_FIND_DATA	data;
	HANDLE handle = FindFirstFile(std::string(path + "*.*").c_str(), &data);
	if (handle == INVALID_HANDLE_VALUE) return;

	do
	{
		bool skip = false;

		if (strncmp(data.cFileName, ".#", 2) == 0) continue; // don't add CVS revision backups.
		if (strchr(data.cFileName, '~') != NULL) continue;  //Don't get those emacs/bcc backup files

		#ifdef __BORLANDC__
	 //		if (strstr(data.cFileName, ".cpp") == NULL) continue;
		if (strstr(data.cFileName, ".s") != NULL) continue;
		if (strstr(data.cFileName, ".h") != NULL) continue;
		if (strstr(data.cFileName, ".nasm") != NULL) continue;
		if (strstr(data.cFileName, ".asm") != NULL) continue;
		if (strstr(data.cFileName, ".txt") != NULL) continue;
		if (strstr(data.cFileName, "README") != NULL) continue;
		if (strstr(data.cFileName, "Makefile") != NULL) continue;
		if (strstr(data.cFileName, ".pkg") != NULL) continue;
		if (strstr(data.cFileName, ".m4") != NULL) continue;
			//Only snatch .cpp files
		#endif

		for (int i=0; exclude_from_build[i] != NULL; i++)
			if (stricmp(data.cFileName, exclude_from_build[i]) == 0) skip = true;

		std::list<std::string>::const_iterator it;
		for (it = ignore_list.begin(); it != ignore_list.end(); it++)
		{
			if (stricmp(data.cFileName, it->c_str()) == 0)
      	skip = true;
		}

		if (skip)
    	continue;

		if ((data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY)
		{
			generate_dir(path + data.cFileName, ignore_list);
		}
		else
		{
			#ifdef __BORLANDC__
      std::string tmp = path;
     	if(tmp[tmp.length()-1] == '\\')
    		tmp.erase((tmp.end()-1));
      if(paths.empty())
        	paths.push_back(tmp);
        else
   				if(!(paths.back() == tmp))
						paths.push_back(tmp);
				char *ext = strstr(data.cFileName, ".cpp");
				if(ext == NULL) continue;
				*(ext++) = 0;
				*(ext++) = 0;
				*(ext++) = 0;
				*(ext++) = 0;           
				files.push_back(data.cFileName);
        file_paths.push_back(path  +  data.cFileName);
			#else
				files.push_back(path + data.cFileName);
			#endif
		}

	} while (FindNextFile(handle, &data));
}