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/*
$Id: inputbutton_to_axis_analog.h,v 1.5 2001/09/22 15:52:12 plasmoid Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//! clanDisplay="Input"
//! header=display.h
#ifndef header_inputbutton_to_axis_analog
#define header_inputbutton_to_axis_analog
#include "../Input/inputbutton.h"
#include "../Input/inputaxis.h"
//: Converts two CL_InputButton's into one analog CL_InputAxis.
class CL_InputButtonToAxis_Analog : public CL_InputAxis
{
CL_InputButton *left;
CL_InputButton *right;
float cur_pos;
public:
//! Construction:
//: <p>Constructs a button to axis converter using the two buttons 'left'
//: and 'right'.</p>
CL_InputButtonToAxis_Analog(CL_InputButton *left, CL_InputButton *right)
{
this->left = left;
this->right = right;
cur_pos = 0;
}
//! Attributes:
//: Returns the axis position.
//- Returns - Current axis position.
virtual float get_pos()
{
if (left->is_pressed() && cur_pos>-0.1) cur_pos=(float)-0.1;
else if (right->is_pressed() && cur_pos<0.1) cur_pos=(float)0.1;
if (left->is_pressed() || right->is_pressed()) cur_pos*=(float)1.2;
else cur_pos*=(float)0.8;
if (cur_pos>1) cur_pos=1;
else if (cur_pos<-1) cur_pos=-1;
return cur_pos;
}
};
#endif
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