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/*
$Id: component_move_handler.h,v 1.13 2001/10/10 12:17:10 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//! clanGUI="Framework"
//! header=gui.h
#ifndef header_component_move_handler
#define header_component_move_handler
class CL_Rect;
class CL_Component;
class CL_ComponentMoveHandler_Generic;
//: Component Mode Handler Class
class CL_ComponentMoveHandler
{
public:
//! Construction:
//: Component Mode Handler Constructor
CL_ComponentMoveHandler(const CL_Rect &move_area, CL_Component *owner, class CL_StyleManager *style);
//: Component Mode Handler Destructor
virtual ~CL_ComponentMoveHandler();
//! Implementation:
private:
CL_ComponentMoveHandler_Generic *impl;
};
#endif
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