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/*
$Id: frame.h,v 1.26 2001/12/27 23:23:34 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_frame
#define header_frame
#include "component.h"
class CL_Frame_Generic;
//: Frame component
class CL_Frame : public CL_Component
{
//! Construction:
public:
//: Frame Constructor
CL_Frame(
CL_Component *parent,
CL_StyleManager *style = NULL);
//: Frame Constructor
CL_Frame(
const CL_Rect &pos,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: Frame Destructor
virtual ~CL_Frame();
//! Attributes:
public:
//: Is fill enabled
bool is_fill_enabled() const;
//! Operations:
public:
//: Enable Fill
void enable_fill(bool enabled = true);
//! Implementation:
private:
CL_Frame(const CL_Frame ©) : CL_Component(NULL, NULL) { return; } // disallow copy construction.
CL_Frame_Generic *impl;
};
#endif
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