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/*
$Id: popupmenu.h,v 1.28 2001/10/10 12:17:10 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_popupmenu
#define header_popupmenu
#include "menudata.h"
class CL_PopupMenu_Generic;
//: Popupmenu component
class CL_PopupMenu : public CL_MenuData
{
//! Construction:
public:
//: PopupMenu Constructor
CL_PopupMenu(
const CL_ComponentOptions &options,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: PopupMenu Constructor
CL_PopupMenu(
CL_Component *parent,
CL_StyleManager *style = NULL);
//: PopupMenu Constructor
CL_PopupMenu(
const class CL_Point &pos,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: PopupMenu Destructor
virtual ~CL_PopupMenu();
//! Attributes:
public:
//! Operations:
public:
//! Signals:
public:
//: This signal is emitted when the popupmenu is cancelled.
CL_Signal_v0 &sig_cancelled();
//! Implementation:
private:
CL_PopupMenu_Generic *impl;
};
#endif
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