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/*
$Id: treeview.h,v 1.15 2001/12/28 00:11:46 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_treeview
#define header_treeview
#include "component.h"
#include "treeview_node.h"
class CL_TreeView_Generic;
class CL_TreeView;
//: TreeView component
class CL_TreeView : public CL_Component, public CL_TreeView_Node
{
//! Construction:
public:
//: TreeView Constructor
CL_TreeView(
CL_Component *parent,
CL_StyleManager *style = NULL);
//: TreeView Constructor
CL_TreeView(
const CL_Rect &pos,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: TreeView Destructor
virtual ~CL_TreeView();
//! Attributes:
public:
//: Returns the client area of the component.
CL_Component *get_client_area() const;
//! Signals:
public:
//: This signal is emitted when the selection set of a tree changes.
CL_Signal_v1<const CL_TreeView_Node &> &sig_selection_changed();
//! Implementation:
private:
// CL_TreeView(const CL_TreeView ©) : CL_Component(NULL, NULL) { return; } // disallow copy construction.
CL_TreeView_Generic *impl;
};
#endif
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