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/*
$Id: treeview_item.h,v 1.2 2001/12/28 00:11:46 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_treeview_item
#define header_treeview_item
#include "component.h"
class CL_TreeView_Item_Generic;
//: TreeView_Item component
class CL_TreeView_Item : public CL_Component
{
//! Construction:
public:
//: TreeView Item Constructor
CL_TreeView_Item(
CL_Component *parent,
CL_StyleManager *style = NULL);
//: TreeView Item Constructor
CL_TreeView_Item(
const std::string &text,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: TreeView Item Destructor
virtual ~CL_TreeView_Item();
//! Attributes:
public:
//: Is open or closed
bool is_open() const;
//: Is highlighted
bool is_highlighted() const;
//: Has submenu
bool has_subtree() const;
//: Returns the item label.
//- Returns - The item label.
const std::string &get_text() const;
//! Operations:
public:
//: Sets the item label.
//- text - The item label.
void set_text(const std::string &text);
//! Signals:
public:
//: This signal is emitted when the item is clicked on.
CL_Signal_v0 &sig_clicked();
//! Implementation:
private:
CL_TreeView_Item(const CL_TreeView_Item ©) : CL_Component(NULL, NULL) { return; } // disallow copy construction.
CL_TreeView_Item_Generic *impl;
};
#endif
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