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/*
$Id: netgroup.h,v 1.12 2001/10/10 11:40:52 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//! clanNetwork="NetSessions"
//! header=network.h
#ifndef header_netgroup
#define header_netgroup
#include <list>
#include "netcomputer.h"
class CL_NetGroup_Generic;
//: Class used to group computers in a network game.
class CL_NetGroup
{
//! Construction:
public:
//: Construct an empty group list.
CL_NetGroup();
//: Construct a group with one computer in it.
CL_NetGroup(const CL_NetComputer &computer);
//: Net Group Destructor
virtual ~CL_NetGroup();
//! Attributes:
public:
//: List of computers in this group.
std::list<CL_NetComputer> &get_computers() const;
//! Operations:
public:
//: Add computer to group.
void add(const CL_NetComputer &computer);
//: Remove computer from group.
void remove(const CL_NetComputer &computer);
//: Disconnects all computers in group.
void disconnect();
//! Implementation:
private:
CL_NetGroup_Generic *impl;
};
#endif
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