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/*
$Id: slotbuffer_v0.h,v 1.8 2001/12/16 18:24:09 mbn Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//! clanSignal="System"
//! header=signals.h
#ifndef header_slotbuffer_v0
#define header_slotbuffer_v0
//: Slot Buffer V0 Class
class CL_SlotBuffer_v0
{
//! Construction:
public:
//: Slot Buffer V0 Constructor
CL_SlotBuffer_v0() : count(0)
{
}
//: Slot Buffer V0 Constructor
CL_SlotBuffer_v0(CL_Signal_v0 &signal) : count(0)
{
connect(signal);
}
//! Attributes:
public:
//: Bool
operator bool()
{
return count > 0;
}
//: Size
int size()
{
return count;
}
//! Operations:
public:
//: Connect
void connect(CL_Signal_v0 &signal)
{
slot = signal.connect(this, &CL_SlotBuffer_v0::callback);
}
//: Disconnect
void disconnect(CL_Signal_v0 &signal)
{
signal.disconnect(slot);
}
//! Implementation:
private:
void callback()
{
count++;
}
CL_Slot slot;
int count;
};
#endif
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