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/*
$Id: fadefilter.h,v 1.6 2001/10/10 12:51:05 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//! clanSound="Filters"
//! header=sound.h
#ifndef header_fadefilter
#define header_fadefilter
#include "../soundfilter.h"
class CL_FadeFilter_Generic;
//: Fade Filter Class
class CL_FadeFilter : public CL_SoundFilter
{
public:
//! Construction:
//: Fade Filter Constructor
CL_FadeFilter(int initial_volume);
//: Fade Filter Destructor
virtual ~CL_FadeFilter();
//! Operations:
//: Fade to volume
void fade_to_volume(int new_volume, int duration = 1000);
//: Filter
virtual void filter(int *data, int size);
//! Implementation:
private:
CL_FadeFilter(const CL_FadeFilter ©) { return; } // disallow copy construction.
CL_FadeFilter_Generic *impl;
};
#endif
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