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/*
$Id: core.h,v 1.39 2002/01/16 16:41:57 mbn Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//: <p>This is the heart of ClanLib. The core library contain the glue that
//: binds all other clanlib libraries together. It contain general platform
//: independence classes and functions. It also setup the keep alive pump and
//: other fundamental attributes of ClanLib.</p>
//! Global=Core
#ifndef header_core
#define header_core
#define CL_VERSION(x,y,z) ( (x << 16) | (y << 8) | (z) )
#define CL_CURRENT_VERSION CL_VERSION(0,5,4)
#define CL_VERSION_STRING "0.5.4"
#define CL_RELEASE_NAME "Rapid releases here we go"
#ifdef WIN32
#pragma warning( disable : 4786)
#endif
#ifdef __BORLANDC__
#define BORLAND
#endif
#include "Core/System/setupcore.h"
#include "Core/System/keep_alive.h"
#include "Core/System/system.h"
#include "Core/System/cl_assert.h"
#include "Core/System/error.h"
#include "Core/System/thread.h"
#include "Core/System/threadfunc_v0.h"
#include "Core/System/threadfunc_v1.h"
#include "Core/System/threadfunc_v2.h"
#include "Core/System/mutex.h"
#include "Core/System/clanstring.h"
#include "Core/System/timer.h"
#include "Core/System/event_listener.h"
#include "Core/System/event_trigger.h"
#include "Core/System/console_window.h"
#include "Core/IOData/cl_endian.h"
#include "Core/IOData/inputsource.h"
#include "Core/IOData/inputsource_file.h"
#include "Core/IOData/inputsource_memory.h"
#include "Core/IOData/inputsource_provider.h"
#include "Core/IOData/inputsource_provider_file.h"
#include "Core/IOData/outputsource.h"
#include "Core/IOData/outputsource_file.h"
#include "Core/IOData/outputsource_memory.h"
#include "Core/IOData/outputsource_provider.h"
#include "Core/IOData/directory_scanner.h"
#include "Core/Resources/resource_manager.h"
#include "Core/Resources/resourcetype.h"
#include "Core/Resources/resource.h"
#include "Core/Resources/resourceoptions.h"
#include "Core/Resources/resourceoption.h"
#include "Core/Resources/resourcetype_boolean.h"
#include "Core/Resources/resourcetype_integer.h"
#include "Core/Resources/resourcetype_string.h"
#include "Core/Resources/resourcetype_raw.h"
#include "Core/Resources/datafile_compiler.h"
#include "Core/Math/cl_vector.h"
#include "Core/Math/vector2.h"
#include "Core/Math/bezier.h"
#include "Core/Math/math.h"
#include "Core/Math/rect.h"
#include "Core/Math/size.h"
#include "Core/Math/point.h"
#endif
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