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/*
$Id: network.h,v 1.11 2001/12/18 15:55:33 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
See http://www.clanlib.org
------------------------------------------------------------------------
*/
//: <p>ClanLib Networking. Includes the references for all levels of networking
//: available in clanlib, from the low level socket API, the middle level
//: netsessions, and the high level netobject replication and world
//: template.</p>
//! Global=Network
#ifndef header_network_api
#define header_network_api
#ifdef WIN32
#pragma warning( disable : 4786)
#endif
#include "Network/setupnetwork.h"
#include "Network/network.h"
#include "Network/netcomputer.h"
#include "Network/netgroup.h"
#include "Network/netmessage.h"
#include "Network/netsession.h"
#include "Network/subchannel.h"
#include "Network/netobject.h"
#include "Network/netobject_channel.h"
#include "Network/netvariables.h"
#include "Network/world_template.h"
#include "Network/ip_address.h"
#include "Network/browse_client.h"
#include "Network/browse_server.h"
#include "Network/browse_master.h"
#include "Network/socket.h"
#include "Network/inputsource_socket.h"
#include "Network/outputsource_socket.h"
#endif
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