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/*
$Id: resourcedata.cpp,v 1.2 2001/09/08 19:12:44 japj Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#include "Core/precomp.h"
#include "API/Core/Resources/resourcedata.h"
/////////////////////////////////////////////////////////////////////////////
// CL_ResourceData_Generic:
class CL_ResourceData_Generic
{
public:
class CL_Resource_Generic *resource;
};
/////////////////////////////////////////////////////////////////////////////
// CL_ResourceData construction:
CL_ResourceData::CL_ResourceData(CL_Resource &resource)
: impl(new CL_ResourceData_Generic)
{
impl->resource = resource.impl;
}
CL_ResourceData::~CL_ResourceData()
{
delete impl;
}
/////////////////////////////////////////////////////////////////////////////
// CL_ResourceData attributes:
CL_Resource CL_ResourceData::get_resource()
{
return CL_Resource(impl->resource);
}
/////////////////////////////////////////////////////////////////////////////
// CL_ResourceData implementation:
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