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/*
$Id: system_beos.cpp,v 1.1 2000/07/18 17:04:27 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
File purpose:
main. Initialization of the BeOS version of ClanLib.
*/
#include "API/Core/System/system.h"
#include <OS.h>
int suspended_time = 0;
bool time_running = true;
int start_pause;
// int CL_System::suspend_time = 0;
// bool CL_System::time_running = true;
// int CL_System::start_pause;
void CL_System::suspend_time()
{
if (time_running)
{
time_running = false;
start_pause = get_time();
}
}
void CL_System::resume_time()
{
if (!time_running)
{
time_running = true;
suspended_time += get_time() - start_pause;
}
}
unsigned int CL_System::get_time()
{
return (system_time() / 1000) - suspended_time;
}
void CL_System::sleep(int millis)
{
snooze(millis*1000);
}
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