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/*
$Id: event_trigger_generic.h,v 1.7 2001/09/08 19:12:44 japj Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#ifndef header_event_trigger_generic
#define header_event_trigger_generic
class CL_EventListener;
class CL_EventTrigger_Generic
{
// Construction:
public:
CL_EventTrigger_Generic();
virtual ~CL_EventTrigger_Generic();
// Attributes:
public:
virtual bool get_flag() const=0;
// Operations:
public:
virtual void reset() const=0;
// Reset trigger flag.
virtual void set_flag()=0;
// Raise trigger flag.
virtual bool wait(int timeout = -1) const=0;
// Wait until one of the event triggers. The timeout is in milliseconds.
// Returns true if the event triggered, false if it timed out.
void add_ref();
// Increase reference count.
void release_ref();
// Decrease reference count.
// Implementation:
private:
int ref_count;
};
#endif
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