1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
|
/*
$Id: event_trigger_unix.h,v 1.2 2001/09/08 19:12:45 japj Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#ifndef header_event_trigger_unix
#define header_event_trigger_unix
#include "../Generic/event_trigger_generic.h"
class CL_EventTrigger_Unix : public CL_EventTrigger_Generic
{
// Construction:
public:
CL_EventTrigger_Unix();
virtual ~CL_EventTrigger_Unix();
// Attributes:
public:
virtual bool get_flag() const;
// Operations:
public:
virtual void reset() const;
// Reset trigger flag.
virtual void set_flag();
// Raise trigger flag.
virtual bool wait(int timeout = -1) const;
// Wait until one of the event triggers. The timeout is in milliseconds.
// Returns true if the event triggered, false if it timed out.
// Implementation:
public:
int wait_pipe[2];
// Waiting pipe.
};
#endif
|