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/*
$Id: thread_pthread.cpp,v 1.6 2001/12/19 19:23:03 mbn Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#include "Core/precomp.h"
#include <pthread.h>
#include "API/Core/System/cl_assert.h"
#include "thread_pthread.h"
CL_Thread *CL_Thread::create(CL_Runnable *runnable, bool delete_runnable)
{
return new CL_Thread(runnable, delete_runnable);
}
CL_Thread::CL_Thread(CL_Runnable *runnable, bool delete_runnable)
: impl(new CL_Thread_Generic)
{
impl->ref_count = 1;
impl->runnable = runnable;
impl->delete_runnable = delete_runnable;
impl->running = false;
}
CL_Thread::CL_Thread(const CL_Thread ©)
: impl(copy.impl)
{
if (impl) impl->ref_count++;
}
CL_Thread::CL_Thread()
: impl(0)
{
}
CL_Thread::~CL_Thread()
{
if (impl)
{
impl->ref_count--;
if (impl->ref_count == 0)
{
terminate();
if (impl->delete_runnable) delete impl->runnable;
delete impl;
}
}
}
CL_Thread &CL_Thread::operator =(const CL_Thread ©)
{
if (impl)
{
impl->ref_count--;
if (impl->ref_count == 0)
{
terminate();
if (impl->delete_runnable) delete impl->runnable;
delete impl;
}
}
impl = copy.impl;
if (impl) impl->ref_count++;
return *this;
}
void CL_Thread::start()
{
if (impl->running) return;
cl_assert(
pthread_create(
&impl->thread,
NULL,
impl->run_init,
impl)==0);
impl->running = true;
}
void *CL_Thread_Generic::run_init(void *_self)
{
CL_Thread_Generic *self = (CL_Thread_Generic *) _self;
// kill thread immidiately - no cancelation point...
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
self->runnable->run();
return NULL;
}
void CL_Thread::terminate()
{
if (impl->running) pthread_cancel(impl->thread);
impl->running = false;
}
void CL_Thread::wait()
{
if (impl->running) pthread_join(impl->thread, NULL);
impl->running = false;
}
void CL_Thread::set_priority(EThreadPriority priority)
{
static bool warning = true;
if (warning)
{
cl_info(info_network, "CL_Thread_Posix::set_priority not implemented yet.");
warning = false;
}
}
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