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/*
$Id: keyboard_directfb.cpp,v 1.3 2001/12/22 17:03:33 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#include "Core/precomp.h"
#ifdef USE_DIRECTFB
#include <directfb.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <iostream>
#include "keyboard_directfb.h"
#include <API/Display/Input/input.h>
#include <API/Display/Input/inputaxis.h>
#include <API/Display/Input/key.h>
#include <API/Display/Input/inputbutton.h>
#include <API/Display/Input/inputcursor.h>
#include <API/Display/Input/inputhat.h>
#include <API/Display/Input/keyboard.h>
#include <API/Core/System/error.h>
#include "API/Core/System/cl_assert.h"
#include "Core/System/Generic/string_asm.h"
/******************
Keyboard
******************/
CL_DirectFBKeyboard::CL_DirectFBKeyboard (unsigned int id)
{
DFBResult ret;
ret = DirectFBCreate (&dfb);
if (ret)
{
DirectFBError ("CL_DirectFBKeyboard - DirectFBCreate", ret);
throw new CL_Error ("CL_DirectFBKeyboard - DirectFBCreate failed");
}
ret = dfb->GetInputDevice (dfb, id, &keyboard);
if (ret)
{
DirectFBError ("CL_DirectFBKeyboard - GetInputDevice", ret);
dfb->Release (dfb);
throw new CL_Error ("CL_DirectFBKeyboard - GetInputDevice failed");
}
ret = keyboard->CreateInputBuffer (keyboard, &keybuffer);
if (ret)
{
DirectFBError ("CL_DirectFBKeyboard - CreateInputBuffer", ret);
keyboard->Release (keyboard);
dfb->Release (dfb);
throw new CL_Error ("CL_DirectFBKeyboard - CreateInputBuffer failed");
}
buttons = new CL_InputButton_DirectFBKeyboard*[CL_NUM_KEYS];
for (int i=0; i<CL_NUM_KEYS; i++) buttons[i] = NULL;
this->id = id;
}
CL_DirectFBKeyboard::~CL_DirectFBKeyboard()
{
for (int i=0; i<CL_NUM_KEYS; i++)
if (buttons[i])
delete buttons[i];
delete[] buttons;
keybuffer->Release (keybuffer);
keyboard->Release (keyboard);
dfb->Release (dfb);
}
void CL_DirectFBKeyboard::keep_alive()
{
DFBInputEvent evt;
while (keybuffer->GetEvent (keybuffer, &evt) == DFB_OK)
{
if (evt.type == DIET_KEYPRESS || evt.type == DIET_KEYRELEASE)
{
CL_Key key;
key.x = key.y = -1; // since the keyboard is no pointing device
key.id = map_directfb_to_cl (evt.keycode);
key.ascii = evt.key_ascii;
if (evt.type == DIET_KEYRELEASE)
{
key.state = CL_Key::Released;
CL_Input::sig_button_release(this, key);
}
else
{
key.state = CL_Key::Pressed;
CL_Input::sig_button_press(this, key);
}
}
}
}
char *CL_DirectFBKeyboard::get_name() const
{
if (id == DIDID_KEYBOARD)
return "DirectFB Primary Keyboard";
else
return "DirectFB Additional Keyboard";
}
CL_InputDevice::InputDeviceType CL_DirectFBKeyboard::get_type() const
{
return CL_InputDevice::type_keyboard;
}
int CL_DirectFBKeyboard::get_num_buttons() const
{
return CL_NUM_KEYS;
}
CL_InputButton *CL_DirectFBKeyboard::get_button(int button_num)
{
if (buttons[button_num] != NULL) return buttons[button_num];
DFBInputDeviceKeyIdentifier translate_key = map_cl_to_directfb (button_num);
if (translate_key == DIKC_UNKNOWN) return NULL;
buttons[button_num] = new CL_InputButton_DirectFBKeyboard (keyboard, translate_key);
return buttons[button_num];
}
int CL_DirectFBKeyboard::get_num_axes() const
{
return 0;
}
CL_InputAxis *CL_DirectFBKeyboard::get_axis(int axis_num)
{
return NULL;
}
int CL_DirectFBKeyboard::get_num_hats() const
{
return 0;
}
CL_InputHat *CL_DirectFBKeyboard::get_hat(int hat_num)
{
return NULL;
}
int CL_DirectFBKeyboard::get_num_cursors() const
{
return 0;
}
CL_InputCursor *CL_DirectFBKeyboard::get_cursor(int cursor_num)
{
return NULL;
}
int CL_DirectFBKeyboard::map_directfb_to_cl (DFBInputDeviceKeyIdentifier key)
{
switch (key)
{
case DIKC_A: return CL_KEY_A;
case DIKC_B: return CL_KEY_B;
case DIKC_C: return CL_KEY_C;
case DIKC_D: return CL_KEY_D;
case DIKC_E: return CL_KEY_E;
case DIKC_F: return CL_KEY_F;
case DIKC_G: return CL_KEY_G;
case DIKC_H: return CL_KEY_H;
case DIKC_I: return CL_KEY_I;
case DIKC_J: return CL_KEY_J;
case DIKC_K: return CL_KEY_K;
case DIKC_L: return CL_KEY_L;
case DIKC_M: return CL_KEY_M;
case DIKC_N: return CL_KEY_N;
case DIKC_O: return CL_KEY_O;
case DIKC_P: return CL_KEY_P;
case DIKC_Q: return CL_KEY_Q;
case DIKC_R: return CL_KEY_R;
case DIKC_S: return CL_KEY_S;
case DIKC_T: return CL_KEY_T;
case DIKC_U: return CL_KEY_U;
case DIKC_V: return CL_KEY_V;
case DIKC_W: return CL_KEY_W;
case DIKC_X: return CL_KEY_X;
case DIKC_Y: return CL_KEY_Y;
case DIKC_Z: return CL_KEY_Z;
case DIKC_0: return CL_KEY_0;
case DIKC_1: return CL_KEY_1;
case DIKC_2: return CL_KEY_2;
case DIKC_3: return CL_KEY_3;
case DIKC_4: return CL_KEY_4;
case DIKC_5: return CL_KEY_5;
case DIKC_6: return CL_KEY_6;
case DIKC_7: return CL_KEY_7;
case DIKC_8: return CL_KEY_8;
case DIKC_9: return CL_KEY_9;
case DIKC_F1: return CL_KEY_F1;
case DIKC_F2: return CL_KEY_F2;
case DIKC_F3: return CL_KEY_F3;
case DIKC_F4: return CL_KEY_F4;
case DIKC_F5: return CL_KEY_F5;
case DIKC_F6: return CL_KEY_F6;
case DIKC_F7: return CL_KEY_F7;
case DIKC_F8: return CL_KEY_F8;
case DIKC_F9: return CL_KEY_F9;
case DIKC_F10: return CL_KEY_F10;
case DIKC_F11: return CL_KEY_F11;
case DIKC_F12: return CL_KEY_F12;
case DIKC_ESCAPE: return CL_KEY_ESCAPE;
case DIKC_LEFT: return CL_KEY_LEFT;
case DIKC_RIGHT: return CL_KEY_RIGHT;
case DIKC_UP: return CL_KEY_UP;
case DIKC_DOWN: return CL_KEY_DOWN;
case DIKC_CTRL: return CL_KEY_LCTRL;
case DIKC_SHIFT: return CL_KEY_LSHIFT;
case DIKC_ALT: return CL_KEY_ALT;
case DIKC_ALTGR: return CL_KEY_ALTGR;
case DIKC_TAB: return CL_KEY_TAB;
case DIKC_ENTER: return CL_KEY_ENTER;
case DIKC_SPACE: return CL_KEY_SPACE;
case DIKC_BACKSPACE: return CL_KEY_BACKSPACE;
case DIKC_INSERT: return CL_KEY_INSERT;
case DIKC_DELETE: return CL_KEY_DELETE;
case DIKC_HOME: return CL_KEY_HOME;
case DIKC_END: return CL_KEY_END;
case DIKC_PAGEUP: return CL_KEY_PAGEUP;
case DIKC_PAGEDOWN: return CL_KEY_PAGEDOWN;
case DIKC_CAPSLOCK: return CL_KEY_CAPSLOCK;
case DIKC_NUMLOCK: return CL_KEY_NUMLOCK;
case DIKC_SCRLOCK: return CL_KEY_SCRLOCK;
case DIKC_PRINT: return CL_KEY_PRINT;
case DIKC_PAUSE: return CL_KEY_PAUSE;
case DIKC_KP_DIV: return CL_KEY_KP_DIV;
case DIKC_KP_MULT: return CL_KEY_KP_MULT;
case DIKC_KP_MINUS: return CL_KEY_KP_MINUS;
case DIKC_KP_PLUS: return CL_KEY_KP_PLUS;
case DIKC_KP_ENTER: return CL_KEY_KP_ENTER;
default:
break;
}
return CL_KEY_NONE_OF_THE_ABOVE;
}
DFBInputDeviceKeyIdentifier CL_DirectFBKeyboard::map_cl_to_directfb(int id)
{
switch (id)
{
case CL_KEY_A: return DIKC_A;
case CL_KEY_B: return DIKC_B;
case CL_KEY_C: return DIKC_C;
case CL_KEY_D: return DIKC_D;
case CL_KEY_E: return DIKC_E;
case CL_KEY_F: return DIKC_F;
case CL_KEY_G: return DIKC_G;
case CL_KEY_H: return DIKC_H;
case CL_KEY_I: return DIKC_I;
case CL_KEY_J: return DIKC_J;
case CL_KEY_K: return DIKC_K;
case CL_KEY_L: return DIKC_L;
case CL_KEY_M: return DIKC_M;
case CL_KEY_N: return DIKC_N;
case CL_KEY_O: return DIKC_O;
case CL_KEY_P: return DIKC_P;
case CL_KEY_Q: return DIKC_Q;
case CL_KEY_R: return DIKC_R;
case CL_KEY_S: return DIKC_S;
case CL_KEY_T: return DIKC_T;
case CL_KEY_U: return DIKC_U;
case CL_KEY_V: return DIKC_V;
case CL_KEY_W: return DIKC_W;
case CL_KEY_X: return DIKC_X;
case CL_KEY_Y: return DIKC_Y;
case CL_KEY_Z: return DIKC_Z;
case CL_KEY_0: return DIKC_0;
case CL_KEY_1: return DIKC_1;
case CL_KEY_2: return DIKC_2;
case CL_KEY_3: return DIKC_3;
case CL_KEY_4: return DIKC_4;
case CL_KEY_5: return DIKC_5;
case CL_KEY_6: return DIKC_6;
case CL_KEY_7: return DIKC_7;
case CL_KEY_8: return DIKC_8;
case CL_KEY_9: return DIKC_9;
case CL_KEY_F1: return DIKC_F1;
case CL_KEY_F2: return DIKC_F2;
case CL_KEY_F3: return DIKC_F3;
case CL_KEY_F4: return DIKC_F4;
case CL_KEY_F5: return DIKC_F5;
case CL_KEY_F6: return DIKC_F6;
case CL_KEY_F7: return DIKC_F7;
case CL_KEY_F8: return DIKC_F8;
case CL_KEY_F9: return DIKC_F9;
case CL_KEY_F10: return DIKC_F10;
case CL_KEY_F11: return DIKC_F11;
case CL_KEY_F12: return DIKC_F12;
case CL_KEY_ESCAPE: return DIKC_ESCAPE;
case CL_KEY_LEFT: return DIKC_LEFT;
case CL_KEY_RIGHT: return DIKC_RIGHT;
case CL_KEY_UP: return DIKC_UP;
case CL_KEY_DOWN: return DIKC_DOWN;
case CL_KEY_LCTRL: return DIKC_CTRL;
case CL_KEY_RCTRL: return DIKC_CTRL;
case CL_KEY_LSHIFT: return DIKC_SHIFT;
case CL_KEY_RSHIFT: return DIKC_SHIFT;
case CL_KEY_ALT: return DIKC_ALT;
case CL_KEY_ALTGR: return DIKC_ALTGR;
case CL_KEY_TAB: return DIKC_TAB;
case CL_KEY_ENTER: return DIKC_ENTER;
case CL_KEY_SPACE: return DIKC_SPACE;
case CL_KEY_BACKSPACE: return DIKC_BACKSPACE;
case CL_KEY_INSERT: return DIKC_INSERT;
case CL_KEY_DELETE: return DIKC_DELETE;
case CL_KEY_HOME: return DIKC_HOME;
case CL_KEY_END: return DIKC_END;
case CL_KEY_PAGEUP: return DIKC_PAGEUP;
case CL_KEY_PAGEDOWN: return DIKC_PAGEDOWN;
case CL_KEY_CAPSLOCK: return DIKC_CAPSLOCK;
case CL_KEY_NUMLOCK: return DIKC_NUMLOCK;
case CL_KEY_SCRLOCK: return DIKC_SCRLOCK;
case CL_KEY_PRINT: return DIKC_PRINT;
case CL_KEY_PAUSE: return DIKC_PAUSE;
case CL_KEY_KP_DIV: return DIKC_KP_DIV;
case CL_KEY_KP_MULT: return DIKC_KP_MULT;
case CL_KEY_KP_MINUS: return DIKC_KP_MINUS;
case CL_KEY_KP_PLUS: return DIKC_KP_PLUS;
case CL_KEY_KP_ENTER: return DIKC_KP_ENTER;
}
return DIKC_UNKNOWN;
}
/***************************
CL_InputButton_XKeyboard
***************************/
CL_InputButton_DirectFBKeyboard::CL_InputButton_DirectFBKeyboard(IDirectFBInputDevice *keyboard,
DFBInputDeviceKeyIdentifier key)
{
keyboard->AddRef (keyboard);
this->key = key;
this->keyboard = keyboard;
}
CL_InputButton_DirectFBKeyboard::~CL_InputButton_DirectFBKeyboard()
{
keyboard->Release (keyboard);
}
bool CL_InputButton_DirectFBKeyboard::is_pressed()
{
DFBInputDeviceKeyState state;
keyboard->GetKeyState (keyboard, key, &state);
return (state == DIKS_DOWN);
}
#endif
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