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/*
$Id: keyboard_fbdev.cpp,v 1.1 2001/03/06 15:09:20 mbn Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#include "Core/precomp.h"
#ifndef USE_TTY_INPUT
#ifdef USE_SVGALIB
#define USE_TTY_INPUT
#else
#ifdef USE_FBDEV
#define USE_TTY_INPUT
#endif
#endif
#endif
#ifdef USE_TTY_INPUT
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <iostream>
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#ifdef HAVE_SYS_KD_H
#include <sys/kd.h>
#else
#include <linux/kd.h>
#endif
#ifdef HAVE_SYS_VT_H
#include <sys/vt.h>
#else
#include <linux/vt.h>
#endif
#include <linux/tty.h>
#include <linux/keyboard.h>
#include "keyboard_fbdev.h"
#include <API/Core/System/error.h>
#include <Display/Input/FBDev/keyboard_fbdev.h>
#include <Core/System/Unix/implementation_fbdev.h>
#include <API/Display/Input/inputaxis.h>
#include <Display/Input/FBDev/keyboard_fbdev.h>
#include <API/Display/Input/inputbutton.h>
#include <Display/Input/FBDev/keyboard_fbdev.h>
#include <API/Display/Input/inputcursor.h>
#include <API/Display/Input/inputhat.h>
#include "Core/System/Generic/string_asm.h"
/******************
Keyboard
******************/
CL_FBDevKeyboard::CL_FBDevKeyboard()
{
memset( &keymap, 0, sizeof(keymap) );
/* open the tty */
fd = open("/dev/tty", O_RDWR | O_NONBLOCK);
if (fd < 0)
{
throw CL_Error("Couldn't open /dev/tty.");
}
/* put tty into "straight through" mode. */
struct termios newterm;
if (tcgetattr(fd, &old_termios) < 0)
{
perror("tcgetattr failed");
}
memcpy ( &newterm, &old_termios, sizeof(termios) );
newterm.c_lflag &= ~(ICANON | ECHO | ISIG);
newterm.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON);
newterm.c_iflag |= IGNBRK;
newterm.c_cc[VMIN] = 0;
newterm.c_cc[VTIME] = 0;
if (tcsetattr(fd, TCSANOW, &newterm) < 0)
{
perror("tcsetattr failed");
}
/* save old mode and set to mediumraw */
if (ioctl(fd, KDGKBMODE, &old_mode) < 0)
{
perror("Couldn't get keyboard mode");
old_mode = K_XLATE;
}
if (ioctl(fd, KDSKBMODE, K_MEDIUMRAW) < 0)
{
perror("Couldn't set keyboard mode to K_MEDIUMRAW");
}
/* save old kd mode and set to graphics */
if (ioctl(fd, KDGETMODE, &old_kd) < 0)
{
perror("Couldn't get kd mode");
old_kd = KD_TEXT;
}
if (ioctl(fd, KDSETMODE, KD_GRAPHICS) < 0)
{
perror("Couldn't set kd mode to KD_GRAPHICS");
}
buttons = new CL_InputButton_FBDevKeyboard*[CL_NUM_KEYS];
for (int i=0; i<CL_NUM_KEYS; i++) buttons[i] = NULL;
}
CL_FBDevKeyboard::~CL_FBDevKeyboard()
{
restore();
#ifdef USE_FBDEV
CL_Implementation_FBDev::clean_up();
#endif
for (int i=0; i<CL_NUM_KEYS; i++) delete buttons[i];
delete[] buttons;
}
void CL_FBDevKeyboard::restore()
{
if (fd>=0)
{
ioctl(fd, KDSKBMODE, old_mode);
ioctl(fd, KDSETMODE, old_kd);
if (tcsetattr(fd, TCSANOW, &old_termios) < 0)
{
cerr << "Could not restore old terminal input settings! Please run 'reset'!" << endl;
perror( "System error message" );
}
close(fd);
}
}
void CL_FBDevKeyboard::keep_alive()
{
int readlen;
unsigned char buf[256];
// Read keyboard data
while ((readlen = read(fd, buf, 256)) > 0)
{
for (int i = 0; i < readlen; i++)
{
handle_code( buf[i] );
}
}
return;
}
void CL_FBDevKeyboard::handle_code(char code)
{
bool keydown;
kbentry entry;
if (code & 0x80)
{
code &= 0x7f;
keydown = false;
} else
{
keydown = true;
}
//fetch the keycode
entry.kb_table = 0;
entry.kb_index = code;
ioctl(fd,KDGKBENT,&entry);
CL_Key key;
key.id = translate(entry.kb_value);
key.ascii = -1;
key.state = keydown ? CL_Key::Pressed : CL_Key::Released;
if (keydown) CL_Input::chain_button_press.on_button_press(this, key);
else CL_Input::chain_button_release.on_button_release(this, key);
keymap[translate(entry.kb_value)] = keydown;
}
char CL_FBDevKeyboard::translate(int kb_value)
{
switch (kb_value)
{
case K_F1: return CL_KEY_F1;
case K_F2: return CL_KEY_F2;
case K_F3: return CL_KEY_F3;
case K_F4: return CL_KEY_F4;
case K_F5: return CL_KEY_F5;
case K_F6: return CL_KEY_F6;
case K_F7: return CL_KEY_F7;
case K_F8: return CL_KEY_F8;
case K_F9: return CL_KEY_F9;
case K_F10: return CL_KEY_F10;
case K_F11: return CL_KEY_F11;
case K_F12: return CL_KEY_F12;
case 2816+'a': return CL_KEY_A;
case 2816+'b': return CL_KEY_B;
case 2816+'c': return CL_KEY_C;
case 2816+'d': return CL_KEY_D;
case 2816+'e': return CL_KEY_E;
case 2816+'f': return CL_KEY_F;
case 2816+'g': return CL_KEY_G;
case 2816+'h': return CL_KEY_H;
case 2816+'i': return CL_KEY_I;
case 2816+'j': return CL_KEY_J;
case 2816+'k': return CL_KEY_K;
case 2816+'l': return CL_KEY_L;
case 2816+'m': return CL_KEY_M;
case 2816+'n': return CL_KEY_N;
case 2816+'o': return CL_KEY_O;
case 2816+'p': return CL_KEY_P;
case 2816+'q': return CL_KEY_Q;
case 2816+'r': return CL_KEY_R;
case 2816+'s': return CL_KEY_S;
case 2816+'t': return CL_KEY_T;
case 2816+'u': return CL_KEY_U;
case 2816+'v': return CL_KEY_V;
case 2816+'w': return CL_KEY_W;
case 2816+'x': return CL_KEY_X;
case 2816+'y': return CL_KEY_Y;
case 2816+'z': return CL_KEY_Z;
case 48: return CL_KEY_0;
case 49: return CL_KEY_1;
case 50: return CL_KEY_2;
case 51: return CL_KEY_3;
case 52: return CL_KEY_4;
case 53: return CL_KEY_5;
case 54: return CL_KEY_6;
case 55: return CL_KEY_7;
case 56: return CL_KEY_8;
case 57: return CL_KEY_9;
case 27: return CL_KEY_ESCAPE;
case K_LEFT: return CL_KEY_LEFT;
case K_RIGHT: return CL_KEY_RIGHT;
case K_UP: return CL_KEY_UP;
case K_DOWN: return CL_KEY_DOWN;
case K_ENTER: return CL_KEY_ENTER;
case K_CTRLL: return CL_KEY_LCTRL;
case K_CTRLR: return CL_KEY_RCTRL;
case K_SHIFTL: return CL_KEY_LSHIFT;
case K_SHIFTR: return CL_KEY_RSHIFT;
case K_ALT: return CL_KEY_ALT;
case K_ALTGR: return CL_KEY_ALTGR;
case 9: return CL_KEY_TAB;
case 32: return CL_KEY_SPACE;
case 127: return CL_KEY_BACKSPACE;
case K_INSERT: return CL_KEY_INSERT;
case K_REMOVE: return CL_KEY_DELETE;
case K_FIND: return CL_KEY_HOME;
case K_SELECT: return CL_KEY_END;
case K_PGUP: return CL_KEY_PAGEUP;
case K_PGDN: return CL_KEY_PAGEDOWN;
case K_CAPS: return CL_KEY_CAPSLOCK;
case K_NUM: return CL_KEY_NUMLOCK;
case K_HOLD: return CL_KEY_SCRLOCK;
case 28: return CL_KEY_PRINT;
case K(1,29): return CL_KEY_PAUSE;
case K_PSLASH: return CL_KEY_KP_DIV;
case K_PSTAR: return CL_KEY_KP_MULT;
case K_PMINUS: return CL_KEY_KP_MINUS;
case K_PPLUS: return CL_KEY_KP_PLUS;
case K_PENTER: return CL_KEY_KP_ENTER;
}
return CL_KEY_NONE_OF_THE_ABOVE;
}
char *CL_FBDevKeyboard::get_name() const
{
return "FBDev keyboard";
}
int CL_FBDevKeyboard::get_num_buttons() const
{
return CL_NUM_KEYS;
}
CL_InputButton *CL_FBDevKeyboard::get_button(int button_num)
{
if (button_num < 0 || button_num >= CL_NUM_KEYS) return NULL;
if (buttons[button_num] == NULL)
buttons[button_num] = new CL_InputButton_FBDevKeyboard(button_num, keymap);
return buttons[button_num];
}
int CL_FBDevKeyboard::get_num_axes() const
{
return 0;
}
CL_InputAxis *CL_FBDevKeyboard::get_axis(int /*axis_num*/)
{
return NULL;
}
int CL_FBDevKeyboard::get_num_hats() const
{
return 0;
}
CL_InputHat *CL_FBDevKeyboard::get_hat(int /*hat_num*/)
{
return NULL;
}
int CL_FBDevKeyboard::get_num_cursors() const
{
return 0;
}
CL_InputCursor *CL_FBDevKeyboard::get_cursor(int /*cursor_num*/)
{
return NULL;
}
/***************************
CL_InputButton_FBDevKeyboard
***************************/
CL_InputButton_FBDevKeyboard::CL_InputButton_FBDevKeyboard(
int _key, char *_keymap)
{
key = _key;
keymap = _keymap;
}
bool CL_InputButton_FBDevKeyboard::is_pressed()
{
return keymap[key];
}
#endif
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