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/*
$Id: keyboard_fbdev.h,v 1.1 2001/03/06 15:09:20 mbn Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#ifndef header_keyboard_fbdev
#define header_keyboard_fbdev
#ifndef USE_TTY_INPUT
#ifdef USE_SVGALIB
#define USE_TTY_INPUT
#else
#ifdef USE_FBDEV
#define USE_TTY_INPUT
#endif
#endif
#endif
#ifdef USE_TTY_INPUT
#include "API/Display/Input/inputbutton.h"
#include "API/Display/Input/keyboard.h"
#include "API/Core/System/keep_alive.h"
#include "Core/System/Unix/init_linux.h"
#include <termios.h>
class CL_InputButton_FBDevKeyboard : public CL_InputButton
{
public:
CL_InputButton_FBDevKeyboard(int key, char *keymap);
virtual bool is_pressed();
private:
int key;
char *keymap;
};
class CL_FBDevKeyboard : public CL_Keyboard, CL_KeepAlive
{
public:
CL_FBDevKeyboard();
virtual ~CL_FBDevKeyboard();
virtual char *get_name() const;
virtual int get_num_buttons() const;
virtual CL_InputButton *get_button(int button_num);
virtual int get_num_axes() const;
virtual CL_InputAxis *get_axis(int axis_num);
virtual int get_num_hats() const;
virtual CL_InputHat *get_hat(int hat_num);
virtual int get_num_cursors() const;
virtual CL_InputCursor *get_cursor(int cursor_num);
virtual void keep_alive();
private:
void restore();
char keymap[128];
int fd;
int old_mode;
int old_kd;
struct termios old_termios;
void handle_code(char code);
char translate(int kb_value);
CL_InputButton_FBDevKeyboard **buttons;
};
#endif /* USE_TTY_INPUT */
#endif
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