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/*
$Id: input_keyboard.cpp,v 1.5 2001/12/22 17:03:34 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#include "Core/precomp.h"
#include <windows.h>
#include "API/Core/System/cl_assert.h"
#include "input_keyboard.h"
/*************************
CL_Keyboard_Win32
*************************/
CL_Keyboard_Win32::CL_Keyboard_Win32()
{
buttons = new CL_InputButton_Keyboard_Win32*[CL_NUM_KEYS];
for (int i=0; i<CL_NUM_KEYS; i++) buttons[i] = NULL;
memset(keys_down, 0, 256);
CL_System_Win32::add_listener(this);
}
CL_Keyboard_Win32::~CL_Keyboard_Win32()
{
CL_System_Win32::remove_listener(this);
for (int i=0; i<CL_NUM_KEYS; i++) delete buttons[i];
delete[] buttons;
}
void CL_Keyboard_Win32::keep_alive()
{
GetKeyboardState(keys_down);
}
bool CL_Keyboard_Win32::received_event(UINT uMsg, WPARAM wParam, LPARAM lParam)
{
bool keydown = false;
switch (uMsg)
{
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
keydown = true;
break;
case WM_KEYUP:
case WM_SYSKEYUP:
keydown = false;
break;
default:
return false;
}
static bool lctrl_down = false;
static bool rctrl_down = false;
static bool lshift_down = false;
static bool rshift_down = false;
static bool alt_down = false;
static bool altgr_down = false;
int key = -1;
switch ((int) wParam)
{
case 'A': key = CL_KEY_A; break;
case 'B': key = CL_KEY_B; break;
case 'C': key = CL_KEY_C; break;
case 'D': key = CL_KEY_D; break;
case 'E': key = CL_KEY_E; break;
case 'F': key = CL_KEY_F; break;
case 'G': key = CL_KEY_G; break;
case 'H': key = CL_KEY_H; break;
case 'I': key = CL_KEY_I; break;
case 'J': key = CL_KEY_J; break;
case 'K': key = CL_KEY_K; break;
case 'L': key = CL_KEY_L; break;
case 'M': key = CL_KEY_M; break;
case 'N': key = CL_KEY_N; break;
case 'O': key = CL_KEY_O; break;
case 'P': key = CL_KEY_P; break;
case 'Q': key = CL_KEY_Q; break;
case 'R': key = CL_KEY_R; break;
case 'S': key = CL_KEY_S; break;
case 'T': key = CL_KEY_T; break;
case 'U': key = CL_KEY_U; break;
case 'V': key = CL_KEY_V; break;
case 'W': key = CL_KEY_W; break;
case 'X': key = CL_KEY_X; break;
case 'Y': key = CL_KEY_Y; break;
case 'Z': key = CL_KEY_Z; break;
case '0': key = CL_KEY_0; break;
case '1': key = CL_KEY_1; break;
case '2': key = CL_KEY_2; break;
case '3': key = CL_KEY_3; break;
case '4': key = CL_KEY_4; break;
case '5': key = CL_KEY_5; break;
case '6': key = CL_KEY_6; break;
case '7': key = CL_KEY_7; break;
case '8': key = CL_KEY_8; break;
case '9': key = CL_KEY_9; break;
case VK_NUMPAD0: key = CL_KEY_KP_0; break;
case VK_NUMPAD1: key = CL_KEY_KP_1; break;
case VK_NUMPAD2: key = CL_KEY_KP_2; break;
case VK_NUMPAD3: key = CL_KEY_KP_3; break;
case VK_NUMPAD4: key = CL_KEY_KP_4; break;
case VK_NUMPAD5: key = CL_KEY_KP_5; break;
case VK_NUMPAD6: key = CL_KEY_KP_6; break;
case VK_NUMPAD7: key = CL_KEY_KP_7; break;
case VK_NUMPAD8: key = CL_KEY_KP_8; break;
case VK_NUMPAD9: key = CL_KEY_KP_9; break;
case VK_F1: key = CL_KEY_F1; break;
case VK_F2: key = CL_KEY_F2; break;
case VK_F3: key = CL_KEY_F3; break;
case VK_F4: key = CL_KEY_F4; break;
case VK_F5: key = CL_KEY_F5; break;
case VK_F6: key = CL_KEY_F6; break;
case VK_F7: key = CL_KEY_F7; break;
case VK_F8: key = CL_KEY_F8; break;
case VK_F9: key = CL_KEY_F9; break;
case VK_F10: key = CL_KEY_F10; break;
case VK_F11: key = CL_KEY_F11; break;
case VK_F12: key = CL_KEY_F12; break;
case VK_ESCAPE: key = CL_KEY_ESCAPE; break;
case VK_LEFT: key = CL_KEY_LEFT; break;
case VK_RIGHT: key = CL_KEY_RIGHT; break;
case VK_UP: key = CL_KEY_UP; break;
case VK_DOWN: key = CL_KEY_DOWN; break;
case VK_CONTROL:
if (keydown)
{
int scancode = (lParam & 0xff0000) >> 16;
bool extended_key = (lParam & 0x1000000) != 0;
if (!lctrl_down && scancode == 29 && !extended_key)
{
key = CL_KEY_LCTRL;
lctrl_down = true;
}
else if (!rctrl_down && scancode == 29 && extended_key)
{
key = CL_KEY_RCTRL;
rctrl_down = true;
}
}
else
{
int scancode = (lParam & 0xff0000) >> 16;
bool extended_key = (lParam & 0x1000000) != 0;
if (lctrl_down && scancode == 29 && !extended_key)
{
key = CL_KEY_LCTRL;
lctrl_down = false;
}
else if (rctrl_down && scancode == 29 && extended_key)
{
key = CL_KEY_RCTRL;
rctrl_down = false;
}
}
break;
case VK_SHIFT:
if (keydown)
{
int scancode = (lParam & 0xff0000) >> 16;
if (!lshift_down && scancode == 42)
{
key = CL_KEY_LSHIFT;
lshift_down = true;
}
else if (!rshift_down && scancode == 54)
{
key = CL_KEY_RSHIFT;
rshift_down = true;
}
}
else
{
int scancode = (lParam & 0xff0000) >> 16;
if (lshift_down && scancode == 42)
{
key = CL_KEY_LSHIFT;
lshift_down = false;
}
else if (rshift_down && scancode == 54)
{
key = CL_KEY_RSHIFT;
rshift_down = false;
}
}
break;
case VK_MENU:
if (keydown)
{
int scancode = (lParam & 0xff0000) >> 16;
bool extended_key = (lParam & 0x1000000) != 0;
if (!alt_down && scancode == 56 && !extended_key)
{
key = CL_KEY_ALT;
alt_down = true;
}
else if (!altgr_down && scancode == 56 && extended_key)
{
key = CL_KEY_ALTGR;
altgr_down = true;
}
}
else
{
int scancode = (lParam & 0xff0000) >> 16;
bool extended_key = (lParam & 0x1000000) != 0;
if (alt_down && scancode == 56 && !extended_key)
{
key = CL_KEY_ALT;
alt_down = false;
}
else if (altgr_down && scancode == 56 && extended_key)
{
key = CL_KEY_ALTGR;
altgr_down = false;
}
}
break;
case VK_TAB: key = CL_KEY_TAB; break;
case VK_RETURN: key = CL_KEY_ENTER; break;
case VK_SPACE: key = CL_KEY_SPACE; break;
case VK_BACK: key = CL_KEY_BACKSPACE; break;
case VK_INSERT: key = CL_KEY_INSERT; break;
case VK_DELETE: key = CL_KEY_DELETE; break;
case VK_HOME: key = CL_KEY_HOME; break;
case VK_END: key = CL_KEY_END; break;
case VK_PRIOR: key = CL_KEY_PAGEUP; break;
case VK_NEXT: key = CL_KEY_PAGEDOWN; break;
case VK_CAPITAL: key = CL_KEY_CAPSLOCK; break;
case VK_NUMLOCK: key = CL_KEY_NUMLOCK; break;
case VK_SCROLL: key = CL_KEY_SCRLOCK; break;
case VK_PRINT: key = CL_KEY_PRINT; break;
case VK_PAUSE: key = CL_KEY_PAUSE; break;
case VK_DIVIDE: key = CL_KEY_KP_DIV; break;
case VK_MULTIPLY: key = CL_KEY_KP_MULT; break;
case VK_ADD: key = CL_KEY_KP_PLUS; break;
case VK_SUBTRACT: key = CL_KEY_KP_MINUS; break;
case VK_DECIMAL: key = CL_KEY_KP_DECIMAL; break;
}
CL_Key k;
k.id = key;
char buf[4];
k.ascii = -1;
int result = ToAscii((UINT) wParam, MapVirtualKey((UINT) wParam, 0), keys_down, (LPWORD) buf, 0);
if (result > 0)
{
k.ascii = buf[result-1];
}
k.state = keydown ? CL_Key::Pressed : CL_Key::Released;
if (keydown) CL_Input::sig_button_press(this, k);
else CL_Input::sig_button_release(this, k);
return true;
}
CL_InputButton *CL_Keyboard_Win32::map_button(int button_num)
{
int key = -1;
switch (button_num)
{
case CL_KEY_A: key = 'A'; break;
case CL_KEY_B: key = 'B'; break;
case CL_KEY_C: key = 'C'; break;
case CL_KEY_D: key = 'D'; break;
case CL_KEY_E: key = 'E'; break;
case CL_KEY_F: key = 'F'; break;
case CL_KEY_G: key = 'G'; break;
case CL_KEY_H: key = 'H'; break;
case CL_KEY_I: key = 'I'; break;
case CL_KEY_J: key = 'J'; break;
case CL_KEY_K: key = 'K'; break;
case CL_KEY_L: key = 'L'; break;
case CL_KEY_M: key = 'M'; break;
case CL_KEY_N: key = 'N'; break;
case CL_KEY_O: key = 'O'; break;
case CL_KEY_P: key = 'P'; break;
case CL_KEY_Q: key = 'Q'; break;
case CL_KEY_R: key = 'R'; break;
case CL_KEY_S: key = 'S'; break;
case CL_KEY_T: key = 'T'; break;
case CL_KEY_U: key = 'U'; break;
case CL_KEY_V: key = 'V'; break;
case CL_KEY_W: key = 'W'; break;
case CL_KEY_X: key = 'X'; break;
case CL_KEY_Y: key = 'Y'; break;
case CL_KEY_Z: key = 'Z'; break;
case CL_KEY_0: key = '0'; break;
case CL_KEY_1: key = '1'; break;
case CL_KEY_2: key = '2'; break;
case CL_KEY_3: key = '3'; break;
case CL_KEY_4: key = '4'; break;
case CL_KEY_5: key = '5'; break;
case CL_KEY_6: key = '6'; break;
case CL_KEY_7: key = '7'; break;
case CL_KEY_8: key = '8'; break;
case CL_KEY_9: key = '9'; break;
case CL_KEY_KP_0: key = VK_NUMPAD0; break;
case CL_KEY_KP_1: key = VK_NUMPAD1; break;
case CL_KEY_KP_2: key = VK_NUMPAD2; break;
case CL_KEY_KP_3: key = VK_NUMPAD3; break;
case CL_KEY_KP_4: key = VK_NUMPAD4; break;
case CL_KEY_KP_5: key = VK_NUMPAD5; break;
case CL_KEY_KP_6: key = VK_NUMPAD6; break;
case CL_KEY_KP_7: key = VK_NUMPAD7; break;
case CL_KEY_KP_8: key = VK_NUMPAD8; break;
case CL_KEY_KP_9: key = VK_NUMPAD9; break;
case CL_KEY_F1: key = VK_F1; break;
case CL_KEY_F2: key = VK_F2; break;
case CL_KEY_F3: key = VK_F3; break;
case CL_KEY_F4: key = VK_F4; break;
case CL_KEY_F5: key = VK_F5; break;
case CL_KEY_F6: key = VK_F6; break;
case CL_KEY_F7: key = VK_F7; break;
case CL_KEY_F8: key = VK_F8; break;
case CL_KEY_F9: key = VK_F9; break;
case CL_KEY_F10: key = VK_F10; break;
case CL_KEY_F11: key = VK_F11; break;
case CL_KEY_F12: key = VK_F12; break;
case CL_KEY_ESCAPE: key = VK_ESCAPE; break;
case CL_KEY_LEFT: key = VK_LEFT; break;
case CL_KEY_RIGHT: key = VK_RIGHT; break;
case CL_KEY_UP: key = VK_UP; break;
case CL_KEY_DOWN: key = VK_DOWN; break;
case CL_KEY_LCTRL: key = VK_LCONTROL; break;
case CL_KEY_RCTRL: key = VK_RCONTROL; break;
case CL_KEY_LSHIFT: key = VK_LSHIFT; break;
case CL_KEY_RSHIFT: key = VK_RSHIFT; break;
case CL_KEY_ALT: key = VK_LMENU; break;
case CL_KEY_ALTGR: key = VK_RMENU; break;
case CL_KEY_TAB: key = VK_TAB; break;
case CL_KEY_ENTER: key = VK_RETURN; break;
case CL_KEY_SPACE: key = VK_SPACE; break;
case CL_KEY_BACKSPACE: key = VK_BACK; break;
case CL_KEY_INSERT: key = VK_INSERT; break;
case CL_KEY_DELETE: key = VK_DELETE; break;
case CL_KEY_HOME: key = VK_HOME; break;
case CL_KEY_END: key = VK_END; break;
case CL_KEY_PAGEUP: key = VK_PRIOR; break;
case CL_KEY_PAGEDOWN: key = VK_NEXT; break;
case CL_KEY_CAPSLOCK: key = VK_CAPITAL; break;
case CL_KEY_NUMLOCK: key = VK_NUMLOCK; break;
case CL_KEY_SCRLOCK: key = VK_SCROLL; break;
case CL_KEY_PRINT: key = VK_PRINT; break;
case CL_KEY_PAUSE: key = VK_PAUSE; break;
case CL_KEY_KP_DIV: key = VK_DIVIDE; break;
case CL_KEY_KP_MULT: key = VK_MULTIPLY; break;
case CL_KEY_KP_MINUS: key = VK_SUBTRACT; break;
case CL_KEY_KP_PLUS: key = VK_ADD; break;
case CL_KEY_KP_ENTER: key = VK_RETURN; break;
case CL_KEY_KP_DECIMAL: key = VK_DECIMAL; break;
default:
cl_assert(false);
}
if (key != -1)
buttons[button_num] =
new CL_InputButton_Keyboard_Win32(key, keys_down);
return buttons[button_num];
}
char *CL_Keyboard_Win32::get_name() const
{
return "Standard keyboard";
}
CL_InputDevice::InputDeviceType CL_Keyboard_Win32::get_type() const
{
return CL_InputDevice::type_keyboard;
}
int CL_Keyboard_Win32::get_num_buttons() const
{
return CL_NUM_KEYS;
}
CL_InputButton *CL_Keyboard_Win32::get_button(int button_num)
{
if (buttons[button_num] != NULL) return buttons[button_num];
return map_button(button_num);
}
int CL_Keyboard_Win32::get_num_axes() const
{
return 0;
}
CL_InputAxis *CL_Keyboard_Win32::get_axis(int axis_num)
{
return NULL;
}
int CL_Keyboard_Win32::get_num_hats() const
{
return 0;
}
CL_InputHat *CL_Keyboard_Win32::get_hat(int hat_num)
{
return NULL;
}
int CL_Keyboard_Win32::get_num_cursors() const
{
return 0;
}
CL_InputCursor *CL_Keyboard_Win32::get_cursor(int cursor_num)
{
return NULL;
}
/************************************
CL_InputButton_Keyboard_Win32
************************************/
CL_InputButton_Keyboard_Win32::CL_InputButton_Keyboard_Win32(
int _key, unsigned char *_keys_down)
{
key = _key;
keys_down = _keys_down;
}
CL_InputButton_Keyboard_Win32::~CL_InputButton_Keyboard_Win32()
{
}
bool CL_InputButton_Keyboard_Win32::is_pressed()
{
// possible alternative way to get key state, doesn't require the array
//if (GetAsyncKeyState(key)&0x8000) return true;
if (keys_down[key]&128) return true;
return false;
}
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