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/*
$Id: keyboard_x11.cpp,v 1.15 2001/12/22 17:03:35 sphair Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#include "Core/precomp.h"
#ifdef USE_X11
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <iostream>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include "keyboard_x11.h"
#include <API/Display/Input/input.h>
#include <API/Display/Input/inputaxis.h>
#include <API/Display/Input/key.h>
#include <API/Display/Input/inputbutton.h>
#include <API/Display/Input/inputcursor.h>
#include <API/Display/Input/inputhat.h>
#include <API/Display/Input/keyboard.h>
#include "API/Core/System/cl_assert.h"
#include <Display/Input/X11/keyboard_x11.h>
#include <Display/Display/X11/display_xwindow.h>
#include "Core/System/Generic/string_asm.h"
/******************
Keyboard
******************/
CL_XWindowKeyboard::CL_XWindowKeyboard(
CL_XWindow_CompatibleCard *_card)
{
card = _card;
for (int j=0; j<X_KEYBOARD_BUFFERSIZE; j++) keys_return[j]=0;
buttons = new CL_InputButton_XKeyboard*[CL_NUM_KEYS];
for (int i=0; i<CL_NUM_KEYS; i++) buttons[i] = NULL;
slot_xevent = CL_XWindow_CompatibleCard::sig_xevent.connect(
this, &CL_XWindowKeyboard::on_xevent);
}
CL_XWindowKeyboard::~CL_XWindowKeyboard()
{
for (int i=0; i<CL_NUM_KEYS; i++) delete buttons[i];
delete[] buttons;
}
void CL_XWindowKeyboard::on_xevent(XEvent &e)
{
if (e.type != KeyPress && e.type != KeyRelease) return;
/*
keep_alive();
std::cout << "keymap: ";
for (int j=0; j<X_KEYBOARD_BUFFERSIZE; j++) std::cout << (int) keys_return[j];
std::cout << std::endl;
*/
KeySym sym = XLookupKeysym(&e.xkey,0);
// std::cout << "key sym: " << sym << std::endl;
CL_Key key;
key.x = key.y = -1; // since the keyboard is no pointing device
key.id = map_keysym_to_id(sym);
key.ascii = -1; // todo: map to ascii here.
// Figure out the ascii value from symkey:
char buf[11];
buf[10]=0;
XLookupString(&e.xkey, buf, 10, NULL, NULL);
if (strlen(buf) > 0) key.ascii = buf[0];
if (e.type == KeyRelease)
{
key.state = CL_Key::Released;
CL_Input::sig_button_release(this, key);
}
else
{
key.state = CL_Key::Pressed;
CL_Input::sig_button_press(this, key);
}
}
void CL_XWindowKeyboard::keep_alive()
{
// Check if window has focus right now:
Window focus_win;
int focus_state;
XGetInputFocus(
card->get_display(),
&focus_win,
&focus_state);
// get_window() returns NULL if in DGA mode.
if (card->get_window() == 0 ||
card->get_window() == focus_win)
{
XQueryKeymap(card->get_display(), keys_return);
}
else
{
// no keys are down when not in focus:
for (int j=0; j<X_KEYBOARD_BUFFERSIZE; j++) keys_return[j]=0;
}
}
char *CL_XWindowKeyboard::get_name() const
{
return "XWindow keyboard";
}
CL_InputDevice::InputDeviceType CL_XWindowKeyboard::get_type() const
{
return CL_InputDevice::type_keyboard;
}
int CL_XWindowKeyboard::get_num_buttons() const
{
return CL_NUM_KEYS;
}
CL_InputButton *CL_XWindowKeyboard::get_button(int button_num)
{
if (buttons[button_num] != NULL) return buttons[button_num];
int translate_key = map_id_to_keysym(button_num);
if (translate_key == -1) return NULL;
buttons[button_num] =
new CL_InputButton_XKeyboard(translate_key, keys_return);
return buttons[button_num];
}
int CL_XWindowKeyboard::get_num_axes() const
{
return 0;
}
CL_InputAxis *CL_XWindowKeyboard::get_axis(int /*axis_num*/)
{
return NULL;
}
int CL_XWindowKeyboard::get_num_hats() const
{
return 0;
}
CL_InputHat *CL_XWindowKeyboard::get_hat(int /*hat_num*/)
{
return NULL;
}
int CL_XWindowKeyboard::get_num_cursors() const
{
return 0;
}
CL_InputCursor *CL_XWindowKeyboard::get_cursor(int /*cursor_num*/)
{
return NULL;
}
int CL_XWindowKeyboard::map_keysym_to_id(int keysym)
{
switch (keysym)
{
case 269025062: return CL_KEY_ESCAPE;
case XK_Select: return CL_KEY_ENTER;
case XK_BackSpace: return CL_KEY_BACKSPACE;
case XK_Tab: return CL_KEY_TAB;
// case XK_Clear: return CL_KEY_CLEAR;
case XK_Return: return CL_KEY_ENTER;
case XK_Pause: return CL_KEY_PAUSE;
// case XK_Scroll_Lock: return CL_KEY_SCROLL;
case XK_Escape: return CL_KEY_ESCAPE;
case XK_Delete: return CL_KEY_DELETE;
// case XK_Kanji: return CL_KEY_KANJI;
case XK_Home: return CL_KEY_HOME;
case XK_Left: return CL_KEY_LEFT;
case XK_Up: return CL_KEY_UP;
case XK_Right: return CL_KEY_RIGHT;
case XK_Down: return CL_KEY_DOWN;
case XK_Page_Up: return CL_KEY_PAGEUP;
case XK_Page_Down: return CL_KEY_PAGEDOWN;
case XK_End: return CL_KEY_END;
case XK_Print: return CL_KEY_PRINT;
case XK_Insert: return CL_KEY_INSERT;
case XK_Num_Lock: return CL_KEY_NUMLOCK;
// case XK_KP_0: return CL_KEY_KP_0;
// case XK_KP_1: return CL_KEY_KP_1;
// case XK_KP_2: return CL_KEY_KP_2;
// case XK_KP_3: return CL_KEY_KP_3;
// case XK_KP_4: return CL_KEY_KP_4;
// case XK_KP_5: return CL_KEY_KP_5;
// case XK_KP_6: return CL_KEY_KP_6;
// case XK_KP_7: return CL_KEY_KP_7;
// case XK_KP_8: return CL_KEY_KP_8;
// case XK_KP_9: return CL_KEY_KP_9;
case XK_F1: return CL_KEY_F1;
case XK_F2: return CL_KEY_F2;
case XK_F3: return CL_KEY_F3;
case XK_F4: return CL_KEY_F4;
case XK_F5: return CL_KEY_F5;
case XK_F6: return CL_KEY_F6;
case XK_F7: return CL_KEY_F7;
case XK_F8: return CL_KEY_F8;
case XK_F9: return CL_KEY_F9;
case XK_F10: return CL_KEY_F10;
case XK_F11: return CL_KEY_F11;
case XK_F12: return CL_KEY_F12;
case XK_Shift_L: return CL_KEY_LSHIFT;
case XK_Shift_R: return CL_KEY_RSHIFT;
case XK_Control_L: return CL_KEY_LCTRL;
case XK_Control_R: return CL_KEY_RCTRL;
case XK_Caps_Lock: return CL_KEY_CAPSLOCK;
case XK_Meta_L: return CL_KEY_ALT;
case XK_Meta_R: return CL_KEY_ALTGR;
case XK_Alt_L: return CL_KEY_ALT;
case XK_Alt_R: return CL_KEY_ALTGR;
case XK_space: return CL_KEY_SPACE;
// case XK_comma: return CL_KEY_COMMA;
// case XK_minus: return CL_KEY_MINUS;
// case XK_period: return CL_KEY_PERIOD;
// case XK_slash: return CL_KEY_SLASH;
case XK_0: return CL_KEY_0;
case XK_1: return CL_KEY_1;
case XK_2: return CL_KEY_2;
case XK_3: return CL_KEY_3;
case XK_4: return CL_KEY_4;
case XK_5: return CL_KEY_5;
case XK_6: return CL_KEY_6;
case XK_7: return CL_KEY_7;
case XK_8: return CL_KEY_8;
case XK_9: return CL_KEY_9;
// case XK_semicolon: return CL_KEY_PUNKTUM;
// case XK_equal: return CL_KEY_EQUAL;
// case XK_bracketleft: return CL_KEY_BRACKETLEFT;
// case XK_backslash: return CL_KEY_BACKSLASH;
// case XK_bracketright: return CL_KEY_BRACKETRIGHT;
case XK_a: return CL_KEY_A;
case XK_b: return CL_KEY_B;
case XK_c: return CL_KEY_C;
case XK_d: return CL_KEY_D;
case XK_e: return CL_KEY_E;
case XK_f: return CL_KEY_F;
case XK_g: return CL_KEY_G;
case XK_h: return CL_KEY_H;
case XK_i: return CL_KEY_I;
case XK_j: return CL_KEY_J;
case XK_k: return CL_KEY_K;
case XK_l: return CL_KEY_L;
case XK_m: return CL_KEY_M;
case XK_n: return CL_KEY_N;
case XK_o: return CL_KEY_O;
case XK_p: return CL_KEY_P;
case XK_q: return CL_KEY_Q;
case XK_r: return CL_KEY_R;
case XK_s: return CL_KEY_S;
case XK_t: return CL_KEY_T;
case XK_u: return CL_KEY_U;
case XK_v: return CL_KEY_V;
case XK_w: return CL_KEY_W;
case XK_x: return CL_KEY_X;
case XK_y: return CL_KEY_Y;
case XK_z: return CL_KEY_Z;
}
return CL_KEY_NONE_OF_THE_ABOVE;
}
int CL_XWindowKeyboard::map_id_to_keysym(int id)
{
switch (id)
{
case CL_KEY_A: return 38;
case CL_KEY_B: return 56;
case CL_KEY_C: return 54;
case CL_KEY_D: return 40;
case CL_KEY_E: return 26;
case CL_KEY_F: return 41;
case CL_KEY_G: return 42;
case CL_KEY_H: return 43;
case CL_KEY_I: return 31;
case CL_KEY_J: return 44;
case CL_KEY_K: return 45;
case CL_KEY_L: return 46;
case CL_KEY_M: return 58;
case CL_KEY_N: return 57;
case CL_KEY_O: return 32;
case CL_KEY_P: return 33;
case CL_KEY_Q: return 24;
case CL_KEY_R: return 27;
case CL_KEY_S: return 39;
case CL_KEY_T: return 28;
case CL_KEY_U: return 30;
case CL_KEY_V: return 55;
case CL_KEY_W: return 25;
case CL_KEY_X: return 53;
case CL_KEY_Y: return 29;
case CL_KEY_Z: return 52;
case CL_KEY_0: return 19;
case CL_KEY_1: return 10;
case CL_KEY_2: return 11;
case CL_KEY_3: return 12;
case CL_KEY_4: return 13;
case CL_KEY_5: return 14;
case CL_KEY_6: return 15;
case CL_KEY_7: return 16;
case CL_KEY_8: return 17;
case CL_KEY_9: return 18;
case CL_KEY_F1: return 67;
case CL_KEY_F2: return 68;
case CL_KEY_F3: return 69;
case CL_KEY_F4: return 70;
case CL_KEY_F5: return 71;
case CL_KEY_F6: return 72;
case CL_KEY_F7: return 73;
case CL_KEY_F8: return 74;
case CL_KEY_F9: return 75;
case CL_KEY_F10: return 76;
case CL_KEY_F11: return 95;
case CL_KEY_F12: return 96;
case CL_KEY_ESCAPE: return 9;
case CL_KEY_LEFT: return 100;
case CL_KEY_RIGHT: return 102;
case CL_KEY_UP: return 98;
case CL_KEY_DOWN: return 104;
case CL_KEY_LCTRL: return 37;
case CL_KEY_RCTRL: return 109;
case CL_KEY_LSHIFT: return 50;
case CL_KEY_RSHIFT: return 62;
case CL_KEY_ALT: return 64;
case CL_KEY_ALTGR: return 113;
case CL_KEY_TAB: return 23;
case CL_KEY_ENTER: return 36;
case CL_KEY_SPACE: return 65;
case CL_KEY_BACKSPACE: return 22;
case CL_KEY_INSERT: return 106;
case CL_KEY_DELETE: return 107;
case CL_KEY_HOME: return 97;
case CL_KEY_END: return 98;
case CL_KEY_PAGEUP: return 99;
case CL_KEY_PAGEDOWN: return 105;
case CL_KEY_CAPSLOCK: return 66;
case CL_KEY_NUMLOCK: return 77;
case CL_KEY_SCRLOCK: return 78;
case CL_KEY_PRINT: return 111;
case CL_KEY_PAUSE: return 110;
case CL_KEY_KP_DIV: return 112;
case CL_KEY_KP_MULT: return 63;
case CL_KEY_KP_MINUS: return 82;
case CL_KEY_KP_PLUS: return 86;
case CL_KEY_KP_ENTER: return 108;
}
return -1;
}
/***************************
CL_InputButton_XKeyboard
***************************/
CL_InputButton_XKeyboard::CL_InputButton_XKeyboard(
int _key, char *_keys_return)
{
key = _key;
keys_return = _keys_return;
}
bool CL_InputButton_XKeyboard::is_pressed()
{
int byte = key/8;
int bit = key%8;
bool pressed = (keys_return[byte] & (1<<bit)) ? true : false;
if (pressed) return true;
if (key == 36) // enter hack
{
int select_key = 127;
byte = select_key/8;
bit = select_key%8;
pressed = (keys_return[byte] & (1<<bit)) ? true : false;
}
if (key == 9) // escape hack
{
int select_key = 131;
byte = select_key/8;
bit = select_key%8;
pressed = (keys_return[byte] & (1<<bit)) ? true : false;
}
return pressed;
}
#endif
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