1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206
|
/*
$Id: setupdisplay_unix.cpp,v 1.12 2002/01/22 10:14:03 mbn Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#include "display_target.h"
#include "Core/System/Unix/appconf.h"
#include "API/Core/System/error.h"
#include "API/display.h"
#include "Display/System/Generic/setupdisplay_generic.h"
#include <Hermes/Hermes.h>
#include "setupdisplay_unix.h"
#ifdef USE_X11
#include "x11_target.h"
#endif
#ifdef USE_GGI
#include "ggi_target.h"
#endif
#ifdef USE_FBDEV
#include "fbdev_target.h"
#endif
#ifdef USE_DIRECTFB
#include "directfb_target.h"
#endif
// we do not keep the list of display targets static because we want clanGL
// to be able to create a GLX target for us. -- mbn
std::vector<CL_DisplayTarget*> targets;
static void init_target_list();
static void deinit_target_list();
static CL_DisplayTarget *chosen_display = NULL;
static CL_DisplayCard *cl_current_displaycard = NULL;
static int display_ref_count = 0;
void CL_SetupDisplay::init(bool register_resources_only)
{
display_ref_count++;
if (display_ref_count > 1) return;
CL_SetupDisplay_Generic::init();
if (register_resources_only) return;
Hermes_Init();
init_target_list();
int num_targets = targets.size();
FileConfig config("clanlib");
std::string display = config.readEntry("display", "default");
// Check if any library forces a particular display target:
if (strcmp(CL_Force_DispTarget::get_name().c_str(), "") != 0)
{
display = CL_Force_DispTarget::get_name();
}
// try and use the X11 target, if it is available. If it is not, ask the user.
if (display == "default")
{
bool found = false;
display = "x11";
for (int i=0;i<num_targets;i++)
{
if (!strcasecmp(targets[i]->get_short_name(),display.c_str()))
{
found = true;
break;
}
}
if (found == false) display = "ask";
}
// If we do not have a display variable, ask user for target:
if (getenv("DISPLAY")==NULL && display=="x11")
display="ask";
if (getenv("CLANLIB_FORCE_X11_DISPLAY"))
display = "x11";
char choice[16];
if (display == "ask")
{
std::cout << std::endl << "Please select a display target by entering its abbreviation: " << std::endl;
for (int i=0;i<num_targets;i++)
{
std::cout << " [" << targets[i]->get_short_name() << "] ";
std::cout << targets[i]->get_long_name() << std::endl;
}
std::cout << "Your choice: ";
std::cin >> choice;
}
else
{
strcpy(choice, display.c_str());
}
for (int i=0;i<num_targets;i++)
{
if (!strcasecmp(targets[i]->get_short_name(),choice))
{
chosen_display = targets[i];
break;
}
}
if (!chosen_display)
{
throw CL_Error("Cannot open display target");
}
chosen_display->init();
cl_current_displaycard = CL_Display::cards[0];
}
void CL_SetupDisplay::deinit()
{
display_ref_count--;
if (display_ref_count > 0) return;
if (chosen_display) chosen_display->deinit();
int num_cards = CL_Display::cards.size();
for (int i=0; i<num_cards; i++) delete CL_Display::cards[i];
CL_Display::cards.clear();
// Shut down any input part left behind:
int num_keyboards = CL_Input::keyboards.size();
int num_joysticks = CL_Input::joysticks.size();
int num_pointers = CL_Input::pointers.size();
for (int i=0; i<num_keyboards; i++) delete CL_Input::keyboards[i];
for (int i=0; i<num_joysticks; i++) delete CL_Input::joysticks[i];
for (int i=0; i<num_pointers; i++) delete CL_Input::pointers[i];
deinit_target_list();
Hermes_Done();
CL_SetupDisplay_Generic::deinit();
}
void init_target_list()
{
#ifdef USE_X11
targets.push_back(new CL_X11Target);
#endif
#ifdef USE_GGI
targets.push_back(new CL_GGITarget);
#endif
#ifdef USE_FBDEV
targets.push_back(new CL_FBDevTarget);
#endif
#ifdef USE_DIRECTFB
targets.push_back(new CL_DirectFBTarget);
#endif
}
void deinit_target_list()
{
int len = targets.size();
for (int i=0; i<len; i++) delete targets[i];
targets = std::vector<CL_DisplayTarget *>();
}
void CL_Display::select_card(CL_DisplayCard *card)
{
cl_current_displaycard = card;
}
CL_DisplayCard *CL_Display::get_current_card()
{
return cl_current_displaycard;
}
std::string CL_Force_DispTarget::name;
CL_Force_DispTarget::CL_Force_DispTarget(const char *_name)
{
// Make sure there is only one display target force!
cl_assert( name.empty() );
name = _name;
}
|