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/*
$Id: component_manager.cpp,v 1.3 2001/12/15 21:26:30 starch Exp $
ClanGUI, copyrights by various people. Have a look in the CREDITS file.
This sourcecode is distributed using the Library GNU Public Licence,
version 2 or (at your option) any later version. Please read LICENSE
for details.
*/
#include "precomp.h"
#include "API/GUI/component_manager.h"
#include "component_manager_generic.h"
/////////////////////////////////////////////////////////////////////////////
// CL_ComponentManager construction:
CL_ComponentManager *CL_ComponentManager::create(
const std::string &resource_id,
CL_ResourceManager *res_manager,
CL_StyleManager *style,
CL_Component *parent)
{
return new CL_ComponentManager(resource_id, res_manager, style, parent);
}
CL_ComponentManager *CL_ComponentManager::create(
const std::string &filename,
bool is_datafile,
CL_StyleManager *style,
CL_Component *parent)
{
return new CL_ComponentManager(filename, is_datafile, style, parent);
}
CL_ComponentManager::CL_ComponentManager(
const std::string &resource_id,
CL_ResourceManager *res_manager,
CL_StyleManager *style,
CL_Component *parent)
: impl(0)
{
impl = new CL_ComponentManager_Generic(resource_id, res_manager, style, parent);
impl->add_ref();
}
CL_ComponentManager::CL_ComponentManager(
const std::string &resource_id,
CL_Component *parent)
: impl(0)
{
impl = new CL_ComponentManager_Generic(
resource_id,
parent->get_style_manager()->get_resources(),
parent->get_style_manager(),
parent);
impl->add_ref();
}
CL_ComponentManager::CL_ComponentManager(
const std::string &filename,
bool is_datafile,
CL_StyleManager *style,
CL_Component *parent)
: impl(0)
{
impl = new CL_ComponentManager_Generic(filename, is_datafile, style, parent);
impl->add_ref();
}
CL_ComponentManager::CL_ComponentManager(const CL_ComponentManager ©)
: impl(copy.impl)
{
if (impl) impl->add_ref();
}
CL_ComponentManager::~CL_ComponentManager()
{
if (impl) impl->release_ref();
}
/////////////////////////////////////////////////////////////////////////////
// CL_ComponentManager attributes:
std::map<std::string, CL_ComponentType *> CL_ComponentManager::component_types;
CL_Component *CL_ComponentManager::get_component(const std::string &name) const
{
return impl->get_component(name);
}
CL_StyleManager *CL_ComponentManager::get_style_manager() const
{
return impl->get_style_manager();
}
/////////////////////////////////////////////////////////////////////////////
// CL_ComponentManager operations:
CL_ComponentManager &CL_ComponentManager::operator =(const CL_ComponentManager ©)
{
if (impl) impl->release_ref();
impl = copy.impl;
if (impl) impl->add_ref();
return *this;
}
/////////////////////////////////////////////////////////////////////////////
// CL_ComponentManager implementation:
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