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/*
$Id: gui_file_parser.cpp,v 1.5 2002/01/04 22:31:40 mbn Exp $
ClanGUI, copyrights by various people. Have a look in the CREDITS file.
This sourcecode is distributed using the Library GNU Public Licence,
version 2 or (at your option) any later version. Please read LICENSE
for details.
*/
#include "precomp.h"
#include <stack>
#include <list>
#include <map>
#include "API/Core/IOData/inputsource.h"
#include "component_tokenizer.h"
#include "componentfile_preprocess.h"
#include "API/Core/IOData/inputsource.h"
#include "API/GUI/component_options.h"
#include "API/GUI/component_type.h"
#include "API/GUI/gui_file_parser.h"
#include "API/GUI/stylemanager.h"
#include "API/GUI/component_manager.h"
class CL_Component;
class CL_ComponentType;
CL_GUIFileParser::CL_GUIFileParser(const std::string &filename, CL_InputSource *input) : filename(filename), input(input)
{
parse();
}
/*
Read the input file into a temporary buffer, and invoke the component file preprocessor.
Return a string containing the preprocessed string as result
*/
std::string CL_GUIFileParser::preprocess_templates()
{
char *temp_data = new char[input->size()+1];
input->read(temp_data, input->size());
temp_data[input->size()] = 0;
std::string file_data(temp_data);
delete[] temp_data;
CL_Componentfile_Preprocess preprocessor(file_data, filename);
return preprocessor;
}
/*
Parse the input file, by tokenizing the data, and then process
the tokens using a state machine.
*/
void CL_GUIFileParser::parse()
{
// Tokenize the preprocessed input data
CL_ComponentTokenizer lexer(preprocess_templates(), filename);
typedef std::pair<std::string, ComponentInfo> named_component_t;
std::stack<named_component_t> component_stack;
std::map<std::string, int> component_id_enumerator;
enum EParseState
{
PARSE_GLOBAL,
PARSE_COMPONENT_TYPE,
PARSE_COMPONENT_NAME,
PARSE_COMPONENT,
PARSE_VARIABLE_NAME,
PARSE_VARIABLE_VALUE
};
EParseState state = PARSE_GLOBAL;
EParseState prev_state = PARSE_GLOBAL;
std::string component_type;
std::string component_name;
std::string variable_name;
std::list<std::string> variable_value;
std::string toplevel_style = "";
while (true)
{
// determine current state by peeking the next token in the input stream
const std::string &token = lexer.peek_next_token();
if (token == "") break;
CL_ComponentType *comp_type = NULL;
switch (state)
{
// We're in the global scope of the .gui file.
// Look for 'style', and component declarations
case PARSE_GLOBAL:
if (token == "style")
{
if (lexer.peek_next_token() != "=")
{
throw CL_Error(lexer.write_error("Missing '=' following global style-declaration"));
}
prev_state = PARSE_GLOBAL;
state = PARSE_VARIABLE_VALUE;
variable_name = token;
}
else if ((comp_type = is_component_type(token)))
{
// an existing component type is being declared.
state = PARSE_COMPONENT_TYPE;
component_type = token;
component_name = "";
ComponentInfo info;
info.type = token;
info.component = NULL;
info.component_type = comp_type;
component_stack.push(named_component_t("", info));
}
else
{
throw CL_Error(lexer.write_error("Syntax error"));
}
break;
case PARSE_COMPONENT_TYPE:
if (token == "{")
{
// no-named component, create default name (button01 etc)
int next_id = component_id_enumerator[component_type]++;
char buf[20];
sprintf(buf, "%d", next_id);
if (strlen(buf) == 1) component_name = component_type+"0"+buf;
else component_name = component_type+buf;
component_stack.top().first = component_name;
state = PARSE_COMPONENT;
}
else
{
// register component name
component_name = token;
component_stack.top().first = component_name;
state = PARSE_COMPONENT_NAME;
}
break;
case PARSE_COMPONENT_NAME:
if (token != "{")
{
char buf[1000];
sprintf(buf, "Missing '{' following declaration of component '%s'", component_name.c_str());
throw CL_Error(lexer.write_error(buf));
}
state = PARSE_COMPONENT;
break;
case PARSE_COMPONENT:
{
comp_type = is_component_type(token);
if (comp_type != NULL)
{
// a child component is being declared inside another component
if (component_stack.empty())
{
throw CL_Error("Internal component manager parser error");
}
if (!component_stack.top().second.component_type->is_container())
{
throw CL_Error("Tried to add child to non-container component");
}
ComponentInfo info;
info.type = token;
info.component = NULL;
info.component_type = comp_type;
// push component being declared onto component stack
component_stack.push(named_component_t("", info));
component_type = token;
component_name = "";
state = PARSE_COMPONENT_TYPE;
}
else if (token == "}")
{
// declaration of current component is finished
if (component_stack.empty())
{
throw CL_Error(lexer.write_error("Found '}' outside component"));
}
named_component_t comp = component_stack.top();
component_stack.pop();
// assign name to component info.
comp.second.name = comp.first;
// insert created component into component map
std::pair<std::map<std::string, ComponentInfo>::iterator, bool> it =
m_component_map.insert(
std::make_pair(comp.first, comp.second));
if (!it.second)
{
throw CL_Error("All component names must be unique");
}
// This creation map is used to make sure that components get
// pointers to their parent upon creation.
// This map controls the ordering of component-creations using
// component-nesting level as sort criteria.
m_component_sort_map.insert(std::make_pair(
component_stack.size(),
&(*it.first).second));
if (!component_stack.empty())
{
// the component being finalized is the child of another component
// add finalized component to parent's child list.
named_component_t &parent_comp = component_stack.top();
if (!parent_comp.second.component_type->is_container())
{
throw CL_Error(lexer.write_error("Found component inside other component (must be container)"));
}
else
{
parent_comp.second.children.push_back(&(*it.first).second);
}
}
else
{
// parsing of a global component is finished - return to global parse state
state = PARSE_GLOBAL;
}
}
else if (token.length() == 1 && lexer.is_operator(token[0]))
{
throw CL_Error(lexer.write_error("Expected variable-name or component-type"));
}
else
{
// we've entered the declaration of a component option
prev_state = PARSE_COMPONENT;
state = PARSE_VARIABLE_NAME;
variable_name = token;
variable_value.clear();
}
}
break;
case PARSE_VARIABLE_NAME:
if (token == "=")
{
// a component option with a value is being declared
state = PARSE_VARIABLE_VALUE;
}
else if (token == ";")
{
// a component option without a value is being declared
if (!component_stack.top().second.component_type->has_option(variable_name))
{
char buf[1000];
sprintf(buf, "Failed to add '%s' to component of type '%s'",
variable_name.c_str(),
component_stack.top().second.type.c_str());
throw CL_Error(lexer.write_error(buf));
}
#ifdef BORLAND
component_stack.top().second.options.options.insert(std::make_pair(std::string(variable_name), std::string("")));
#else
component_stack.top().second.options.options.insert(std::make_pair<std::string, std::string>(variable_name, ""));
#endif
variable_name = "";
variable_value.clear();
state = prev_state;
}
else
{
throw CL_Error(lexer.write_error("Expected ';' following variable declaration"));
}
break;
case PARSE_VARIABLE_VALUE:
if (token != ";")
{
// this is the option value
variable_value.push_back(token);
}
else
{
if (component_stack.empty())
{
// the value declared is not a component option, but a global option value
m_globals.push_back(variable_pair_t(variable_name, evaluate_expression(variable_value)));
}
else if (!component_stack.top().second.component_type->has_option(variable_name))
{
// unrecognized component option declared
std::string variable_value_str;
int size_list = variable_value.size();
std::list<std::string>::iterator it;
for (it=variable_value.begin();it!=variable_value.end();it++)
{
variable_value_str.append(*it);
size_list--;
if (size_list > 0) variable_value_str.append(1, ' ');
}
char buf[1000];
sprintf(buf, "Failed to add '%s = %s' to component of type '%s'",
variable_name.c_str(),
variable_value_str.c_str(),
component_stack.top().second.type.c_str());
throw CL_Error(lexer.write_error(buf));
}
else
{
// add option to current component's option list
component_stack.top().second.options.options.insert(std::make_pair(variable_name, evaluate_expression(variable_value)));
}
variable_name = "";
variable_value.clear();
state = prev_state;
}
break;
}
lexer.pop_to_peek();
}
}
std::string CL_GUIFileParser::concatenate_stringlist(std::list<std::string> &expression)
{
std::string result;
int size_list = expression.size();
std::list<std::string>::iterator it;
for (it=expression.begin();it!=expression.end();it++)
{
result.append(*it);
size_list--;
if (size_list > 0) result.append(1, ' ');
}
return result;
}
/*
Simple expression evaluator that allows very simple arithmetic operations to be performed.
The function recognizes '+', '-', '*', '/', '(', ')'. Paranthesises are ignored, and the
result is calculated left-to-right.
*/
std::string CL_GUIFileParser::evaluate_expression(std::list<std::string> &expression)
{
bool is_expression = true;
std::string result;
std::list<std::string>::iterator it = expression.begin();
for (;it!=expression.end();it++)
{
std::string &s = *it;
if (s == "+" || s == "-" || s == "*" || s == "/" || s == "(" || s == ")")
{
continue;
}
const char *str = s.c_str();
for (;*str;str++)
{
if ((*str < '0' || *str > '9') && *str != '.')
{
break;
}
}
if (*str)
{
is_expression = false;
break;
}
}
if (!is_expression)
{
return concatenate_stringlist(expression);
}
/*
Please note:
This expression evaluation function is NOT FINISHED!
This is a totally basic no-operator-precedence implementation
that disregards paranthesis and just plain sucks, but
I don't have the willpower to complete it - someone else feel free :-)
*/
int op = 0;
float result_val = 0.0f;
for (it=expression.begin();it!=expression.end();it++)
{
std::string &s = *it;
if (s == "+") op = 0;
else if (s == "-") op = 1;
else if (s == "*") op = 2;
else if (s == "/") op = 3;
else if (s == "(" || s == ")")
{
continue;
}
else
{
if (op == -1) throw CL_Error("Could not evaluate expression");
float val = atof(s.c_str());
switch (op)
{
case 0:
result_val += val;
break;
case 1:
result_val -= val;
break;
case 2:
result_val *= val;
break;
case 3:
result_val /= val;
break;
default:
result_val = val;
break;
}
op = -1;
}
}
int rval = int(result_val+0.5);
return CL_String(rval);
}
CL_ComponentType *CL_GUIFileParser::is_component_type(const std::string &token)
{
std::map<std::string, CL_ComponentType *>::iterator it = CL_ComponentManager::component_types.find(token);
if (it == CL_ComponentManager::component_types.end())
return NULL;
return (*it).second;
}
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