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/*
$Id: buffered_socket_generic.cpp,v 1.2 2001/09/08 19:24:18 japj Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#ifdef WIN32
#pragma warning (disable:4786)
#endif
#include "buffered_socket_generic.h"
/////////////////////////////////////////////////////////////////////////////
// CL_BufferedSocket_Generic construction:
CL_BufferedSocket_Generic::CL_BufferedSocket_Generic(CL_Socket_Generic *parent_impl)
: CL_Socket_Generic(), parent_impl(parent_impl)
{
}
CL_BufferedSocket_Generic::~CL_BufferedSocket_Generic()
{
}
/////////////////////////////////////////////////////////////////////////////
// CL_BufferedSocket_Generic attributes:
int CL_BufferedSocket_Generic::get_input_buffer_size() const
{
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CL_BufferedSocket_Generic operations:
void CL_BufferedSocket_Generic::set_input_buffer_size(int size)
{
}
/////////////////////////////////////////////////////////////////////////////
// CL_BufferedSocket_Generic implementation:
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