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/*
$Id: event_trigger_socket.h,v 1.5 2002/01/16 11:21:03 mbn Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#ifndef header_event_trigger_socket
#define header_event_trigger_socket
#include "API/signals.h"
#include "API/Core/System/event_trigger.h"
#include "socket_select.h"
#include <map>
class CL_Socket_Generic;
class CL_EventTrigger_Socket : public CL_EventTrigger
{
public:
enum Type
{
read,
write,
exception
};
// Construction:
public:
CL_EventTrigger_Socket(CL_Socket_Generic *sock, Type type);
~CL_EventTrigger_Socket();
// Attributes:
public:
CL_Socket_Generic *get_socket() const { return sock; }
Type get_type() const { return type; }
// Operations:
public:
void start_listen();
// Implementation:
private:
CL_Socket_Generic *sock;
Type type;
static CL_SocketSelect socket_select;
};
#endif
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