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/*
$Id: stream_datafile.h,v 1.3 2001/09/08 19:24:21 japj Exp $
------------------------------------------------------------------------
ClanLib, the platform independent game SDK.
This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
version 2. See COPYING for details.
For a total list of contributers see CREDITS.
------------------------------------------------------------------------
*/
#ifndef header_stream_datafile
#define header_stream_datafile
#include "jpgd/jpegdecoder.h"
#include "API/Core/IOData/inputsource.h"
class jpeg_decoder_datafile_stream : public jpeg_decoder_stream
{
public:
jpeg_decoder_datafile_stream(CL_InputSource *_input, bool delete_after_usage)
{
if (delete_after_usage) input = _input;
else input = _input->clone();
}
~jpeg_decoder_datafile_stream()
{
delete input;
}
virtual int read(uchar *Pbuf, int max_bytes_to_read, bool *Peof_flag)
{
int r = input->read(Pbuf, max_bytes_to_read);
if (r < max_bytes_to_read) *Peof_flag = true;
return r;
}
private:
CL_InputSource *input;
};
#endif
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