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/*
GUI2CPP,
Written in the unholy year 2003 by Magnus Norddahl.
This is a little commandline tool that sync's a c++ source file and
header file with a ClanLib GUI definition file.
*/
#include "gui2cpp.h"
#include <iostream>
/////////////////////////////////////////////////////////////////////////////
// Application startup:
int main(int argc, char **argv)
{
if (argc != 4)
{
std::cout << "Syntax: gui2cpp <gui file> <source file> <header file>" << std::endl << std::endl;
return 255;
}
#ifdef WIN32
CL_SetupCore::set_instance(GetModuleHandle(0));
#endif
CL_SetupCore::init();
CL_SetupDisplay::init();
CL_SetupGUI::init();
try
{
GUI2CPP gui2cpp(argv[1], argv[2], argv[3]);
if (gui2cpp.load() == false) return 1;
if (gui2cpp.convert() == false) return 2;
if (gui2cpp.save() == false) return 3;
}
catch (CL_Error err)
{
std::cout << err.message.c_str() << std::endl;
return 254;
}
CL_SetupGUI::deinit();
CL_SetupDisplay::deinit();
CL_SetupCore::deinit();
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// GUI2CPP construction:
GUI2CPP::GUI2CPP(
const std::string &gui_file,
const std::string &source_file,
const std::string &header_file)
: gui_file(gui_file), source_file(source_file), header_file(header_file)
{
}
GUI2CPP::~GUI2CPP()
{
}
/////////////////////////////////////////////////////////////////////////////
// GUI2CPP attributes:
/////////////////////////////////////////////////////////////////////////////
// GUI2CPP operations:
bool GUI2CPP::load()
{
gui_document.load(new CL_InputSource_File(gui_file), true);
bool result;
result = load_file(source_data, source_file);
if (!result) return false;
result = load_file(header_data, header_file);
if (!result) return false;
return true;
}
bool GUI2CPP::convert()
{
bool result;
old_header_variables = find_block(header_data, "CL_HeaderVariables");
old_header_functions = find_block(header_data, "CL_HeaderFunctions");
old_source_connections = find_block(source_data, "CL_SourceConnections");
result = parse_components(gui_document.get_document_element());
if (!result) return false;
result = inject_block(header_data, "CL_HeaderVariables", new_header_variables);
if (!result) return false;
result = inject_block(header_data, "CL_HeaderFunctions", new_header_functions);
if (!result) return false;
result = inject_block(source_data, "CL_SourceConnections", new_source_connections);
if (!result) return false;
return true;
}
bool GUI2CPP::save()
{
bool result;
result = save_file(source_data, source_file);
if (!result) return false;
result = save_file(header_data, header_file);
if (!result) return false;
return true;
}
/////////////////////////////////////////////////////////////////////////////
// GUI2CPP implementation:
bool GUI2CPP::parse_components(const CL_DomElement &componentsElement)
{
for (CL_DomNode node = componentsElement.get_first_child(); !node.is_null(); node = node.get_next_sibling())
{
if (!node.is_element()) continue;
CL_DomElement element = node.to_element();
std::string component_type = element.get_tag_name();
std::string component_name = element.get_attribute("name");
std::cout << "name: " << component_name.c_str() << ", type: " << component_type.c_str() << std::endl;
// Setup header variables:
if (!component_name.empty())
{
std::string class_name = CL_ComponentType::get_class_name(component_type);
new_header_variables.append(class_name + " *" + component_name + ";\r\n");
new_source_connections.append("component_manager.get_component(\""+component_name+"\", &"+component_name+");\r\n");
}
// Setup connections:
CL_DomElement connections = element.named_item("connections").to_element();
if (connections.is_element())
{
for (CL_DomNode connectionNode = connections.get_first_child(); !connectionNode.is_null(); connectionNode = connectionNode.get_next_sibling())
{
if (!connectionNode.is_element()) continue;
CL_DomElement connection = connectionNode.to_element();
if (connection.get_tag_name() != "connection") continue;
// todo: Update new_header_functions
// todo: Update new_source_connections
// todo: Search old_header_functions for this slot.
// If its not there; append function body template to cpp file.
}
}
// Parse any child components, if any.
if (element.named_item("components").is_element())
{
bool result = parse_components(element.named_item("components").to_element());
if (result == false) return false;
}
}
return true;
}
bool GUI2CPP::load_file(std::string &file_data, const std::string &filename)
{
CL_InputSource_File input(filename);
int size = input.size();
char *data = new char[size];
size = input.read(data, size);
file_data = std::string(data, size);
delete[] data;
return true;
}
bool GUI2CPP::save_file(const std::string &file_data, const std::string &filename)
{
CL_OutputSource_File output(filename);
output.write(file_data.data(), (int) file_data.size());
return true;
}
std::string GUI2CPP::find_block(const std::string &file_data, const std::string &block_name)
{
std::string begin_marker = "// {{" + block_name;
std::string end_marker = "// }}" + block_name;
std::string::size_type start_pos = file_data.find(begin_marker);
if (start_pos == std::string::npos) return std::string();
std::string::size_type end_pos = file_data.find(end_marker, start_pos);
if (end_pos == std::string::npos) return std::string();
return file_data.substr(start_pos, end_pos-start_pos);
}
bool GUI2CPP::inject_block(
std::string &file_data,
const std::string &block_name,
const std::string &block_data)
{
// todo: Inject with tab/whitespace indentation derived from the file data.
std::string begin_marker = "// {{" + block_name;
std::string end_marker = "// }}" + block_name;
std::string::size_type start_pos = file_data.find(begin_marker);
if (start_pos != std::string::npos)
{
std::string::size_type end_pos = file_data.find(end_marker, start_pos);
if (end_pos == std::string::npos)
{
std::cout << "Found begin marker, but unable to find end marker: " << end_marker.c_str() << std::endl;
return false;
}
file_data =
file_data.substr(0, start_pos) +
begin_marker + "\r\n" + block_data + end_marker +
file_data.substr(end_pos+end_marker.length());
}
else
{
file_data.append(begin_marker + "\r\n");
file_data.append(block_data);
file_data.append(end_marker + "\r\n");
}
return true;
}
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