File: outline_triangulator.h

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/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    (if your name is missing here, please add it)
*/

//! clanCore="Math"
//! header=core.h

#ifndef header_outline_triangulator
#define header_outline_triangulator

#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif

#if _MSC_VER > 1000
#pragma once
#endif

#include "../System/sharedptr.h"

class CL_OutlineTriangulator_Generic;

//: Polygon Tesselator.
//- <p>This class uses constrained delauney triangulation to convert polygon outlines into triangles.</p>
class CL_API_CORE CL_OutlineTriangulator
{
//! Construction:
public:
	//: Creates a tessellation object.
	CL_OutlineTriangulator();

	virtual ~CL_OutlineTriangulator();

//! Attributes:
public:

//! Operations:
public:
	//: This function specifies a vertex on a polygon.
	void add_vertex(double x, double y, void *data);

	//: Mark next contour in polygon path.
	void next_contour();

	//: Mark next polygon.
	void next_polygon();

	//: Converts passed polygons into triangles.
	void generate();

//! Implementation:
private:
	CL_SharedPtr<CL_OutlineTriangulator_Generic> impl;
};

#endif