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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanCore="Math"
//! header=core.h
#ifndef header_outline_triangulator
#define header_outline_triangulator
#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "../System/sharedptr.h"
class CL_OutlineTriangulator_Generic;
//: Polygon Tesselator.
//- <p>This class uses constrained delauney triangulation to convert polygon outlines into triangles.</p>
class CL_API_CORE CL_OutlineTriangulator
{
//! Construction:
public:
//: Creates a tessellation object.
CL_OutlineTriangulator();
virtual ~CL_OutlineTriangulator();
//! Attributes:
public:
//! Operations:
public:
//: This function specifies a vertex on a polygon.
void add_vertex(double x, double y, void *data);
//: Mark next contour in polygon path.
void next_contour();
//: Mark next polygon.
void next_polygon();
//: Converts passed polygons into triangles.
void generate();
//! Implementation:
private:
CL_SharedPtr<CL_OutlineTriangulator_Generic> impl;
};
#endif
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