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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanCore="Resources"
//! header=core.h
#ifndef header_resource
#define header_resource
#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "../System/sharedptr.h"
#include "../../signals.h"
#include <string>
class CL_ResourceManager;
class CL_ResourceData;
class CL_Resource_Generic;
#include "../XML/dom_element.h"
//: Interface for accessing a resource in the resource manager.
//- !group=Core/Resources!
//- !header=core.h!
class CL_API_CORE CL_Resource
{
//! Construction:
public:
//: Resource constructor.
CL_Resource(
CL_DomElement &element,
CL_ResourceManager *manager);
CL_Resource(const CL_Resource ©);
CL_Resource();
//: Resource destructor.
virtual ~CL_Resource();
//! Attributes:
public:
//: Returns the type of the resource.
std::string get_type() const;
//: Returns the name of the resource.
std::string get_name() const;
//: Returns the resource DOM element.
CL_DomElement &get_element();
//: Returns the resource manager.
CL_ResourceManager get_manager();
//: Returns the data with the matching name.
CL_ResourceData *get_data(const std::string &name);
//: Returns the current reference count.
int get_reference_count() const;
//! Operations:
public:
//: Attach some data to the resource.
void attach_data(const std::string &name, CL_ResourceData *data);
//: Detach some data from the resource.
void detach_data(CL_ResourceData *data);
//: Unloads the resource from memory.
void unload();
//: Loads the resource, using the prefered source as specified by
//: the resource manager.
void load();
//! Implementation:
private:
CL_Resource(const CL_SharedPtr<CL_Resource_Generic> &impl);
//: Pointer to implementation
CL_SharedPtr<CL_Resource_Generic> impl;
friend class CL_ResourceData;
friend class CL_ResourceManager_Generic;
};
#endif
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