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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanCore="System"
//! header=core.h
#ifndef header_mutex
#define header_mutex
#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif
#if _MSC_VER > 1000
#pragma once
#endif
class CL_Mutex_Generic;
//: Mutex interface.
//- !group=Core/System!
//- !header=core.h!
//- <p>If you don't know what a mutex is, read a book. :-)</p>
class CL_API_CORE CL_Mutex
{
public:
//! Construction:
//: Call this to create a mutex. (provided for 0.4 backward compatibility)
static CL_Mutex *create();
//: Construct a new mutex.
CL_Mutex();
//: Destroy mutex.
~CL_Mutex();
//! Operations:
//: Enter the critical section.
void enter();
//: Leave the critical section.
void leave();
//: Releases the mutex this thread has taken out and sends the
//: thread to sleep.
//- <p>Other threads can then acquire the mutex and
//- modify any data. When another thread calls notify, the thread
//- that called wait will wake up again and automatically reacquire
//- the mutex.</p>
//-
//- <p>Warning: This function must not be called on an unlocked
//- mutex. You must call enter first.</p>
//-
//- <p>Warning: When wait returns (after another thread has called
//- notify/notifyAll, the current thread will have a mutex lock. Be
//- sure to call leave at some point.</p>
//-
//- <p>Warning: Not implemented under Win32. If you need it,
//- please implement it in Sources/Core/System/Win32/mutex_win32.*,
//- and send me the patch. :-)</p>
void wait();
//: Notify wakes up the first thread that has gone to sleep on this
//: mutex in order to wait for a notification.
//- <p>For safety reasons, you are advised to acquire the mutex
//- using 'enter' before calling notify. (Of course you have to
//- release the mutex using 'leave' after notifying, otherwise the
//- waiting thread cannot reacquire it).</p>
//-
//- <p>Warning: Not implemented under Win32. If you need it,
//- please implement it in Sources/Core/System/Win32/mutex_win32.*,
//- and send me the patch. :-)</p>
void notify();
//: NotifyAll wakes up all threads waiting on the mutex.
//- <p>Warning: Not implemented under Win32. If you need it,
//- please implement it in Sources/Core/System/Win32/mutex_win32.*,
//- and send me the patch. :-)</p>
//also: CL_Mutex::notify
void notify_all();
private:
// Disallow copy construction.
CL_Mutex(const CL_Mutex ©);
// Disallow mutex copy assignment.
void operator =(const CL_Mutex ©);
CL_Mutex_Generic *impl;
};
//: Lock a mutex until the end of a scope.
//- <p>This class is a way to ensure a mutex will be released at the end of
//- a scope. When an instance is constructed, it will lock the mutex, and
//- when the instance is destroyed (at the exit of its scope), it will
//- unlock the mutex.</p>
class CL_MutexSection
{
//! Construction:
public:
//: Mutex Section constructor.
CL_MutexSection(CL_Mutex *mutex, bool lock_at_construct = true)
: mutex(mutex), lock_count(0)
{
if (lock_at_construct) enter();
}
//: Mutex Section destructor.
virtual ~CL_MutexSection()
{
while (lock_count > 0) leave();
}
//! Operations:
public:
//: Lock mutex.
void enter()
{
mutex->enter();
lock_count++;
}
//: Unlock mutex.
void leave()
{
if (lock_count == 0) return;
lock_count--;
mutex->leave();
}
//! Implementation:
private:
CL_Mutex *mutex;
int lock_count;
};
#endif
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