1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85
|
/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanCore="XML"
//! header=core.h
#ifndef header_dom_entity_reference
#define header_dom_entity_reference
#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "dom_node.h"
//: DOM Entity Reference class.
//- !group=Core/XML!
//- !header=core.h!
//- <p>EntityReference objects may be inserted into the structure model when an entity reference
//- is in the source document, or when the user wishes to insert an entity reference. Note that
//- character references and references to predefined entities are considered to be expanded by
//- the HTML or XML processor so that characters are represented by their Unicode equivalent rather
//- than by an entity reference. Moreover, the XML processor may completely expand references to
//- entities while building the structure model, instead of providing EntityReference objects. If
//- it does provide such objects, then for a given EntityReference node, it may be that there is no
//- Entity node representing the referenced entity; but if such an Entity exists, then the child list
//- of the EntityReference node is the same as that of the Entity node. As with the Entity node, all
//- descendants of the EntityReference are readonly.</p>
class CL_API_CORE CL_DomEntityReference : public CL_DomNode
{
//! Construction:
public:
//: Constructs a DOM Entity Reference handle.
CL_DomEntityReference();
CL_DomEntityReference(CL_DomDocument &doc, const std::string &name);
CL_DomEntityReference(const CL_SharedPtr<CL_DomNode_Generic> &impl);
~CL_DomEntityReference();
//! Attributes:
public:
//! Operations:
public:
};
#endif
|