File: texture_unit.h

package info (click to toggle)
clanlib 1.0~svn3827-2
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 24,312 kB
  • ctags: 16,513
  • sloc: cpp: 101,606; xml: 6,410; makefile: 1,747; ansic: 463; perl: 424; php: 247; sh: 53
file content (256 lines) | stat: -rw-r--r-- 7,835 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    (if your name is missing here, please add it)
*/

//! clanGL="Display 3D"
//! header=gl.h

#ifndef header_texture_unit
#define header_texture_unit

#ifdef CL_API_DLL
#ifdef CL_GL_EXPORT
#define CL_API_GL __declspec(dllexport)
#else
#define CL_API_GL __declspec(dllimport)
#endif
#else
#define CL_API_GL
#endif

#if _MSC_VER > 1000
#pragma once
#endif

#include "../Core/System/sharedptr.h"

class CL_TextureUnit_Generic;

enum CL_TextureUnitMode
{
	cl_unitmode_replace,
	cl_unitmode_modulate,
	cl_unitmode_decal,
	cl_unitmode_blend,
	cl_unitmode_add,
	cl_unitmode_combine
};

enum CL_TextureUnitRGBMode
{
	cl_combinemode_rgb_replace,
	cl_combinemode_rgb_modulate,
	cl_combinemode_rgb_add,
	cl_combinemode_rgb_add_signed,
	cl_combinemode_rgb_interpolate,
	cl_combinemode_rgb_subtract,
	cl_combinemode_rgb_dot3_rgb,
	cl_combinemode_rgb_dot3_rgba
};

enum CL_TextureUnitAlphaMode
{
	cl_combinemode_alpha_replace,
	cl_combinemode_alpha_modulate,
	cl_combinemode_alpha_add,
	cl_combinemode_alpha_add_signed,
	cl_combinemode_alpha_interpolate,
	cl_combinemode_alpha_subtract
};

enum CL_TextureUnitSource
{
	cl_source_texture,
	cl_source_texture0,
	cl_source_texture1,
	cl_source_texture2,
	cl_source_texture3,
	cl_source_texture4,
	cl_source_texture5,
	cl_source_texture6,
	cl_source_texture7,
	cl_source_texture8,
	cl_source_texture9,
	cl_source_texture10,
	cl_source_texture11,
	cl_source_texture12,
	cl_source_texture13,
	cl_source_texture14,
	cl_source_texture15,
	cl_source_constant,
	cl_source_primary_color,
	cl_source_previous
};

enum CL_TextureUnitRGBOperand
{
	cl_rgb_operand_src_color,
	cl_rgb_operand_one_minus_src_color,
	cl_rgb_operand_src_alpha,
	cl_rgb_operand_one_minus_src_alpha
};

enum CL_TextureUnitAlphaOperand
{
	cl_rgb_operand_src_alpha,
	cl_rgb_operand_one_minus_src_alpha
};

class CL_Color;

//: glTexEnv container.
class CL_API_GL CL_TextureUnit
{
//! Construction:
public:
	//: Constructs a texture unit.
	CL_TextureUnit();

	~CL_TextureUnit();

//! Attributes:
public:
	//: Returns the texture level of detail bias for texture unit.
	float get_lod_bias() const;

	//: Returns the constant color for texture unit.
	CL_Color get_color() const;

	void get_color(float &red, float &green, float &blue, float &alpha) const;

	void get_color(float color[4]) const;

	//: Returns the texture function for texture unit.
	CL_TextureUnitMode get_mode() const;

	//: Returns the texture function as an OpenGL constant.
	int get_mode_gl() const;

	//: Returns the RGB combine texture function.
	//- <p>The RGB combine texture function is only used when the mode is cl_unitmode_combine.</p>
	CL_TextureUnitRGBMode get_combine_rgb_mode() const;

	//: Returns the RGB combine texture function as OpenGL constant.
	//- <p>The RGB combine texture function is only used when the mode is cl_unitmode_combine.</p>
	int get_combine_rgb_mode_gl() const;

	//: Returns the alpha combine texture function.
	//- <p>The alpha combine texture function is only used when the mode is cl_unitmode_combine.</p>
	CL_TextureUnitAlphaMode get_combine_alpha_mode() const;

	//: Returns the alpha combine texture function as OpenGL constant.
	//- <p>The alpha combine texture function is only used when the mode is cl_unitmode_combine.</p>
	int get_combine_alpha_mode_gl() const;

	//: Returns the color source for the RGB combine function's specified argument.
	CL_TextureUnitSource get_combine_arg_src_rgb(int arg) const;

	//: Returns the color source for the RGB combine function's specified argument as OpenGL constant.
	int get_combine_arg_src_rgb_gl(int arg) const;

	//: Returns the operand for the RGB combine function's specified argument.
	CL_TextureUnitRGBOperand get_combine_arg_operand_rgb(int arg) const;

	//: Returns the operand for the alpha combine function's specified argument as OpenGL constant.
	int get_combine_arg_operand_rgb_gl(int arg) const;

	//: Returns the alpha source for the alpha combine function's specified argument.
	CL_TextureUnitSource get_combine_arg_src_alpha(int arg) const;

	//: Returns the alpha source for the alpha combine function's specified argument as OpenGL constant.
	int get_combine_arg_src_alpha_gl(int arg) const;

	//: Returns the operand for the alpha combine function's specified argument.
	CL_TextureUnitAlphaOperand get_combine_arg_operand_alpha(int arg) const;

	//: Returns the operand for the alpha combine function's specified argument as OpenGL constant.
	int get_combine_arg_operand_alpha_gl(int arg) const;

//! Operations:
public:
	//: Sets the texture level of detail bias for texture unit.
	void set_lod_bias(float bias);

	//: Sets the constant color for texture unit.
	void set_color(const CL_Color &color);

	void set_color(float red, float green, float blue, float alpha);

	void set_color(float color[4]);

	//: Sets the texture function for texture unit.
	void set_mode(CL_TextureUnitMode mode);

	//: Sets the texture function for texture unit with an OpenGL constant.
	void set_mode_gl(int mode);

	//: Sets the RGB and alpha combine texture functions.
	//- <p>The combine texture functions are only used when the mode is cl_unitmode_combine.</p>
	void set_combine_mode(CL_TextureUnitRGBMode rgb_mode, CL_TextureUnitAlphaMode alpha_mode);

	//: Sets the RGB and alpha combine texture functions with an OpenGL constant.
	//- <p>The combine texture functions are only used when the mode is cl_unitmode_combine.</p>
	void set_combine_mode_gl(int rgb_mode, int alpha_mode);

	//: Sets an arguement for the RGB and alpha combine texture functions.
	void set_combine_arg(
		int arg,
		CL_TextureUnitSource src_rgb,
		CL_TextureUnitRGBOperand operand_rgb,
		CL_TextureUnitSource src_alpha,
		CL_TextureUnitAlphaOperand operand_alpha);

	//: Sets an arguement for the RGB and alpha combine texture functions using OpenGL constants.
	void set_combine_arg_gl(
		int arg,
		int src_rgb,
		int operand_rgb,
		int src_alpha,
		int operand_alpha);

	//: Sets an arguement for the RGB combine texture function.
	void set_combine_rgb_arg(int arg, CL_TextureUnitSource src_rgb, CL_TextureUnitRGBOperand operand_rgb);

	//: Sets an arguement for the RGB combine texture function with an OpenGL constant.
	void set_combine_rgb_arg_gl(int arg, int src_rgb, int operand_rgb);

	//: Sets an arguement for the alpha combine texture function.
	void set_combine_alpha_arg(int arg, CL_TextureUnitSource src_alpha, CL_TextureUnitAlphaOperand operand_alpha);

	//: Sets an arguement for the alpha combine texture function with an OpenGL constant.
	void set_combine_alpha_arg_gl(int arg, int src_alpha, int operand_alpha);

	//: Send the texture unit configuration to OpenGL.
	void setup_unit(int unit);

//! Implementation:
private:
	CL_SharedPtr<CL_TextureUnit_Generic> impl;
};

#endif