File: treeitem.h

package info (click to toggle)
clanlib 1.0~svn3827-2
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 24,312 kB
  • ctags: 16,513
  • sloc: cpp: 101,606; xml: 6,410; makefile: 1,747; ansic: 463; perl: 424; php: 247; sh: 53
file content (129 lines) | stat: -rw-r--r-- 3,607 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    (if your name is missing here, please add it)
*/

//! clanGUI="Controls"
//! header=gui.h

#ifndef header_treeitem
#define header_treeitem

#ifdef CL_API_DLL
#ifdef CL_GUI_EXPORT
#define CL_API_GUI __declspec(dllexport)
#else
#define CL_API_GUI __declspec(dllimport)
#endif
#else
#define CL_API_GUI
#endif

#if _MSC_VER > 1000
#pragma once
#endif

#include "component.h"

class CL_TreeItem_Generic;
class CL_TreeNode;
class CL_Surface;
class CL_CheckBox;

//: TreeView_Item component
//- !group=GUI/Controls!
//- !header=gui.h!
class CL_API_GUI CL_TreeItem : public CL_Component
{
//! Construction:
public:
	//: TreeView Item Constructor
	CL_TreeItem(
		CL_TreeNode *node,
		CL_Component *parent,
		CL_StyleManager *style = NULL);

	//: TreeView Item Destructor
	virtual ~CL_TreeItem();

//! Attributes:
public:
	//: Returns the item text for a specified column.
	//return: The item text.
	const std::string &get_text(int column = 0) const;

	//: Returns the item component for a specified column.
	//return: The item component.
	CL_Component *get_component(int column = 0) const;

	//: Returns the TreeView node this component is used in.
	CL_TreeNode *get_node() const;

	//: Return the icon.
	CL_Surface *get_icon() const;

	//: Get the margin between the start of the item and start of the text.
	int get_text_margin(void) const;

	//: Return the height.
	int get_custom_height() const;

//! Operations:
public:
	//: Sets the text for a specified column.
	//param text: The column text.
	void set_text(int column, const std::string &text);

	//: Adds a checkbox to a specified column.
	CL_CheckBox *set_checkbox(int column, const std::string &text = std::string());

	//: Adds a component for a specified column.
	void set_component(int column, CL_Component *component);

	//: Sets the items icon.
	//- <p>If 'delete_surface' is true, the surface will be deleted when the component is deleted.</p>
	void set_icon(CL_Surface *surface, bool delete_surface = false);

	//: Set the margin between the start of the item and start of the text.
	//: Use this to set a margin if you have no icon on this item, but on others.
	void set_text_margin(int margin);

	//: Sets the height.
	void set_custom_height(int height);

//! Signals:
public:
	//: This signal is emitted when the item is clicked on.
	CL_Signal_v0 &sig_clicked();

//! Implementation:
private:
	CL_TreeItem(const CL_TreeItem &copy) : CL_Component(NULL, NULL) { return; } // disallow copy construction.
	CL_TreeItem_Generic *impl;
};

#endif