File: richedit_silver.h

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/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    AlexeyKharkov
**    (if your name is missing here, please add it)
*/

//! clanGUI="Style: Silver"
//! header=guistylesilver.h

#ifndef header_richedit_silver
#define header_richedit_silver

#ifdef CL_API_DLL
#ifdef CL_GUISTYLESILVER_EXPORT
#define CL_API_GUISTYLESILVER __declspec(dllexport)
#else
#define CL_API_GUISTYLESILVER __declspec(dllimport)
#endif
#else
#define CL_API_GUISTYLESILVER
#endif

#if _MSC_VER > 1000
#pragma once
#endif

#include "../GUI/richedit.h"
#include "../GUI/component_style.h"

class CL_StyleManager_Silver;
class CL_Font;
class CL_ScrollBar;

//: RichEdit default style.
//- !group=GUI/Style: Silver!
//- !header=guistylesilver.h!
class CL_API_GUISTYLESILVER CL_RichEdit_Silver : public CL_ComponentStyle
{
//! Construction:
public:
	//: Constructor
	CL_RichEdit_Silver(
		CL_RichEdit *richedit,
		CL_StyleManager_Silver *style);
	
	//: Destructor
	virtual ~CL_RichEdit_Silver();

//! Implementation:
private:
	CL_SlotContainer slots;
	
	void on_mouse_down(const CL_InputEvent &key);
	//void on_set_options(const CL_DomElement &options);
	void on_scroll_change(int new_offset);
	void on_resize(int old_width, int old_height);
	void on_paint_background();
	void on_paint_richedit();
	void on_text_changed();
	void on_draw_from_changed();
	void on_clear();
	
	void redraw_richedit_into_buffer( bool resize );
	void update_scrollbar();

	CL_RichEdit *richedit;
	CL_ScrollBar *scrollbar;

	CL_StyleManager_Silver *style;
	CL_ResourceManager *resources;
	CL_Font *font;
};

#endif